Would it make sense to have an example starter platform for multiplayer (dedicated server), when starting up a project?

It would be nice to see like how did they implement different types of players(not just spawning the same player), player selection, different placements of players, HUDs, Gamemodes structure, rep/repNotify, Team A and Team B etc. to see best practice for how to set things up.

If I had an example of this, I would be ready to go, in a very short time, earning money to UE.