I personally find the new BSP Brush tools much more difficult and time-consuming to use than the UE3 ones. I vote that the builder brush is brought back to the mix, as the new drag-and-drop mechanism is somewhat slow to work with.
Also, the inability to store transform information in those brushes is a bit annoying, especially for someone like me who likes to line up the the grid wherever possible.
Also, the inability to store transform information in those brushes is a bit annoying, especially for someone like me who likes to line up the the grid wherever possible.
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