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December #UE4JAM Submission Thread

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  • #16
    Kodi Mynatt
    NanoVoxel GhostOfPurgatory

    Try to break free of purgatory in this multiplayer game that has a twist
    Last edited by NanoVoxel; 12-14-2015, 12:23 AM.
    Advanced 3d Footprints | Videos | Open Source Mine Sweeper


    • #17
      Link: Upload in progress ...

      Team Name: Fractur3D

      List of team members
      : tpoveda (Fractur3D)
      Name of your submission: Fracture3D_SuperSeedReborn

      You are a young farmer, you lave taking care of your seeds, some badass devil vegetables want to stole your seeds. Protect them!!!!! Give life to your seeds, they will protect you too!!!

      Select seed type: (water, normal seed, explosive seed) using 1, 2 and 3 keys
      Shoot water bullets: using left mouse button
      Water :using right mouse button (it will give experience to seeds that are on the floor)
      Jump: Space
      Move: A and D or Left and Right Arrows

      You must kill your enemies using your water shoots
      You have unlimited water shoots but if you use water to water your seeds, you will have a limited amount. You can recover water in pools.
      Your seeds are very useful, if you shoot them to the floor and you water them enough time your seeds will evolve into flowers that will atack your enemies. That flowers will die in 5 seconds.
      When you kill your enemies, they drop seeds that you can recolect. Also you will gain points.


      IMPORTANT: The games is not finished because time problems, some of the funcionalities are not available in the GameJam version of the game.

      -- NEWS --

      Ok, I have been trying to package my prototype game during the last 4 hours without result. Unreal Engine was telling me that I didn't have installed Visual Studio 2013. I have unistall VS 2013 and reinstall, I have unistall Unreal Engine 4.10.1 and reinstall without success. Now, I have find the solution, it seems that Unreal 4.10.1 was compilled using Visual Studio 2015 (version from Epic Games Launcher) and I have to use that version of Visual Studio to generate my .exe. Sooooo, now I'm trying to install Visual Studio 2015 and generate my pack. This is horrible

      -- DOWNLOAD LINK --

      This is the download link of the executable.
      Last edited by tpoveda; 12-14-2015, 04:49 AM.


      • #18
        Team name: Equilaterus
        The Patashnik Parable

        Description: This is the story of Patashnik, a 2D videogame character that must begin a journey across his arcade machine. The story begins when a player reaches the end of the game and Patashnik must get into the game it self.

        List of team members: Juan Felipe Cañizares, Sebastian Escobar, Edwin Osorio, Manuel Sánchez, Daniel Cañizares.

        Controls: W,A,S,D to move, mouse to look.


        About the project:
        This is our first gamejam, it was really fun. We were about to kill each other and abort the game, but at the end we finally finished it.

        We had a problem with backed lights, so all lights are dynamic.

        Creative commons: This project uses CC content from:
        "Special Ops", "Tomorrow" By Scott Buckley (
        "Holograma Waves" By The Mugris (
        "Juno" By Chronox ( )
        "Cinematic Hit" By PatrickLieberkind (
        And some other Public Domain and CC0 multimedia content.
        Last edited by dacanizares; 03-21-2016, 03:10 AM.


        • #19

          Team Name: Big Boot
          Team Members: Tunana, mqua1991 and ShellyPixiie

          Name of your submission: The Ghoul Gang

          Extra info: First game jam we've participated in so be gentle. There's a bug that we've only picked up on in the packaged version of the game where the enemies can get caught under/behind the walls which we haven't been able to recreate and fix in the editor. It's a small chance of happening but just to let you know. Lastly, all assets were made this weekend apart from 2 particle effects from the Infinity Blade content , and another from the Unreal Starter Content. Thanks!


          • #20
            Experiment 32 - By Coruja Games

            Torrent Link: Download
            Direct Link: Download
            Team: Coruja Games
            Members: reneberwanger
            Game Name: Experiment 32
            Last edited by CTRaziel; 12-14-2015, 12:50 AM. Reason: Add Direct Link BEFORE time ends.
            YouTube:Coruja Games


            • #21
              Download: or
              Team name: Forum Badge
              Members: Allar
              Game name: Fundamental

              Submission name: ForumBadge_Fundamental

              Stablize the decaying neutron by traversing its shell! Watch out for quarks!

              Pretty rushed, but its... a game. Hope you enjoy. Spent more time making procedural spline tools than gameplay. I should know better.

              A - Move Left
              D - Move Right
              Space - Flip
              Left Click - Fire
              E - Toggle Extended Stabilizer
              Attached Files
              Last edited by Allar; 12-13-2015, 11:54 PM.


              • #22
                Solo Submission - Daniel Stokes
                Block Rebuilder

                In this game you control a crane that can pick up and move blocks. At the beginning of each level you are shown what the end result must look like. The structure is then toppled over and you must rebuild it. After completing all the levels you enter a free play mode where you can build whatever you want.


                Mouse/Keyboard Controls:
                Mouse - Look
                WASD - Move
                Q - Raise Crane
                Z - Lower Crane
                Space - Grab/Release
                Scroll Wheel - Zoom
                Left and Right Arrows - Rotate Object
                Esc or P - Pause

                Gamepad Controls:
                Left Stick - Move
                Right Stick - Look
                Left Trigger - Lower Crane
                Right Trigger - Raise Crane
                A - Grab/Release
                DPad Up - Zoom In
                DPad Down - Zoom Out
                DPad Left and Right - Rotate object
                Start - Pause


                Additional Notes: "t.MaxFPS 60" should be put into the console to fix a sensitivity issue. Thanks to Allars stream for pointing that out.
                Last edited by Badger; 12-14-2015, 05:24 AM.


                • #23

                  Team Name
                  Ad Caelum

                  Team Members
                  Dustin LaMontagne
                  Martin Holtkamp


                  Mirror World is a 2D platformer where you must traverse through the real world and then the mirror world. Halfway through the level you will enter Mirror World where monsters appear. The game map is mirrored at the halfway point so you will work your way back to the mirrored version of the beginning of the game. Keyboard or Controller works. All assets were made by the two of us, except for the fonts. Hope you enjoy our game!


                  • #24

                    Game: Shopping Spree Simulator 2015

                    Team name: Crackpot Gumption
                    Team Members: jwainwright
                    Name of your submission: Shopping Spree Simulator (SSS2015) - CrackpotGumption_SSS2015

                    One Line Description:
                    Take the wheels of a sweet shopping cart and beat the buzzer by collecting as much as you can. Shop until you drop!

                    This one was close.

                    Big shout out to Nightasy for his awesome pantry stuffers pack. I would not have finished if it wasn't available on the unreal market.

                    Also big thank you to rizy in UE IRC for helping with identifying the cause of a physics bug (when you play, thank him for things not exploding more than they do out of the cart).
                    Crackpot Gumption

                    You can find my blog, development updates, and other random things at my site, Crackpot Gumption.


                    • #25
                      Sandventures of the cursed mummy

                      Link to download:

                      Team name: Croissants, Coffee and Gamejam

                      List of team members:

                      Edwige Livet let die

                      Game Name: Sandventures of the cursed mummy

                      Sandventures of the cursed mummy is a side scroller with a special mechanic. You play as an explorer turned mummy and try to get out of the pyramids that you are trapped in. You can use your mummy bandage as a rope to swing across parts of the levels.

                      : CCG_Sanventures_of_the_cursed_mummy

                      All assets except some of the textures(we have bought some on were created by us.
                      We had a boss level, but sadly we didn't finish it on time.

                      You can see the controls ingame.
                      move with A and D.
                      Jump with W or spacebar.
                      use mummy bandage swiniging with Right Click.

                      The icon in the bottom right glows when you can use rope swinging
                      Last edited by CrazyToby; 12-14-2015, 12:52 PM. Reason: changing banner
                      "For me life is continuously being hungry. The meaning of life is not simply to exist, to survive, but to move ahead, to go up, to achieve, to conquer." Arnold Schwarzenegger
                      Unreal Engine Developers Denmark
                      My Blog/Website:


                      • #26
                        Minion Run

                        ONLINE MULTIPLAYER GAME!
                        Needs minimum 4 players, more fun(or chaotic?) with 10+ peoples.

                        Name of your submission: Minion Run
                        Link to a download of your game:

                        Team name: Meatbags

                        List of team members:
                        Kukobar (Programmer)
                        Slapunas (Artist)
                        Jakayaki (Artist)

                        All the assets and code were done by us during the span of this game jam.

                        HOW TO PLAY

                        Two teams, one gamemaster each. The team with the most treasures at the end of a round wins. Gamemasters need to try and take down enemy minions (not your own minions no matter how fun that might be) using traps that they've placed.

                        Gamemasters -
                        Place traps by clicking on tiles
                        You can tell what team you're on by placing a trap and seeing what colour the tile is.
                        All traps (except the pit trap which places you underground) needs to be manually triggered to kill a minion on it. To manually trigger them, click on it.

                        Minions -
                        Avoid traps, grab treasure chests and bring them back to your starting point.
                        WASD to move/T to taunt/Space to jump
                        Portfolio // Skype: // @jakayaki // Marketplace Assets


                        • #27
                          Name: 4GOPPT
                          Developer: Alan
                          Material Artist: Henry
                          Map Artist: Cassady
                          Project: 4GOPPT_Escape-From-Impatient
                          You wake up in a hospital room. You have no clue whats going on, but you feel the need to escape. Dont let the staff catch you!
                          [Spoiler Alert: Then end is the beginning]
                          For some odd reason the cooking failed, and I didnt have time to run it again. So the link is to the project zip. It should open right up to the correct map. UE4 is also glitching and telling me that their is an error in one of the main blueprints. But if you hit build again, it runs just fine. So if you open the game and its just a flat plane with two angry people running at you, open the actor thats a massive billboard in the middle of the map, hit build, and play the game. Thanks for understanding! First GameJam!
                          Last edited by Alan_Sorrill; 12-14-2015, 12:55 AM.


                          • #28

                            File (x64):
                            File (x86):

                            THIS IS A POST DEADLINE GAME JAM FIX. If people are curious, what happens, they can try this fixed version. I detected a game breaking bug in the game, which didn't occur in the editor. I apologize for the inconvenience.

                            File (x64) FIXED:
                            File (x86) FIXED:

                            Playthrough of the fixed version:

                            (If the level is too difficult to finish, you can try to open the map "BurningRuins" with the command line).

                            R = Reset character to spawn point.

                            Team Name: DarkGodsLairGames
                            Members: Mikael (Me)
                            Submission name: DarkGodsLairGames_LostWorld
                            Assets: All made by me except some fonts and the third person character. Only EPIC can make the robo men. All assets were created during the game jam.

                            Phew, made it. Man I am happy .

                            Your parents died a while ago and a mysterious man wants to give you your rightful heritage. What exactly did your parents leave you behind?


                            The controls are pretty simple:

                            Spacebar: Jump
                            (While jumping, you can hold down the space bar to get much quicker back on the ground.)

                            W: Move Forward
                            S: Move Backward
                            D: Move Right
                            A: Move Left

                            Some notes:

                            - There are no checkpoints, but it is entirely possible to complete the game. I had a checkpoint system in place, but it bugged out frequently. I took it out for safety reasons and to not trap the player in the void of non code .

                            - If you get the error of a still standing camera at the spawn point, press R to respawn.
                            Last edited by DarkGodsLair; 12-14-2015, 04:13 PM. Reason: Fixed a game breaking bug. Fixed version will be displayed as post deadline fix.
                            Neon Pleasure:

                            Main channel:


                            • #29
                              Fresh Lemonade: Falling Asera

                              Falling Asera

                              As you may have seen on my previous game jam submissions, each month I challenge myself to focus on something new. This month, my focus was "game feel." I received feedback from most of my other submissions and found that most of the time while there was something cool about my games, they weren't by and large "fun." Hopefully this month you will not be disappointed!

                              Team name: Fresh Lemonade
                              List of team members: Graeme_Crackers (myself)

                              100% of assets were designed by myself. I even wrote the music track today!


                              A+D to move left right.
                              Mouse to look.
                              Left mouse to shoot.
                              G to switch weapons.
                              E to use (opens doors and activates lifts)
                              L to turn off your headlight. (If you're brave?!)

                              Download < link >
                              I was having trouble building Shipping last month so this month I did development build. This way you can also setup your custom resolution!
                              How: Press ` (tilda) to open the console. Type in "setRes [dimensionX]x[dimensionY]" eg: setres 1366x768. Add an f after for fullscreen and w for windowed.

                              Feel free to have fun playing the game. Ammo is unlimited, a lot of stuff is destroy-able!

                              The basic premise of the game (if the intro is too garbled to understand) Is that the people of Earth have lost a battle against the "AI" and are retreating into space to forever leave earth and make a new start on a colony. However there is an AI space base in the way and you are teleported in to disable it.



                              As always there are things get abandoned due to lack of time. The character sprite doesn't have a run animation, and one of the enemies blinking animation bugged out in the last few hours for some reason haha. There shouldn't be any gameplay related bugs though. Feel free to let me know if you find some! Originally the idea was that as you progressed you would actually "level down" thus starting in the beginning with a boss fight, and working towards the "finish" in what would normally be a start area. This is also why the game progresses from right to left. Thanks for playing!
                              Last edited by Graeme_Crackers; 12-14-2015, 01:20 AM. Reason: Added extra information text below images for more information.
                              You can find me on twitter: @graeme_crackers
                              And streaming game dev on twitch:


                              • #30
                                Shaving Day : The Shave After Tomorrow

                                ...the beginning is the end? the end is the beginning? it's an endless calamity!

                                32-bit (58MB):
                                64-bit (82MB):

                                Team: Gloim!

                                List of team members:
                                1. gloim

                                Submission: Gloim_ShavingDay

                                Last edited by gloim; 12-14-2015, 12:56 AM.