Hi everyone, tune into today's livestream to get the scoop on our latest release - Tappy Chicken for iOS, Android and HTML5. The app is propagating to the App Store and Google Play now, and www.unrealengine.com/html5 is expected to be up by 2pm ET. That's right, it's just a 404 until then.
We'll show you how to build a lightweight app using UE4 Blueprint, no coding required. We'll also walk through steps taken since the 4.0 release to get the app ship-ready, and explain how we're making it easier for developers to deploy fully featured games for mobile and web browsers.
WHAT
Tappy Chicken, Blueprint and Art Discussion – Live from Epic HQ
Principal artist Shane Caudle and senior engine programmer Michael Noland talk about making a simple game for iOS, Android and HTML5 with Unreal Engine 4. The development discussion follows news updates and the weekly community spotlight. We'll have giveaways for the live Q&A this week!
WHEN
2pm ET [here's your countdown clock!]
WHERE
Epic Games HQ and www.twitch.tv/unrealengine
AGENDA
- Welcome & Intros
- News
- Community Spotlight
- Tappy Chicken
* Ask questions about Tappy below for the chance to win swag.
- Art Discussion
* Ask any questions about tools, techniques and features below for the chance to win swag.
* No canned content here - let us know what's on your mind, and we'll do our best to help!
- Live Q&A
As for Unreal Tournament, we'll be bringing you a dedicated stream soon. Keep an eye on the UT forums for updates.
Okay, throw questions our way below. See you on the stream soon.
We'll show you how to build a lightweight app using UE4 Blueprint, no coding required. We'll also walk through steps taken since the 4.0 release to get the app ship-ready, and explain how we're making it easier for developers to deploy fully featured games for mobile and web browsers.
WHAT
Tappy Chicken, Blueprint and Art Discussion – Live from Epic HQ
Principal artist Shane Caudle and senior engine programmer Michael Noland talk about making a simple game for iOS, Android and HTML5 with Unreal Engine 4. The development discussion follows news updates and the weekly community spotlight. We'll have giveaways for the live Q&A this week!
WHEN
2pm ET [here's your countdown clock!]
WHERE
Epic Games HQ and www.twitch.tv/unrealengine
AGENDA
- Welcome & Intros
- News
- Community Spotlight
- Tappy Chicken
* Ask questions about Tappy below for the chance to win swag.
- Art Discussion
* Ask any questions about tools, techniques and features below for the chance to win swag.
* No canned content here - let us know what's on your mind, and we'll do our best to help!
- Live Q&A
As for Unreal Tournament, we'll be bringing you a dedicated stream soon. Keep an eye on the UT forums for updates.
Okay, throw questions our way below. See you on the stream soon.
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