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[Compatibility List] Unreal 4 - Hardware Feedback

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    [Compatibility List] Unreal 4 - Hardware Feedback

    Hello guys,
    I am experiencing an exchange of PC because my current notebook (one MBP), is not holding run Unreal 4, I decided to create a thread where people could post the settings of their machines and a summary of how the Unreal is running them with this, users who want to build a PC only to develop using Unreal, had a small hardware guide.
    If you can post following the following model:
    -------------------------------

    ======= Username =========
    OS: <Windows/Mac>
    Type: <Desktop/Laptop>(If you find interesting, add model name)
    Processor: <Processor model>
    Memory: <Ram amount>
    Graphics: <Graphic Card Model>
    Average fps: <Average fps you can reach the editor>
    Settings: <Special settings you have made for a better performance in the editor>
    Notes: <Comments you wish to make>

    And as they are posting, I will updating this topic.
    Following is the list:
    ----------------------------------



    Hardware Feedback List

    ======= Weskey =========
    OS: Mac OSx 10.9.2
    Type: Laptop (Macbook Pro 8,1)
    Processor: 2.3 Ghz Intel i5 Sandy Brigde
    Memory: 8GB
    Graphics: Intel HD3000
    Average fps: 4~5fps
    Settings: I disabled Tonemapper in viewport's Show->Post Processing menu.
    Notes: At first I was running at 1~2fps, I disabled Tonemapper, and he went 4~5fps, then tried to disable all other post-processing effects, but the average fps, continued this value.
    Try to edit the level is a pain, but it is possible to work quietly with blueprints.


    ------------------------------------
    Tips
    Last edited by Weskey; 03-29-2014, 08:49 PM.
    [Compatibility List] Unreal 4 - Hardware Feedback (Leave your feedback on how the Unreal runs on your computer)

    #2
    ======= JammyJBW =========
    OS: Windows 7 64bit
    Processor: Intel i7 2.3ghz
    Memory: 12gb
    Graphics: gtx670m
    Average fps: 20~30
    Settings: Haven't fiddled with the default settings
    Notes: I'm using my ASUS G75VW rog laptop to use the engine. The fps is usually fine (unless there are particle-intense scenes) If I notice any lagspikes I OC my 670m from 620cc to 700cc and it perks right up.

    Comment


      #3
      ======= Hellcat =========
      OS: Windows 8 ("8.0", not 8.1)
      Processor: Intel i7 @2.5GHz
      Memory: 16GB
      Graphics: 2x nVidia GT755M
      Average fps: ~30fps with the scaling options all set to "Epic"
      Settings: Everything on default
      Notes: I'm using a laptop, not a desktop PC, UEd usually spread over two externally connected monitors; working with the editor is super smooth, no reasons to complain

      Comment


        #4
        Originally posted by Weskey View Post
        ======= Weskey =========
        OS: Mac OSx 10.9.2
        Processor: 2.3 Ghz Intel i5 Sandy Brigde
        Memory: 8GB
        Graphics: Intel HD3000
        Average fps: 4~5fps
        Settings: I disabled Tonemapper in viewport's Show->Post Processing menu.
        Notes: At first I was running at 1~2fps, I disabled Tonemapper, and he went 4~5fps, then tried to disable all other post-processing effects, but the average fps, continued this value.
        Try to edit the level is a pain, but it is possible to work quietly with blueprints.
        Interesting. I have the same MBP and couldn't even get the editor to load (maybe I was just impatient although I was waiting for about 5 minutes before giving up).

        Other than that I have:


        ======= MCam =========
        OS: Windows 7 64Bit
        Processor: Intel i5 @ 2.53GHz
        Memory: 8GB
        Graphics: Intel HD 4000
        Average fps: 4~5fps
        Settings: Default
        Notes: Everything just lags Even the blueprint editor.

        AND

        OS: Windows 7 64Bit
        Processor: Intel i5 @ 3.2GHz
        Memory: 8GB
        Graphics: GTX 650
        Average fps: ~30fps
        Settings: Default
        Notes: No complaints.

        Comment


          #5
          Here are my laptop specs:

          ======= fighter5347=========
          OS: Windows 7
          Processor: intel i7-3610QM
          Memory: 4 GB
          Graphics: Nvidia Geforce GTX 660 M
          Average fps: around 30
          Settings: no special settings -> Im just running the laptop on the high performance energy setting
          Notes: The UE4 runs pretty bad on laptops, so when somebody want to develope a game with the UE4, he should buy a good PC

          Comment


            #6
            ======= kassane =========
            OS: Windows 7 x64 SP1;
            Type: Desktop
            Processor: Core i3-3210 Ivy Bridge @3.2Ghz;
            Memory: 6GB RAM;
            Graphics: Intel HD 2500;
            Average fps: 7~15fps.
            Settings: I disabled all Post-Processing in viewport's Show->Post-Processing menu and Anti-aliasing.
            Notes: In the beginning was very slow with low frames 3~7, but after disabling the anti-aliansing and all post-processing was better than before.
            Last edited by kassane; 04-07-2014, 04:02 PM.
            Unreal Development Kit/Unreal Engine 4 User

            "You're not getting what you want? Then calm, relax, push yourself a little more and wait for your moment to arrive, because everything has its time."

            Comment


              #7
              ======= RyanGadz =========
              OS: Windows 8 64Bit
              Processor: Intel i7 6-core
              Memory: 64GB
              Graphics: FirePro 7900 : now Geforce 770
              Average fps: Firepro 18fps : Geforce 33fps
              Screen Resolution: 2560 x 1600
              Settings: Default

              Thinking of steping up the Geforce 770 to a Titan Black. I just read a thread that SLI does nothing (and that is what I was planning to do).
              Crystal Flux a Snowboarding Shooter:https://twitter.com/GadzGamz
              Pinball Template:http://www.pinterest.com/gadzgamz/pinball-template/
              Hot Springs Air Hockey: Hot Springs
              Latest release: Bonsai Golf Coral

              Comment


                #8
                ======= Infected =========
                OS: Windows 8.1 64 bit
                Processor: Intel Core i7-4930k
                Memory: 16Gb 1600Mhz
                Graphics: EVGA GeForce GTX 770 Superclocked w/ ACX cooling (2-way SLI)
                Average fps: 119.98 (120Hz Monitor) in regular editor, 20's to high 60's when in debug editor
                Settings: No special changes.
                Notes: More specs in signature link.
                Twitter: @InfectedFPS
                Twitch: InfectedFPS (Occasionally stream some work)

                Comment


                  #9
                  Originally posted by Infected View Post
                  ======= Infected =========
                  Graphics: EVGA GeForce GTX 770 Superclocked w/ ACX cooling (2-way SLI)
                  Average fps: 119.98 (120Hz Monitor) in regular editor, 20's to high 60's when in debug editor
                  .
                  I have nearly identical setup that you have but getting much lower results so I looked up your monitors 1920x1200 yes? I changed mine to that res and my FPS went up to something similar as yours. Its worth mentioning that it also depends what scene we are using. I am "benchmarking" mine with the "ContentExamples: Effects."
                  Crystal Flux a Snowboarding Shooter:https://twitter.com/GadzGamz
                  Pinball Template:http://www.pinterest.com/gadzgamz/pinball-template/
                  Hot Springs Air Hockey: Hot Springs
                  Latest release: Bonsai Golf Coral

                  Comment


                    #10
                    Originally posted by RyanGadz View Post
                    I have nearly identical setup that you have but getting much lower results so I looked up your monitors 1920x1200 yes? I changed mine to that res and my FPS went up to something similar as yours. Its worth mentioning that it also depends what scene we are using. I am "benchmarking" mine with the "ContentExamples: Effects."
                    Yeap, all 3 monitors are 1920x1080. Only difference is my main screen being a 120Hz.
                    Twitter: @InfectedFPS
                    Twitch: InfectedFPS (Occasionally stream some work)

                    Comment


                      #11
                      ======= Sh!ft=========
                      OS: Windows 7
                      Processor: AMD FX-9590 4.7 GHz
                      Memory: AMD DDR3 1600 16GB
                      Graphics: ASUS R9 290x DCII OC
                      Average fps: Seen as low as 50 and as high as 120
                      Settings: Using the default settings.
                      Notes: Running on a Shimian 27" IPS 1440p monitor. Looks fantastic.
                      --
                      Sh1ft0

                      Comment


                        #12
                        ========Shadowriver==========
                        OS: Windows 7 x64 SP1;
                        Processor: Interl Q9300 Peryn @2.5Ghz;
                        Memory: 4GB RAM;
                        Graphics: GF9600GT 512MB;
                        Average fps: Around 20fps
                        Settings: Didn't play with them yet Disbaling Post Processing giving me few more fps
                        Notes: Runs good enoth for me to test my code (but not on perfermence side), average 20fps sometiems go down to 10fps, but mobile examples around 40-50fps, well they made for weaker mobile hardware.... so they do better on weaker hardware
                        =========
                        My Tutorials:
                        Basic knowledge about Classes and UObject environment and stuff like that

                        Comment


                          #13
                          ======= Helghast =========
                          OS: Windows 7 Ultimate x64 SP1
                          Processor: Intel i7 4800MQ 2.7Ghz
                          Memory: 32GB RAM 1600
                          Graphics: GTX 780M 4GB
                          Average fps: between 90 - 100 fps
                          Settings: Default settings
                          Notes: If I do not limit frames to 30 or 60, GPU temperature exceeds 80ÂșC quickly.

                          Comment


                            #14
                            ======= bleeds187 =========
                            OS: OSX Mavericks
                            Processor: i7-4650U (1.7ghz dual core)
                            Memory: 8GB
                            Graphics: Intel HD 5000
                            Average fps: 25-30 with an empty scene
                            Settings: Default settings; Engine scalability makes almost no difference in framerate, only in quality
                            Notes: CPU usage is high and goes even higher with Realtime disabled (yes this makes no sense); the only way I was able to reduce CPU usage was by using "t.MaxFps 15" in the editor console

                            Comment


                              #15
                              ======= shadowcoder31 =========
                              OS: Windows 8.1 64bit
                              Processor: Intel i7-2600 @3.4 GHz
                              Memory: 6GB
                              Graphics: ASUS GTX 660 TI OC
                              Average fps: 60-100
                              Settings: Default (Epic)
                              Notes: On 1920x1200 monitor.

                              Comment

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