I've been noticing extreme slow downs wherever I use MSAA even at the lowest settings up to 50% speed drops. I noticed same scenes in unity work much faster and much cleaner.
I'm not sure what the trouble is, maybe someone can shed light on this. But if others have experienced similar issues please write here as I hope Epic doesn't abandon their work on forward shading and MSAA combo. I noticed no new updates have been done here since the VR buzz died down.
So many types of games really need this feature to be as efficient as possible. TAA is a real no go in many situations.
I'm not sure what the trouble is, maybe someone can shed light on this. But if others have experienced similar issues please write here as I hope Epic doesn't abandon their work on forward shading and MSAA combo. I noticed no new updates have been done here since the VR buzz died down.
So many types of games really need this feature to be as efficient as possible. TAA is a real no go in many situations.
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