are shaders, and light building taking you a long time? Since those are done as other tasks setting UE4 priority to low will give the light building and shader compiling priority over the UE4. It makes it go much much faster. at least on my i5 3570k. I would guess maybe on an i7 you won't get such a speedup. But on slower machines especially ones slower than mine, it can help a lot.
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Massively speed up light building and shader compiling!! adjust UE4 affinity to LOW
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Massively speed up light building and shader compiling!! adjust UE4 affinity to LOW
Last edited by DarkHorror; 08-24-2014, 11:55 AM.Tags: None
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Originally posted by DarkHorror View Postare shaders, and light building taking you a long time? Since those are done as other tasks setting UE4 priority to low will give the light building and shader compiling priority over the UE4. It makes it go much much faster. at least on my i5 3570k. I would guess maybe on an i7 you won't get such a speedup. But on slower machines especially ones slower than mine, it can help a lot.
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Originally posted by Knowlts View PostThanks so much!!!!! I have been going crazy trying to make materials. Just changing the base color was taking up to a minute and everything else much longer. I found a lot of tips to change the priority of the shader workers but I never thought to change the priority of the UE4 itself down to Low. WORKS LIKE A DREAM. If I could I would invite you out for a beer or something. Thanks so much!!!!!!!!
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Originally posted by EchelonV View PostOn top of that you might want to look into material instances. They make exchanging maps, colors and other parameters a lot faster, without having to recompile the base shader.
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Wow that actually works, and pretty well! Thanks for the wicked trick! However it does feel slightly hacky - I like the suggestion from EchelonV in regards to Material instances on top of this. Would likely just set the priority to low for a temporary fix, and look at optimising the Materials via creating instances.Last edited by DebellicA; 08-25-2018, 02:29 AM.
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