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    wishlist/feature request

    here is a whishlitst:
    - bind Vulkan Renderer to OpenCL2.0 and SYCL
    - buy the rights
    of some highquality assets form the marketplace, to ship straight with unreal engine 4
    - make sure to integrate meshes via FBO in CInema 4D and Maya, to look exactly or the closest possible to CINEMA 4D
    amd render pro
    - make a blueprint library with shortcuts and snippets to make UE4 easier to be used
    - allow specially lower settings for older machines, via optimization, etc.

    #2
    "buy the rights of some high quality assets form the marketplace, to ship straight with unreal engine 4"

    They already provide a lot of assets. Beside starter content, there are few free environments for download in marketplace (infinity blade, soul etc).

    Comment


      #3
      The work projection alternative in R15 enables you to moveā€¦ the consequences of a shape starting with one work then onto the next. Presently this can be helpful for making what's called topology, or re-topologizing your question. Getting great outcomes from your chiseling is extremely about how smooth your polygons are on your protest

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