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Stop hardcoding a kill-switch for Bloom & Split-Screen

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    #16
    hzn84 Dec1234 hiro12hiro

    <<Bump>> - Trying to get a few more votes for this.
    Get out ahead of the next Fortnite-Engine changes...

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      #17
      Originally posted by franktech View Post
      hzn84 Dec1234 hiro12hiro

      <<Bump>> - Trying to get a few more votes for this.
      Get out ahead of the next Fortnite-Engine changes...
      You mean when they break more stuff in the engine lol

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        #18
        <Bump>

        Vote here

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          #19
          Must be one of the most voted, unimplemented features?
          Dev Blog
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            #20
            Originally posted by Spoondog View Post
            Must be one of the most voted, unimplemented features?
            Seems like an easy fix too. Any update Epic?

            Kalvothe Amanda.Bott Stephen Ellis

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              #21
              Jon X
              Kalvothe
              Originally posted by Jon X View Post
              I've put in a New Feature request - UE-57785. Please understand that this request may not be implemented or prioritized.
              Hi Jon, This now shows up as :

              UE-57785 Unknown Issue
              Can you say why its been hidden / deleted?

              Thanks!

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                #22
                the answerhub page with like 5000 votes (okay it was like 55 votes) seems to be missing, what gives?

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                  #23
                  Imagine-Games Spoondog jojo8026 Syed Fabulous_hotdog Mosel3y TheVFXGuy marevalo Ketan keyle RyanHughes Diego_Visualma
                  Originally posted by Imagine-Games View Post
                  the answerhub page with like 5000 votes (okay it was like 55 votes) seems to be missing, what gives?
                  UPDATE:

                  Ok so... Epic hid ISSUE-57785 recently because its classified as a 'Feature Request' not a Bug apparently. Under Epic's new policy the Community can't vote on feature requests anymore just bugs! ... Who knew! ... Anyway its still 'live' in the system and marked as To-Do afaik. But is that a fix to the split-screen / post-process renderer, or just killing the Kill-Switch? Not 100% sure.... But Epic hinted that even a PR for the Kill-Switch, would go a long way to resolving this.

                  So....long story short.... I reached out to a couple of active knowledgeable devs on the Community and as of today there's now a PR.

                  A huge thanks needs to go out to Project.Gheist for the PR. Also a shout out to LowEntry who also looked into this. As regards testing out the PR itself... If someone can help with that it'd be great, as my 2 overheating Asus ROG rigs are toast. Summing up, the PR gives Epic something to consider rather than just having an open-request. Feel free to PM any contacts you have at Epic as well separately to offer encouragement, as posts here aren't read that much.
                  Last edited by ClavosTech; 08-26-2018, 05:50 PM.

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                    #24
                    im really confused, according to the github comments they already solved this in another branch of theres which has yet to be merged into the master branch, but is it going to happen for any future public release?

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