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Convert construction script geometry to level geometry

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    [FEATURE REQUEST] Convert construction script geometry to level geometry

    Currently if I use the construction script to generate a map of tiles every time that I compile anything the construction script is ran again which locks up my PC. I think it would be useful to somehow convert meshes spawned by the CS into level geometry as if it was placed manually by hand. This way I could run the CS only when I need to regenerate it but the geometry persists and I don't need to run it every single time I compile.
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