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    This is a bit big

    Hey guys
    I think i have discovered the biggest class in the blueprint chain MakePostProcessSettings, do you think it could be broken down a little ?

    http://luckyredfish.com/Camera.png
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    http://luckyredfish.com/

    #2
    Originally posted by Lucky Red Fish View Post
    Hey guys
    I think i have discovered the biggest class in the blueprint chain MakePostProcessSettings, do you think it could be broken down a little ?

    http://luckyredfish.com/Camera.png
    Indeed, although it's somewhat impressive that it doesn't crash something somewhere. We'll take a look at improving this, thanks for pointing it out.

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      #3
      There are a couple of things we plan to improve this!

      1) A node which allows you to set a specific member of a struct, rather than having to set everything
      2) Breaking up the post process settings into smaller structs

      James
      Lead Programmer - UE4 Animation/Physics/Audio Team - Epic Games
      Twitter: @EpicJamesG

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        #4
        Originally posted by JamesG View Post
        There are a couple of things we plan to improve this!

        1) A node which allows you to set a specific member of a struct, rather than having to set everything
        2) Breaking up the post process settings into smaller structs

        James
        1. First option looks very interesting! Would love that to clean up some of my blueprints, where splitting struct is not really option.
        https://github.com/iniside/ActionRPGGame - Action RPG Starter kit. Work in Progress. You can use it in whatever way you wish.

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          #5
          Awesome, i only found because i was answering a question posed in my UE4 facebook group, but i will pass it that information on

          Have a great weekend
          http://luckyredfish.com/

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