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September #UE4jam, September 8-12th. THEME: YOU DON'T KNOW WHAT YOU'VE GOT UNTIL IT'S GONE

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    Yeah, i saw it Alexander, but i think about something a bit more active, not a point and click game ! But yeah, it also makes me think of this
    You're right !
    Well, night


      That would be a cool theme "importance of torch light".
      Graham Chow
      Strange Orbitz (


        If that was a theme I would have to resist all of my temptations to remake Alan Wake.


          Just an update to everyone, due to a switch-up with prizes, I've changed the Intel Sweepstakes with the new prizes. We'll be raffling 2 Intel NUC Kits this month instead of 4 Wireless Keyboard/Compute Sticks. I think the new prize is super awesome (and has a higher retail value), so I hope that you can forgive me for the swap.
          Twitch /unrealalexander| Twitter @UnrealAlexander
          How to report a bug? | Installation & Setup issues?
          Call me to a thread by posting this: [MENTION]Alexander Paschall[/MENTION]


            I have updated my game "The man survival", so now the text is a bit better and the gameplay is hopefully also better. If you are interested in given it a try, you can find it here. Hope to see you there, but if not, so you must have a great day and a amazing life.


              Hey, Alexander Paschall hope you're doing nice!

              As one of the developers of Amisit in Tenebris (the game with glowly crystals, low lighting, puzzles and stuff), I (and my team as well) wanted to ask: Could you be so kind to give us a feedback regarding our game? What we lacked? What did you enjoy? What did you find interesting and what - not as much. We'd be really greatful for your opinion, since it's crucial for us to grow)

              Looking forward to your answer.

              Thank you in advance!