Basically this AnswerHub question sums it up: https://answers.unrealengine.com/que...-procedur.html
... We have the GetSectionFromStaticMesh function, but it's not for Procedural Mesh Components.
Example use case: We want to slice a mesh and then add it to other Procedural Mesh Component as a new section (all procedurally). For this we need all the sliced mesh data, vertices, triangles array, etc. But there's no way to access any mesh data of ProceduralMeshComponent.
... We have the GetSectionFromStaticMesh function, but it's not for Procedural Mesh Components.
Example use case: We want to slice a mesh and then add it to other Procedural Mesh Component as a new section (all procedurally). For this we need all the sliced mesh data, vertices, triangles array, etc. But there's no way to access any mesh data of ProceduralMeshComponent.