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February #UE4JAM Submission Thread

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    Project Name: One Bullet
    Team Name: Requios
    Members: Requios
    Submission Name: Requios_OneBullet

    You are a sharpshooter in service of the local police department.
    Something bad is going to go down across the street in a matter of seconds.
    You have one bullet. Use it wisely.


    3rd Party Assets: Sounds from

    Last edited by Requios; 02-15-2016, 12:45 AM.


      Title: One Bullet Wonder
      Team name: No Idea Team
      Team members: Miguel, Enrique, Manuel

      Wow we finally have something to submit
      We haven't been able to add all the enemies we liked, and the ones we have now are not totally completed.
      We have used previous jam project to start with, that's why the exe is called "Don't touch" sorry for that, but we don't know how to change it
      We hope you enjoy it.


      Game link:
      Win 32:
      Win 64:



        Maze of Wonders

        Game: Maze of Wonders
        Team: APDRA
        Andrew Wetmore, Alek Wagner, Peter Mize
        Submission: APDRA_Maze of Wonders

        Go through a maze trying to defeat the evil architects with wonders. See sources txt for sourced images. We made the Wonder models & pedestal model but every other art asset is from unreal starter and/or engine content. See in game for more info on story and controls.

        Try playing in VR for an interesting experience!

        • High maze sizes and/or graphic settings cause lag and even crashing depending on your system.
        • A very small amount of people may experience a seizure when exposed to the flashing lights in this game.

        Last edited by NecroTheif; 02-15-2016, 09:30 AM.


          February Game Jam Submission

          Team Name: Lutra2 (Lu2ra)

          Submission Name: Homerun / HeadRun / HeadSpace

          Submission DL Link: Here!

          Teaser Image: (Dang that's some nice looking motion blur )

          Attribution: Material for the target made by Crivatz, available freely on the forum. All else free from Epic Games.

          LMB - Swing Bat
          RMB - Slow Time
          WASD - Movement
          Mouse - Camera

          Hit the target as far as possible.
          Last edited by EnjayVesarius; 02-15-2016, 06:36 AM.



            Who Let The Dogs Out?
            Shio No Inu's

            Download Link:

            Updated link: Now built in dev mode so you change the settings!

            You've turned up to work and someone has let the dogs out! You've got to hurry and get the dogs back in the cages before the boss gets back.


            The greatest One Hit Wonder of all time - Baha Men - Who Let The Dogs Out


            Movement - W, A, S, D / Left Gamepad Stick
            Camera - Mouse / Right Gamepad Stick
            ARF Sonar - F / B Button
            Pick-up Dog - E / A Button
            Pause - Escape / Start Button

            The Team:

            Joel Hodges - UI / Programming / 3D Art
            James Read - 3D Art / ALL OF THE SOUND (Yes, all of it)
            Rhys Lamble - Programming / 3D Art

            KNOWN BUGS:

            - Dog will randomly get stuck
            - Cage door randomly stays open. Walk back into it to close it
            - Victory condition too awesome


            First time game jam for Rhys and James with UE4, my (Joel) second time.
            Last edited by Hodgeasaurus; 02-15-2016, 06:50 AM.


              Game Name: Voxel
              Team Name: X3

              Members: Dan Wallace, Jens Roth


              Edit: hotfixed a bug discovered during Allars playthrough
              (Original submission:

              Welcome to Voxel,
              left click and drag to guide cubes to their destination

              Last edited by JR4815; 02-15-2016, 07:28 AM. Reason: hotfixed a bug discovered during Allars playthrough



                GroundBreaker Games
                Liam Paddick
                Jay Thomas
                Josh Hinge
                The Misadventures of SirPigly


                A = Jump
                X = Shoot
                Left Thumbstick = Move
                Right Thumbstick = Blink Ability
                Triggers = Sprint

                A/D = Move
                Space = Jump
                Shift = Sprint
                Arrow Keys = Blink
                Control = Shoot

                You play as a clone of sir pigly. Each clone is a one hit wonder and can only fire a single missile. After each death your DNA is taken by robobob for the next clone, this lets you keep your upgrades after you respawn for that level.

                The game is still pretty buggy but the first few levels seem to run fairly well. This is our first game jam so bear with us !.
                Last edited by liampaddick; 02-15-2016, 10:10 AM. Reason: Added Controls/Description




                  Team: DigiBotts
                  Members: DigiBotts

                  Game: WonderPunch

                  This is a local multiplayer game, It supports 2-4 players using pretty much any number of gamepads (two people can use the keyboard). I highly recommend having at least three players.

                  The objective is to land a single hit on your opponents, but with a long windup you'll have to use throws and tactical posing to swing the odds in your favour!

                  UPDATED with a few minor fixes.

                  Last edited by DigiBotts; 02-16-2016, 09:17 AM.



                    Download link Dropbox

                    Team Name: Succubi in Hats
                    Team Members: Handkor
                    Name of your submission: SuccubiinHats_RKT1

                    Your squadron is defeated, the blockade is too powerful. You manage to launch your last rocket before being destroy. Will this rocket be a one hit wonder and destroy the entire enemy base?

                    The goal is to fly past all the turrets and take out the enemy base and do as much damage as possible.

                    Gamepad Left Joystick/WASD: Fly rocket
                    Right Trigger: Speed up
                    Left Trigger: Slow down

                    Last edited by Handkor; 02-15-2016, 12:55 AM.



                      Team name: Team Havoc
                      List of team members: Havoc
                      Name of your submission: A Silver Bullet

                      You're a hunter of some repute, and have been invited by a respected lord to address a problem in his countryside. "They're just a bunch of mangy wolves," he tells you, and presses a dozen silver bullets into your hand. "And if you shoot them just right, in the middle of the head," he says, and points you toward the dreary forest path. "I believe it should take care of them."

                      WASD + mouse. Kill the wolves, gather bullets from fallen hunters. There is no win condition, I ended up getting sick and not being able to incorporate everything I had in mind.

                      Download Here
                      Last edited by Havoc; 02-15-2016, 01:57 AM.



                        Link to a download of your game:!DxBmDD7L!i5atm4fOX...xIHpeysKuY4bvU

                        Team name: Team Tyvole

                        List of team members: Nigkdo

                        Name of your submission: Team Tyvole_WonderYouHitIt


                        LMB - shoot
                        Left Shift + Mouse - Aiming
                        RMB pressed + Mouse - "player" movement
                        Mouse Wheel - power

                        You can hold left Alt during aiming or adjusting power for more accuracy.


                        Goal of this game is to hit red box without hitting grey walls.


                        This is my first entry, i started today morning and i barely "finished" it. There are only four levels and i didnt even played the last level because i was in hurry.
                        Last edited by Nigkdo; 02-15-2016, 01:28 AM. Reason: added image




                          so here is our entry to the GameJam.

                          One Shot Wonder Wars!

                          Space is chaotic place - try to get the shot that will works wonders.
                          All assets are done by us over the past two days.
                          Except the music, which is "Epic Sword" from the Epic mega game jam.

                          Same game as below re uploaded with proper naming:
                          Original Link:

                          Team Name: BroForce
                          Team Members: Grizz, Sandro
                          Submission Name: BroForce_OneShotWonderWarsr
                          Last edited by Grizz; 02-15-2016, 03:00 AM. Reason: Made the post pretty


                            Band Manager Tycoon!

                            Hi folks!

                            (This months' game jam is likely to be a sad story for me. I have like 80% of the game built, but unfortunately that 20% is important enough that it's not that functional to play. I am planning to hopefully wrap up the rest of the content in the next few days and have a more playable version for ya'lls enjoyment. When I started I didn't realize how big of a project I was getting myself into!)

                            Team Name: Fresh Lemonade

                            Members: Graeme_Crackers

                            Assets: Environment assets were from the UE4 marketplace Retro Office package.

                            Game Name: Band Manager Tycoon:

                            The way you see it, there is plenty of bucks to be made by managing all these bands who run around the country making millions. Eager to make a quick buck you take on the job of managing a local band, and work with it until it becomes a smashing hit! When one of your band's songs finally becomes #1 most popular song in the world, will you take your millions and retire a one hit wonder?

                            Things you can do:

                            • Hire new band members
                            • Pick your band's schedule
                            • Manage your band member's well being and happiness
                            • Schedule gigs to create revenue and create fans
                            • Schedule your band to write and produce songs
                            • Go bankrupt

                            Features that were planned but not accomplished:

                            • Firing band members, and having them quit from unhappiness
                            • Budget advertising
                            • Purchase new office spaces for marketing bonuses.
                            • Compete with other songs in a billboard of trending songs
                            • Win! (Have a song reach #1 rank)

                            How to play: Click on stuff in the room to open menus. Currently you can click on:
                            • Papers on the desk : View your band members
                            • Telephone : Hire new band members
                            • Calendar : Access your calendar
                            • Door : Next day

                            I didn't quite realize how much I bit off when I started (classic jam story) so unfortunately there are some major bugs and missing elements. Shoot me a message or tweet @graeme_crackers if you're interested in getting updates when i finish the project.

                            Here are some screenshots:

                            Download link:
                            Still having issues with visual studio when i package. I'm going to try a reinstall.
                            Last edited by Graeme_Crackers; 02-15-2016, 01:47 AM. Reason: Added how to play.
                            You can find me on twitter: @graeme_crackers


                              Here's my last minute submission...

                              Download link:
                              Team name: Tёsha Software
                              Submission name: TeshaSoftware_TheWonderOfGaming

                              A text-based game jam simulator. You read the text and select your next actions from the menu. Unfortunately the game is very unfinished and the gameplay is virtually absent. In its current state the game only shows the basic idea. But it has a cool intro sequence and a few jokes.

                              Well, that was my first Game Jam! Better luck to me next time!
                              Last edited by Robert Khalikov; 02-15-2016, 01:42 AM.
                              Realistic Atmosphere 2.0 | YouTube | Forum | Marketplace


                                Feb ’16 Game Jam Submission – One Hit Wonder - Oh, Hi Mark! – High Note

                                Team name: Oh, Hi Mark!
                                List of team members: Alan Jones - skyphyr and Christopher O'Beso - skullznboardz
                                Name of your submission: OhHiMark_HighNote

                                Oh, Hi Mark! says hi again to another game jam. This time with a slight lemon twist as we tried to do something a bit different. We attempted to build an isometric adventure game with a pixel art look.

                                In the game you are Cone, the cone. As Cone you have created a musical hit titled, We Are Cone! With any hit comes an influx of money and fame. Cone has gone with a ‘spend it while you have’ mentality and bought a large mansion in order to throw the most epic party the world has ever seen.

                                Game Breakdown:
                                Cone has a swagger meter that fills every time Cone does something awesome. The more swagger Cone has the more people will flock to the party and the more awesome it will be. But swagger slowly depletes over time so keep those awesome times rolling.
                                Unfortunately the only event that we got to implement was Groupies. Groupies are around the mansion waiting for you to come talk to them. But they get tired of you quickly, so you must leave them alone before they deplete your swagger. Bounce back and forth between Groupies to build your swagger into legendary status and beyond.
                                There are also bottles of alcohol littered around the mansion. Drink them up to help save your swagger if you need to.
                                Idol is the shwaggeriest you can be so get to shwaggering!

                                The game will end when either Cones swagger reaches 0.

                                Keyboard and Mouse:
                                WASD/Arrow Keys- Moves Player
                                Left Click/Q and E Keys – Interaction
                                Xbox 360 Controller:
                                Left Joystick - Moves Player
                                A button – Pickup
                                X button - Use

                                Hope you enjoy!

                                Last edited by skullznboardz; 02-15-2016, 02:04 AM.