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    [FEATURE REQUEST] Vector Graphics on Textures

    Hello! I have an application for Unreal Engine that involves mapping an entire golf course using images instead of building splines. If it's possible to drive a material through RGB vectors, then it will be possible to get perfectly crisp and clear lines. Will UE4 see any support for vector graphics ever? Even at the highest supported resolution 8192, the quality is subpar on fine details like cart paths. It would be much better to have support for vector graphics like SVG or EMF to solve this issue. For my application, I don't need perfect realtime performance. In fact, I don't even need anything more than 1-bit RGB or grayscale support.
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