Announcement

Collapse
No announcement yet.

4.17-4.18 LPV is completely broken. 4-19 - what's next ?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    #46
    Originally posted by DamirH View Post

    Wait what? Epic never used LPV, ever. Fortnite and Paragon use Lightmass.
    Fortnite uses only dynamic lighting.
    https://github.com/iniside/ActionRPGGame - Action RPG Starter kit. Work in Progress. You can use it in whatever way you wish.

    Comment


      #47
      Originally posted by iniside View Post

      Fortnite uses only dynamic lighting.
      Right, they made a lot of videos about it and they just CAN'T use lightmap at all in Fornite as almost nothing in the scenes is static.
      I don't play this game so I don't know but if there's light bounces then it's LPV or another dynamic GI solution, not lightmaps

      Comment


        #48
        Originally posted by Haoris View Post

        Right, they made a lot of videos about it and they just CAN'T use lightmap at all in Fornite as almost nothing in the scenes is static.
        I don't play this game so I don't know but if there's light bounces then it's LPV or another dynamic GI solution, not lightmaps
        UE4 does not have another dynamic GI solution LOL

        Comment


          #49
          Originally posted by jojo8026 View Post

          UE4 does not have another dynamic GI solution LOL
          You can use other GI solution with the engine https://www.unrealengine.com/en-US/b...nreal-engine-4
          The built-in GI is not the only GI solution in the world.
          And Epic use modified engine versions for their game, they're not using the public version

          Comment


            #50
            Originally posted by Haoris View Post
            The built-in GI is not the only GI solution in the world.
            But only one that was available to general public. Do you have access to Enlighten?
            Twitter | MinimalUI UE4 Editor Theme
            Dark Themes for: Forum | AnswerHub | Everything else

            Comment

            Working...
            X