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VR Template is a bad starting point for multiplayer

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    VR Template is a bad starting point for multiplayer

    I have started a multiplayer project on the VR template and after months of working on the mechanics to make it work in single player, I have discovered that the motion controllers need to be inside the pawn to work in multiplayer instead of being inside a separate actor like they are in the template.
    I have wasted a whole day just to figure out why my motion controllers don't move when I'm a client.
    After I figured out that the motion controller needs to be inside the pawn I had to make a lot of changes to my project and change all the references.

    I think it should be updated to allow the people to have a good starting point for any scenario
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