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[Twitch] Twitch integration, 4.3 new feature highlights & more - July 3, 2014

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  • replied
    Is there a public release date for 4.3 yet?

    Leave a comment:


  • replied
    Can we get some more details on the up-and-coming Lit Transluscency if possible? As a tech artist this is something super-interesting to me

    My Questions:
    - Do we have lightmap baking on translucency now? (2-Sided as well for things like interior windows etc?). There are some (rude) workarounds for it but they aren't perfect and double your light-baking time.
    - Do they take SSR and the reflection environment into account? (No more rude hacks for water etc.)
    - How expensive is it compared to the unlit translucency, do we have the option to toggle it per-material (I guess just, Lit & Unlit models?)

    Leave a comment:


  • replied
    Originally posted by Bladerskb View Post
    is there a way to get access to the 4.3 Release notes they had up with the pictures of each new feature.
    seems like the link isn't public:

    http://docs.google.com/document/d/1n...75Y6KLKUGXQQMM
    Release Notes will be published somewhere at the start of next week ( as stated in the Livestream) including an actual Build for the Launcher.

    Leave a comment:


  • replied
    is there a way to get access to the 4.3 Release notes they had up with the pictures of each new feature.
    seems like the link isn't public:

    http://docs.google.com/document/d/1n...75Y6KLKUGXQQMM

    Leave a comment:


  • replied
    @des, nice! I see the Hovership game.

    Does anyone know if "Clear coat shading model" made it into 4.3? It was being worked on in June.

    Leave a comment:


  • replied
    Originally posted by des View Post
    Another great podcast, enjoyed it a lot!

    When browsing for the Twitch sample in the stream, I couldn't help to see that there were some sample projects that looked interesting from the thumbnail (well the InfiltratorDemo and the Landscape samples). Will we ever see those are they rather internal things that will stay internal?
    Yep! We're always building new samples and looking at content in our archives that would be valuable to make available to developers. Hopefully more to share on these efforts in the future.

    Leave a comment:


  • replied
    Any possible information about 4.3 for those of us who are at work and could not tune in to the podcast? =)

    Leave a comment:


  • replied
    Another great podcast, enjoyed it a lot!

    When browsing for the Twitch sample in the stream, I couldn't help to see that there were some sample projects that looked interesting from the thumbnail (well the InfiltratorDemo and the Landscape samples). Will we ever see those are they rather internal things that will stay internal?

    Leave a comment:


  • replied
    Thanks for answering questions guys! Awesome stream.

    AND TWITCH INTEGRATION!!!!! Out of left field yet SO COOL!

    Leave a comment:


  • replied
    Originally posted by MC Stryker View Post
    Hey Guys, is GameInstance coming to Blueprints in 4.3?
    No I do not believe GameInstance will come to Blueprints in 4.3, although I will follow up to confirm.

    Leave a comment:


  • replied
    Originally posted by luklew10 View Post
    Phat tool Persona integration coming in 4.3? Or maybe just a feature which will allow you to mirror constraints/bodies inside the Phat tool?
    The Phat/Persona integration is likely to be a couple months off still. We will look at improving Phat usability in the meantime however, so let us know your biggest pain points.

    Leave a comment:


  • replied
    Only one question
    When are we going to be able to choose which bone to use for root motion on import ?
    Using blender 2.71 and the FBX exporter re-parents everything to an the rig object. I'm in touch with the blender devs about this but it seems it'll be a lot of pain on their end.

    - Mr.Nexy

    Leave a comment:


  • replied
    When did Sony start talking to you about Project Morpheus for the first time? Support was announced at the GDC reveal.

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  • replied
    Hey Guys, is GameInstance coming to Blueprints in 4.3?

    Leave a comment:


  • replied
    Originally posted by kodmistrz View Post
    Will be Mixamo integration with Unreal Engine 4?
    They answered this in a prior live stream. I believe it was Dana who confirmed they're working alongside Mixamo, in addition to other partners such as Allegorithmic.

    Leave a comment:

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