Announcement

Collapse
No announcement yet.

Able to Create Class derived from PrimitiveComponents directly in Blueprints.

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    [FEATURE REQUEST] Able to Create Class derived from PrimitiveComponents directly in Blueprints.

    Pretty much what the title states. I know I can do it in C++ pretty easily, but that's my point also. Why isn't this functionality exposed to Blueprints?

    Thanks!
    Website/Portfolio: http://www.VictorBurgosGames.com

    Join me on stream: https://www.twitch.tv/BurgosGames for UE4 Game Dev. If you need help, just stop by and ask!

    Currently looking for exciting new opportunities! Available for work!
    https://forums.unrealengine.com/comm...ars-experience

    #2
    Implementing a new render scene proxy in Blueprints (the main reason to subclass UPrimitiveComponent) is not likely to happen. It's not a particularly common thing to need to do, even in C++; it's a performance critical path, and it's running on a different thread with a huge surface area of things that would need to be exposed to BPs that aren't currently.

    Cheers,
    Michael Noland

    Comment


      #3
      Originally posted by Michael Noland View Post
      Implementing a new render scene proxy in Blueprints (the main reason to subclass UPrimitiveComponent) is not likely to happen. It's not a particularly common thing to need to do, even in C++; it's a performance critical path, and it's running on a different thread with a huge surface area of things that would need to be exposed to BPs that aren't currently.

      Cheers,
      Michael Noland
      Gotcha, it was worth a try. Thanks for the response!
      Website/Portfolio: http://www.VictorBurgosGames.com

      Join me on stream: https://www.twitch.tv/BurgosGames for UE4 Game Dev. If you need help, just stop by and ask!

      Currently looking for exciting new opportunities! Available for work!
      https://forums.unrealengine.com/comm...ars-experience

      Comment

      Working...
      X