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Oculus Story Studio discusses the making of Henry - Oct 29 - Live at Epic HQ!

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  • replied
    How did they do the fur?

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  • replied
    fyi the epiclauncher says this happened Oct 28th?

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  • replied
    Awesome, I can't wait for the knowledge drop, but the Github pull will tide me over. Thanks!

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  • replied
    Nice! It will be great to get some insight into the process behind making such a unique experience. Really looking forward to hearing them talk about how the idea formed, how they acted on it, etc.

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  • Oculus Story Studio discusses the making of Henry - Oct 29 - Live at Epic HQ!


    WHAT
    Maxwell Planck from Oculus Story Studio joins us to talk tech in regards to making Henry, their beautiful cinematic VR Experience. Ever wanted to know how the pros approach developing a VR experience with positional tracking? Or how they get the best performance with gorgeous visuals? Come join us and get advice from someone with first-hand knowledge with making awesome VR content and pull the Henry trailer project from GitHub to have a look!

    WHEN
    Thursday, Oct. 29 @ 2:00PM ET - [Countdown]

    WHERE
    www.twitch.tv/unrealengine

    WHO
    Chance Ivey - Sr Community Manager - @iveytron
    Alexander Paschall - Community Manager - @UnrealAlexander
    Maxwell Planck - Technical Lead of Story Studio at Oculus - @maxwellplanck

    Got questions about Henry and Oculus Story Studio? Post 'em here!

    Edit: The YouTube archive is now available here

    Last edited by Ivey; 10-30-2015, 01:28 PM.
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