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Native support for MultiView/MultiRes rendering on Rift/Vive VR

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    #16
    Originally posted by John Alcatraz View Post
    Thanks Alex! Would it be possible for you to give some more info on if this is planned to get added, or if not, why?
    The request is being evaluated still.
    Twitch /unrealalexander| Twitter @UnrealAlexander
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      #17
      Support for multires rendering would be a massive plus for the engine, I can think of several uses for this even outside of VR. Eagerly awaiting these features in a future version!

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