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Precision mode for UI sliders similar to Substance Painter and Blender

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    [FEATURE REQUEST] Precision mode for UI sliders similar to Substance Painter and Blender

    So many times in Unreal I have had to make small increments in a slider, and because of how quick the UI is when sliding I would just manually increment.

    Blender has had a precision mode activated for almost all actions by simply holding down shift which I have found insanely useful.
    https://docs.blender.org/manual/en/d...html#precision


    I have been wanting to ask if we can get this as a feature for a while but I always thought it was more of a niche idea, but then in the recent Substance Painter update they added it, proving it is a great way to get fine control while not relying on any fixed increments.

    https://www.allegorithmic.com/blog/s...nd-save-system


    Thanks and I hope this will be added in the future.
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