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    [Official] Hardware Performance Survey

    We have created this thread to help with our ongoing process of ensuring great editor performance across as many different systems as possible. There are only so many system configurations that we are able to test here at Epic, so we need the help of our thousands of users to let us know how well the editor runs on their system, and help us identify where problems may occur.

    To achieve consistent and usable results, we require everyone who participates to be testing for the exact same thing. Please follow all of the steps below to run this test, and use the format that we provide to report the information back to us.

    Thank you so much for your help!

    ---------------------------------------------------------------

    PERFORMANCE TEST IN STARTERMAP

    • Close as many background applications and browser tabs as possible.
    • Launch your current Unreal Engine version to the Unreal Project Browser.
    • Go to the New Project tab.
    • Select the Blank template.
    o Make sure the Include starter content checkbox is enabled
    o Name it ''PerfTest''
    o Click Create Project
    • Your PerfTest project will automatically open to the Minimal_Default map.
    • NOTE: For Mac users, please exit the Launcher. There is a known issue for where the Launcher has an impact on Editor performance.
    • Go to: Edit > Editor Preferences > Miscellaneous. Enable ‘Show Frame Rate and Memory
    o On Mac, you can find this under Unreal Editor > Preferences > Miscellaneous
    o FPS and Memory stats should now appear near the top-right corner of the Editor.
    • Close the Preferences window.
    • Go to: File > Open Level > StarterMap.umap
    o NOTE: If an editor pop-up appears and says that it will change your scalability settings due to low performance, allow it to make the change.
    • Do not move the camera from the starting location (seen below).

    Click image for larger version

Name:	StarterMapEditor.jpg
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    • Note and write down your average FPS (“Editor Viewport FPS”)
    • Choose the Play > Selected Viewport option.
    • Do not move the camera from the starting location (seen below).

    Click image for larger version

Name:	StarterMapPIE.jpg
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ID:	1136700

    • In the text field in the upper-right corner of the editor, enter: stat fps and press Enter.
    o FPS stats will display on the right side of the viewport
    • Note and write down the average FPS (“Play in Viewport FPS”)
    • Go to Quick Settings > Engine Scalability Settings. Make note of the Resolution Scale and each of the rendering settings. These will be included in your report.
    • Test complete. You can close the Editor.

    GET YOUR HARDWARE SPECS

    • On Windows: Run dxdiag.exe, then click “Save All Information” and save the .txt file.
    • On Mac: Go to the Apple Menu > About This Mac > More Info > System Report.
    o Copy all the information on the Hardware Overview page EXCEPT for the Serial Number and Hardware UUID.
    o Save as a .txt file.

    REPORT YOUR RESULTS

    • Click ‘Reply to Thread’ below.
    • In the bottom-right corner, click on the Go Advanced button.
    • Copy and paste the below text into the text box

    HTML Code:
    [B]Engine Version:[/B] 
    [B]System Model:[/B] 
    [B]Graphics Card:[/B] 
    [B]Operating System:[/B]
    [B]System Resolution During Test:[/B]
    
    [I]SCALABILITY SETTINGS[/I]
    [B]Resolution Scale:[/B]
    [B]View Distance:[/B]
    [B]Anti-Aliasing:[/B]
    [B]Post Processing:[/B]
    [B]Shadows:[/B]
    [B]Textures:[/B]
    [B]Effects:[/B]
    
    [B]Editor Viewport FPS:[/B] 
    [B]Play in Viewport FPS:[/B] 
    
    [I]Notes (optional):[/I]
    • Fill in the missing information (see the following posts for examples)
    o On Windows: Open dxdiag.exe. You can find the information we need in the System and Display tabs.
    o On Mac: Go to the Apple Menu > About This Mac > More Info. You can find the information we need in the Overview and Displays tabs.
    • Click on the paperclip button for Attachments.
    o Select the .txt file you saved earlier, click Upload, then Close this window.
    Submit Reply to create the post.

    THAT’S IT!

    Thank you so much for the help!
    Last edited by Stephen Ellis; 07-22-2014, 08:50 AM.
    Stephen Ellis | Enterprise Program Coordinator

    #2
    Unreal Engine Version: 4.3.0
    System Model: HP Z620 Workstation
    Graphics Card: NVIDIA GeForce GTX 770
    Operating System: Windows 7 Professional 64-bit
    System Resolution During Test: 1920 x 1200

    SCALABILITY SETTINGS
    Resolution Scale: 100%
    View Distance: Epic
    Anti-Aliasing: Epic
    Post Processing: Epic
    Shadows: Epic
    Textures: Epic
    Effects: Epic

    Editor Viewport FPS: 98
    Play in Viewport FPS: 101

    Notes (optional):
    Attached Files
    Last edited by Stephen Ellis; 07-22-2014, 08:49 AM.
    Stephen Ellis | Enterprise Program Coordinator

    Comment


      #3
      Engine Version: 4.3.0
      System Model: MacBookPro11,3
      Graphics Card: Intel Iris Pro
      Operating System: OS X 10.9.4
      System Resolution During Test: 15-inch (2880 x 1800)

      SCALABILITY SETTINGS
      Resolution Scale: 100%
      View Distance: Epic
      Anti-Aliasing: Epic
      Post Processing: Epic
      Shadows: Epic
      Textures: Epic
      Effects: Epic

      Editor Viewport FPS: 30 FPS
      Play in Viewport FPS: 28 FPS

      Notes (optional):
      Attached Files
      Last edited by Stephen Ellis; 07-22-2014, 08:49 AM.

      Comment


        #4
        Engine Version: 4.2.1
        System Model: Custom built PC
        Graphics Card: GeForce GTX 580
        Operating System: Windows 8.1 Pro
        System Resolution During Test: 1920x1080

        SCALABILITY SETTINGS
        Resolution Scale: 100%
        View Distance: Epic
        Anti-Aliasing: Epic
        Post Processing: Epic
        Shadows: Epic
        Textures: Epic
        Effects: Epic

        Editor Viewport FPS: 55
        Play in Viewport FPS: 57

        Notes (optional):
        Attached Files
        Last edited by Stephen Ellis; 07-22-2014, 08:50 AM.
        "As the online community learns more about building levels, we will see complete online worlds spanning hundreds or even thousands of levels, interwoven by teleporters."
        – Tim Sweeney

        Comment


          #5
          Here are my results

          Engine Version: 4.3.0
          System Model: Custom built PC
          Graphics Card: GeForce GTX 660 Ti
          Operating System: Windows 7 Pro
          System Resolution During Test: 1680x1050

          SCALABILITY SETTINGS
          Resolution Scale: 100%
          View Distance: Epic
          Anti-Aliasing: Epic
          Post Processing: Epic
          Shadows: Epic
          Textures: Epic
          Effects: Epic

          Editor Viewport FPS:
          99
          Play in Viewport FPS: 101

          Notes (optional):
          Attached Files
          Last edited by Stephen Ellis; 07-22-2014, 08:50 AM.

          Comment


            #6
            Engine Version: 4.3
            System Model: Custom Built PC
            Graphics Card: ASUS GTX 660 TI OC DC2 2gb
            Operating System: Windows 8.1 Pro 64-bit (6.3, Build 9600) (9600.winblue_gdr.140330-1035)
            System Resolution During Test: 1920 x 1080 @ 96 DPI & 60hz (Dual monitors, same settings, so 3840 x 1080)

            SCALABILITY SETTINGS
            Resolution Scale: 100%
            View Distance: EPIC
            Anti-Aliasing: EPIC
            Post Processing: EPIC
            Shadows: EPIC
            Textures: EPIC
            Effects: EPIC

            Editor Viewport FPS: 93 FPS
            Play in Viewport FPS: 96 FPS

            Notes (optional):
            - SSD HD's
            - CPU @ 4.2ghz Overclocked
            - GPU slightly Overclocked (GPU clock 1155mhz, DRAM clock 6666mhz)
            Attached Files
            Last edited by DotCam; 07-23-2014, 03:03 PM. Reason: adding more details to the notes.
            Free Community Ocean & Sky Project || Join us on Discord! || Trello Roadmap

            Comment


              #7
              results

              Engine Version: 4.3
              System Model: Dell Percision Workstation T3500
              Graphics Card: Nvidia Quadro K600
              Operating System: Windows 7 Pro 64-bit (6.1, Build 7601)
              System Resolution During Test: 1280 x 1024 32 bit 60Hz

              SCALABILITY SETTINGS
              Resolution Scale: 100%
              View Distance: EPIC
              Anti-Aliasing: EPIC
              Post Processing: EPIC
              Shadows: EPIC
              Textures: EPIC
              Effects: EPIC

              Editor Viewport FPS: 15.5 FPS
              Play in Viewport FPS: 15.4 FPS

              Notes (optional):
              SSD HD's[/QUOTE]
              Attached Files

              Comment


                #8
                Engine Version: 4.2
                System Model: Custom built PC
                Graphics Card: Two ASUS RADEON HD 7970 DIRECTCU II in Crossfire
                Operating System: Windows 7 Family edition 64-bits
                System Resolution During Test: 2560 x 1080

                SCALABILITY SETTINGS
                Resolution Scale: 100%
                View Distance: EPIC
                Anti-Aliasing: EPIC
                Post Processing: EPIC
                Shadows: EPIC
                Textures: EPIC
                Effects: EPIC

                Editor Viewport FPS: 57.5
                Play in Viewport FPS: 57.5

                Notes (optional): Processor is overclocked to 4,5Ghz
                Attached Files

                Comment


                  #9
                  Engine Version: 4.3.0
                  System Model: Lenovo Y510P (Notebook)
                  Graphics Card: Dual GeForce GT755M SLI
                  Operating System: Windows 8 ("8.0")
                  System Resolution During Test: 1920x1080 on main display, 1280x1024 on secondary displays (2), editor ran on primary display

                  SCALABILITY SETTINGS
                  Resolution Scale: 100%
                  View Distance: Epic
                  Anti-Aliasing: Epic
                  Post Processing: Epic
                  Shadows: Epic
                  Textures: Epic
                  Effects: Epic

                  Editor Viewport FPS: 29
                  Play in Viewport FPS: 30
                  Attached Files

                  Comment


                    #10
                    Engine Version: 4.3
                    System Model: Custom Built PC
                    Graphics Card: AEVGA GeForce GTX 770 4GB Dual SC w/ ACX Cooler
                    Operating System: Windows 7 Pro 64-bit (6.1, Build 7601)
                    System Resolution During Test: 1920 x 1080 @ 96 DPI (two Monitors, same settings)

                    SCALABILITY SETTINGS
                    Resolution Scale: 100%
                    View Distance: EPIC
                    Anti-Aliasing: EPIC
                    Post Processing: EPIC
                    Shadows: EPIC
                    Textures: EPIC
                    Effects: EPIC

                    Editor Viewport FPS: 120 FPS
                    Play in Viewport FPS: 120 FPS

                    Notes (optional):
                    SSD HD's, 32 gb RAM
                    Attached Files
                    Last edited by Luos; 07-27-2014, 10:09 AM.

                    Comment


                      #11
                      Engine Version: 4.2.1
                      System Model: Custom Built PC
                      Graphics Card: NVIDIA GeForce GTX 680 4GB
                      Operating System: Windows 7 Pro 64-bit
                      System Resolution During Test: 2560 x 1600 (32 bit) (60Hz)

                      SCALABILITY SETTINGS
                      Resolution Scale: 100%
                      View Distance: EPIC
                      Anti-Aliasing: EPIC
                      Post Processing: EPIC
                      Shadows: EPIC
                      Textures: EPIC
                      Effects: EPIC

                      Editor Viewport FPS: 42
                      Play in Viewport FPS: 46

                      Notes (optional): my default view for StarterMap.umap is different then what is shown upon opening the map.
                      Attached Files
                      Last edited by SonKim; 07-23-2014, 02:23 PM.
                      TOUR of DUTY

                      Comment


                        #12
                        Engine Version: 4.2.1
                        System Model: Custom Built
                        Graphics Card: GTX 780
                        Operating System: Windows 7 64-bit
                        System Resolution During Test: 1920x1080

                        SCALABILITY SETTINGS
                        Resolution Scale: 100%
                        View Distance: EPIC
                        Anti-Aliasing: EPIC
                        Post Processing: EPIC
                        Shadows: EPIC
                        Textures: EPIC
                        Effects: EPIC

                        Editor Viewport FPS: 110
                        Play in Viewport FPS: 110

                        Notes (optional):
                        Attached Files
                        Gabriel Rheault - Technical Artist
                        --------------------------
                        - www.artstation.com/grheault

                        Comment


                          #13
                          Engine Version: 4.3.0
                          System Model: Homebrew
                          Graphics Card: EVGA GTX 760
                          Operating System: Windows 8.1 Pro
                          System Resolution During Test: 1920x1080

                          SCALABILITY SETTINGS
                          Resolution Scale: 100
                          View Distance: EPIC
                          Anti-Aliasing: EPIC
                          Post Processing: EPIC
                          Shadows: EPIC
                          Textures: EPIC
                          Effects: EPIC

                          Editor Viewport FPS: 91
                          Play in Viewport FPS: 94

                          Notes (optional):
                          3 Monitor setup with UE4 running on the main monitor.
                          Attached Files
                          Last edited by MWadstein; 07-23-2014, 02:39 PM.

                          Comment


                            #14
                            Unreal Engine Version: 4.3.0
                            System Model: n/a
                            Graphics Card NVIDIA GeForce GTX 780Ti
                            Operating System: Windows 8.1 Professional 64-bit
                            System Resolution During Test: 2048x1152

                            SCALABILITY SETTINGS
                            Resolution Scale: Epic
                            View Distance: Epic
                            Anti-Aliasing: Epic
                            Post Processing: Epic
                            Shadows: Epic
                            Textures: Epic
                            Effects: Epic

                            Editor Viewport FPS: 110
                            Play in Viewport FPS: 116
                            Attached Files

                            Comment


                              #15
                              Engine Version: 4.3.0
                              System Model: Custom built PC
                              Graphics Card: GeForce GTX 780 Ti
                              Operating System: Windows 8.1 Pro 64 Bit
                              System Resolution During Test: 2560x1440

                              SCALABILITY SETTINGS
                              Resolution Scale: 100%
                              View Distance: Epic
                              Anti-Aliasing: Epic
                              Post Processing: Epic
                              Shadows: Epic
                              Textures: Epic
                              Effects: Epic

                              Editor Viewport FPS: 92
                              Play in Viewport FPS: 101

                              Notes (optional):
                              I also lowered my resolution to 1920 1080 and tested the FPS on that. For that I got;

                              Editor Viewport FPS: 120
                              Play in Viewport FPS: 120

                              Both tests had 2 monitors running at the same resolution.
                              Attached Files

                              Comment

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