in Project Settings -> Maps & Modes, can we please get an Options string field for the Editor Startup Map and Game Default Map?
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Editor Startup Map Options
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im talking about Options like in OpenLevel - https://api.unrealengine.com/INT/Blu...vel/index.html
it would be cool if we could pass Options to the default maps in the Project Settings. currently you can specify Local Map Options in Maps & Modes, that will be appended to a map when loaded. but i would like to override that and use different Options for the default maps.
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