Announcement

Collapse
No announcement yet.

Animation Techniques used in Paragon and January Game Jam Theme Announcement - Live From Epic HQ

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

    #46
    Need tutorial

    This is one of those things that would defiantly increase sales of all the released games made on the Unreal Engine, which is why Epic should have some nice videos showing exactly how to do this and what custom animation blueprint nodes is required. Instead, it seems more like its all kept top secret. We need a pre-recorded Ray Arnett tutorial on how to make these animation controllers.
    Last edited by MountainDew; 05-07-2017, 11:35 AM.

    Comment


      #47
      +1 for a tutorial for a kickass animation player controller, THAT REPLICATES!
      Come Join Me On Patreon : https://www.patreon.com/iamjohngalt75 Or Visit Me On Youtube : https://www.youtube.com/channel/UCpu...wyusqni1ZnWdBQ

      Comment


        #48
        Originally posted by iamjustagamer75 View Post
        +1 for a tutorial for a kickass animation player controller, THAT REPLICATES!
        Even a content example would do wonders.

        Comment


          #49
          [MENTION=80]iniside[/MENTION]

          Late Answer..still hope this works on what ever you want... the Animinstance has A lot of animation functions available, since you want to know which direction is the Pawn/Actor moving, you can use "Calculate Direction"... watch a video showing some locomotion that i've working.
          https://www.youtube.com/watch?v=I1iYJDLkP_Q

          Comment


            #50
            Originally posted by huatson View Post
            [MENTION=80]iniside[/MENTION]

            Late Answer..still hope this works on what ever you want... the Animinstance has A lot of animation functions available, since you want to know which direction is the Pawn/Actor moving, you can use "Calculate Direction"... watch a video showing some locomotion that i've working.
            https://www.youtube.com/watch?v=I1iYJDLkP_Q
            thanks.

            I actually found my answer here:
            https://gamedev.stackexchange.com/qu...-way-compass-d

            Was easier than I thought ;d.
            https://github.com/iniside/ActionRPGGame - Action RPG Starter kit. Work in Progress. You can use it in whatever way you wish.

            Comment


              #51
              How do you predict the character position? Is there some method in Character movement component?
              I suppose the acceleration is linear but I don't understand how to calculate deceleration.
              Snap Plugin for EditorSnap Plugin for GamesModular Japanese House

              TwitterBlogYoutubeitch.io

              Comment


                #52
                I watched this live streaming recently and that was great, i want to know is there any plan to add slope and speed warping in 4.19 or 4.20 ?
                I want to ask if any body knows advance animation tutorial please send link.
                ABC Augmented Reality by UE4
                GooglePlay

                ArchVis VR

                Comment


                  #53
                  Not is possible download this project? The example have used in the video? Can download?

                  Comment


                    #54
                    I too would love to pick this project apart. for those asking about speed warping there is a plugin that's not exactly the same as seen in the videos.

                    https://www.unrealengine.com/marketp.../animgraphnode

                    Comment

                    Working...
                    X