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Blender fbx doesn't work on Unreal Engine

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    [RENDERING] Blender fbx doesn't work on Unreal Engine

    Hi guys!
    I've imported a file .fbx created with Blender in my project. In blender I've divided the object into multiple surfaces to make it more smoothly, but when I transfer it to Unreal Engine, it doesn't appear with a smooth surface. It appears polygonal. What can I do?
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