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    [FEATURE REQUEST] Interface for Utilities

    Heya,

    Was just hoping it might be possible to create an interface with Blueprint Editor Utilities?

    Would open up this up if I could make an Interface in UMG that could be linked to a Blueprint Utility so that my users could set parameters before executing the utility.

    #2
    Not sure what you mean, do you mean a way to edit Blueprints in-game?

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      #3
      Originally posted by darthviper107 View Post
      Not sure what you mean, do you mean a way to edit Blueprints in-game?
      I think he's talking about spawning new editor tabs with custom ui elements, forms, etc.

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        #4
        Looks like it is already on roadmap as python is using similar base as bluetilities:

        https://forums.unrealengine.com/unre...88#post1504288

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