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Epic MegaJam Submission Thread

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    Team: RichardNazarian
    1 Member
    Richard Nazarian

    An Online Multiplayer FPS (LAN and IP connect), Best to play with at least 3 people. Host must have port 7777UDP forwarded.
    Get 20 kills. Once in a while the Equalizer weapon will spawn in the middle. It's a one shot one kill weapon with 1 ammo. Killing your last killer will give you 2 kills instead of 1.
    At the end of the game, the game will automatically restart after 15 seconds.

    Bugs: Firerate is not consistent on each machine

    Tab - Scoreboard
    WASD - Movement
    Left mouse - Fire / Ready / Respawn
    Space - Jump
    LeftCtrl - Crouch
    MouseWheel - Change weapon
    Escape - Leave match (Host dont ragequit abuse this please )

    Disclosed Content:
    UE4 Starter Content
    Weapon model from
    Music from
    "Male Scream" by aldenroth2:
    "Grunts" by bennychico11:
    "Gun shot sound 01" by GregsMedia:
    "Weapon swap" by twisterman:
    "Change weapon sound" by knova:
    "Sci fi glitch sound" by waterboy920:
    "Energy Gloves" by ejfortin:
    Last edited by KaosRichie; 10-13-2016, 03:51 PM. Reason: Updated disclosed content info
    Twitter Website


      Battle of the Ages

      Settle the score with your mar-b-elous historical enemies in this free-for-all multiplayer game!


      • AngryHead (Blueprints)
      • Devin (Music&SFX)
      • El Fuego (LevelDesign&Textures)
      • RedFox (NATSessionServer&MainMenu)
      • TiO2 (StatueModels&Textures)


      All content was made during the jam, including music, sound effects, statue models, textures and the NAT punching backend session server.

      Warning: This is a multiplayer game, so you need several people to enjoy it! Get 4 friends together OR contact us via PM for a game session.

      Main Menu Lobby: Chat with other waiting players. Change your name, pick a game and join.
      In Game Controls:
      WASD for movement
      Space to jump
      Left Mouse Button to swing your weapon
      Right Mouse Button & hold to "grab" a throwable actor (works when close to them)
      E to throw the item if "grabbing" an item (holding RMB)
      Last edited by BlackSailSoft; 10-13-2016, 02:01 PM.



        NOTE: The Scope of the project was sadly a couple hours too big. Scene 3 and Scene 5 are incomplete. Apologies. We will probably release the actual finished version of the game on our website: once its done, so close to finishing but couldnt do any more in the amount of time left.

        Team: Cybernaut Games

        Team Members:
        - Duncan Bunting
        - John Bruce
        - Sarah Shahzad

        Name Of Game: HER NAME WAS KATIE

        Disclosed Content:
        - Used Several Assets provided in the UE4 StarterContent folder
        - Used Moon Texture Provided by:
        Last edited by TheDJBuntin; 10-13-2016, 02:03 PM. Reason: Added note below download link


          Team Name: Funky Fresh Ninja Bouys

          Project Name: Employee of the Month

          Team Members:
          Dean Sinclair
          Liam Meldrum
          Abbie Smeaton
          Chris McEvoy
          Bryan Adams




            DOWNLOAD LINK: Spitoon_RailcarRevenge

            Spitoon Team
            4 Members
            • Bharat Gudihal
            • Aaron Desin
            • Ruohan Tang
            • Jimmy Kelly

            Disclosed Content:
            • Sourced Sounds (all public domain):
            • Train Whistle: Zozzy on
            • UI Click Sound: Klawykogut on
            • Dice Sound: nettimato on
            • Crate Break Sounds: corkscr3w on
            • Bear Trap Sound: zorrobms1001, thiagoassis82terror, wilhellboy on
            • Explosion Sound: tommccann on
            • Church Bell Sound: klankbeeld on
            • Train Travel Sound: macdaddyno1 on
            • Ricochet sounds: thatSFXguy on YouTube

            Game Instructions:
            1. Unzip the folder and execute the "ProjectSpitoon" Unreal file.
            2. To begin, roll your die by clicking the "Roll" button on the screen. Choose to split your roll between moving spaces (by clicking on consecutive tiles), and an action (for example, click the "Shoot" button and then click on an opponent adjacent to the player).
            3. Complete the level in the allotted amount of turns shown in the bottom left of the screen by moving into the back doorway tile of each car.
            4. Upon completing every few levels, the player gains an additional die.
            5. Opponents do not have to be eliminated - the goal is to make your way to the front car to take over the train.
            Last edited by TameJimpala; 10-13-2016, 02:27 PM.



              WASD - Move
              Space - Shoot

              DownloadLink for no menu, game needs Menu and still some tweaks here and there :3 <3

              Last edited by Ninjin; 10-13-2016, 02:46 PM.


                Dead by Dawn

                Dead by dawn
                this is a simple wave based survival game, survive as long as possible.

                DL Link:

                this game is a bit of an homage to a classic movie series, and was put together by Tall Ship Studio.

                Team Members :
                • Arckadian
                • Magnetomage
                • markustss

                Story: A group of evil automata attacked you, you friends and you are the sole survivor; they're back, and now you have the opportunity to get some revenge... or you will be dead by dawn.

                Disclosed Assets:
                • Sounds were aquired from
                • AI Enemy Constructor by Void Lantern (ue4 asset, heavily modified)
                • Infinity Blade Grasslands by epic.
                • a total two meshes were use from previous projects.

                a more detailed listing can be found in the credits section of the game.

                Fullscreen play Recommended.


                  Random Studio presents H.E.X. Human Evolved Xeno

                  Story: A futuristic tomb raiding group finds a destroyed alien ship underground. A priceless artifact is removed leaving you little time to escape and settle the score. Betrayed by your group, you have to use your wits to solve your way out before its too late!


                  Team Members:


                  Disclosed Assets:s_statis- high poly made before, low poly made during jam
                  s_case - high poly made before, low poly made during jam
                  s_generator- high poly made before, low poly made during jam
                  s_drill-high poly made before, low poly made during jam
                  s_lifesupport-s_drill-high poly made before, low poly made during jam
                  s_lifesupport2-s_drill-high poly made before, low poly made during jam
                  s_lifesupport4-s-from model libary
                  s_cover- from model libary
                  s_fan - from model libary
                  s_generatormachine2 -from model libary
                  s_generatormachine3 -from model libary
                  s_light_medbay2-from model libary
                  s_med_equipment4-from model libary
                  s_med_equipment6 -from model libary
                  s_medlights--from model libary
                  s_medsation3 -from model libary
                  s_medstation-from model libary
                  s_medstation--from model libary
                  s-panel1--from model libary
                  s-panel2--from model libary
                  s-panel3--from model libary
                  s-panel4--from model libary
                  s-panel5--from model libary
                  s-panel6--from model libary
                  s_vent-from model libary
                  s-treasureroom-- from model libary
                  crystal_01-from model libary
                  s_alarmlight- from model libary
                  rock_01 from model libary
                  rock_02-from model libary
                  s_onemanship-from model libary


                  FX_Map_7 and FX_Pattern_1_dif from The Monolith Pack
                  T_Rock_D from Kite Demo Assets Pack


                  Steel and Glass from Starter Content


                  P_Steam_Lit from Starter Content


                  Ambient Sounds from Soniss GDC Bundle 2016
                  Last edited by Htiek; 10-13-2016, 03:28 PM.


                    Link : Download , Download 2
                    Team name: JanWlosok
                    List of team members : Jan Wlosok
                    Name of your submission : JanWlosok_PathOfRevenge

                    - moving cards - LMB
                    - movement - RMB
                    - zoom on card - MMB


                    Path of Revenge is a combat card game. There are five levels with increasing difficulty. Every new level will add more powerful cards for you and your enemy. Complete five levels to get your revenge.


                    Each card has three properties. Attack (red number), Cover(blue number) and Healing(green number). Attack can be countered by cover (5 attack vs 5 cover = 0 damage). Healing property of cards can restore your health, but if you are attacked while healing, you will only heal 1 health. Cards can also combine different properties (cover attack => 2 cover, 2 attack). Your goal is to kill your enemy before he kills you. Each round has to moves. Offense means, that you place your card first. Defense means that enemy places card first and you can react to it. You end your move by clicking Continue button.

                    Used software:

                    Blender, Photoshop, Quixel suite 2.0, Adobe Fuse

                    Used content not made by myself:

                    I used character model created in Adobe Fuse. I also created textures in DDO based on provided base materials (wood texture, metal texture).


                    Last edited by wlosokjan; 10-13-2016, 02:13 PM.


                      Game Download

                      Team Sukret

                      Team member

                      Game name : Head-Butt
                      Last edited by armabon; 10-13-2016, 02:08 PM.


                        Game Title: Cowboy Smash

                        DOWNLOAD LINKS: Mac - Windows

                        Agile Perception
                        3 Members
                        - Zac Stocks
                        - Nathan Stocks
                        - Jon Kelliher

                        Disclosed content:
                        - 1 sound effect from a commercial sound effect pack "Epic Arsenal"



                          DOWNLOAD LINK: AAAGAMES_CharlesSpeedhand

                          5 members:
                          • Miroslav Sanc
                          • Tomas Drahonovsky
                          • Jakub Hromadka
                          • Petr Halenkovsky
                          • Daniel Rozanski

                          CHARLES SPEEDHAND
                          Charles "Speedhand" is the local sheriff of a small town. Bandits have started
                          attacking the town and Charles has to stop them. But he never
                          shoots first!

                          The goal
                          Kill all the bandits in town and complete various challenges (3 levels) to harm
                          their ability to attack. Charles never shoots first and mere bullets
                          won't hurt him, so try to catch as many bullets as you can and aim
                          at the bandits. Charles will shoot back to settle the score. But be careful, explosions will kill him.

                          W, A, S, D - movement
                          Mouse movement - aim
                          Charles shoots automatically when hit

                          Disclosed Assets
                          Sounds - bought, free
                          Last edited by rotacak; 10-13-2016, 02:54 PM.



                            Download Link: Ionizedgames_Frustum
                            Ionized Games
                            • Taylor Loper

                            Disclosed Content
                            • UE4 Mannequin
                            • 2 noise textures from "Effects" Project
                            • Vector field for "Effects" project
                            Current Projects -Cat Interstellar
                            Lead Developer - Ionized Games


                              Desert Winds

                              Download Link

                              Team NATO
                              1 Member
                              • NATO_chrisjm (Christopher Morris)

                              Disclosed Content:
                              • Font: Created prior to startdate
                              • Sounds:

                              A/D : Move
                              Space: Jump
                              E: Interact
                              Q: Bash
                              Last edited by NATO_chrisjm; 10-13-2016, 02:45 PM.


                                Link to a download of your game:

                                ***MULTIPLAYER GAME THAT REQUIRES STEAM***

                                Recommended at least 6 people up to 12 maximum.

                                (for some reason it crashes on launch in the beginning, but it should be fine after 2 crashes :'D )
                                also, the winning cinematic doesn't show when the game ends

                                Team name: Voxelbags

                                List of team members:
                                JR4815 - @JR_UE4
                                Nanovoxel - @Nanovoxel
                                Slapunas - @Slapunas
                                Jakayaki - @jakayaki

                                Name of your submission: Scallywag Squabble

                                List any content that was created before the jam that was included in the final submission.

                                Last edited by jakayaki; 10-13-2016, 03:09 PM. Reason: link
                                Portfolio // Game Jams // @jakayaki

                                Marketplace Assets // Stylized Wizard // Stylized Warrior // Fantasy Citizens