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Epic MegaJam Submission Thread!

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    [GAME JAM] Epic MegaJam Submission Thread!

    Due to the massive size of the Epic MegaJam, instead of having you post your submission in the original thread, we're asking you post it here. This should be a easier to read through.

    Submit your entry here with the following information:

    Link to a download of your game
    Team name
    List of team members
    Name of your submission (Please format it with your team's name attached ex. TeamName_GameName)
    Did you make all your own assets? (yes / no)
    Please remember to rename your project to [Team Name]_[Project Name] ex. TheEpicTeam_AwesomeGame

    If you have used assets that are not your own, you may provide details about those in your post if you desire. All we require is a yes or no, but feel free to clarify.

    I also recommend adding a banner image for your project, it just looks nice.

    After posting here, PM me!

    Send me the following information:

    Team Name
    Project Name
    Each Team Member's Real Name
    Each Team Member's Email Address
    Each Team Member's Mailing Address (Not a P.O. box) (Please include their phone number for non-US addresses for lost postage reclaim)
    Each Team Member's T-Shirt Size
    This information will not be shared publicly. I need all of that to give you prizes! Make sure you fill out your info thoroughly.

    Do not pre-post or create placeholder posts. Only post once you are submitting

    This post will close on the 15th at 3PM EST: Countdown to Deadline
    Last edited by Alexander Paschall; 10-13-2015, 09:26 AM. Reason: Do not pre-post or create placeholder posts.
    Twitch /unrealalexander| Twitter @UnrealAlexander
    How to report a bug? | Installation & Setup issues?
    Call me to a thread by posting this: [MENTION]Alexander Paschall[/MENTION]


    Link: (Windows 7 or Better)(x32) (140MB) (Include screenshots)
    Link: (Windows 7 or Better)(x32) (140MB) (Include screenshots)
    Team Name: Hevedy
    List of Team members: Hevedy
    Name of your submission: Hevedy_ThePurpleEssence
    Did you make all your own assets: No. Music, Font & 2 VFX no (Check the Credits)

    *The models and the textures have been created in blender from 0 and the textures are hand painted from 0 too. The menu buttons sounds have been created with my mouth.

    The Purple Essence:

    Description: The Purple Essence is a game where you collect essence orbs from the giant trees to awake the giants of the magic world.

    - "Dosis" font by "Pablo Impallari" under the license "SIL Open Font License, 1.1" <>
    - "In The Face Of Evil" by "Magic Sword" edited under a special license for the "Epic Mega Jam" <>
    - "Journey's End" by "Magic Sword" edited under a special license for the "Epic Mega Jam" <>
    - "Purpleprint Kit" is a package of tools, assets and code created by "Hevedy" <> under the license "CC-BY" & "MIT" for more details check the official site <> & <>

    This game include original assets from Epic Games heavy modified for the game "P_Hologram_Sculpture_01" from "Infiltrator Demo" and "P_cloud" from "Content Examples" with part of the dependencies under the license "UNREAL® ENGINE END USER LICENSE" <>

    This game has been created under Unreal® Engine 4 <> <> <>

    All the non related here content assets (Maps, textures, models, materials, effects, sounds...) and code are originally created for this game by "Hevedy" under the official given development days.
    The Purple Essence (c) 2015 by Hevedy <> <> <>

    The Purple Essence is licensed under a
    Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

    You should have received a copy of the license along with this
    work. If not, see <>.

    Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. Unreal® Engine, Copyright 1998 – 2015, Epic Games, Inc. All rights reserved.
    Last edited by Alexander Paschall; 03-02-2016, 03:19 PM.
    Hevedy - Instance Tools:
    Hevedy - Image Tools:


      Abbas Games - Giant Selfie

      GIANT SELFIE by Abbas Games
      Link to game:
      WIN32: OR
      WIN64: OR

      Team name: Abbas Games

      List of team members: Raed Abbas

      Name of your submission: AbbasGames_GiantSelfie

      Did you make all your own assets? no (see credits)
      *Take selfie everywhere or on a perfect spot.
      *Smile reading the mother's comments.
      *Get your giant to pull different faces by waiting 3 seconds between selfies.
      *and more...

      Giant Selfie is a family game. Our main characters are a giant daughter and a tiny mother. They want to spend time together taking selfies around the world. The problem, one of them, is the nosy people (you don't see a giant girl every day, don't you!!?). They can take selfies anywhere they want but there are nice selfie spots planted around the world for a perfect selfie. But that's not everything. Our giant is a bit... errr... clumsy.. She bump into buildings and trees and often create a mess behind here. It's even gets worse sometimes when people get hurt badly. She tries to save them.
      The game is not about winning and losing. It's about a nice fun time taking selfies in beautiful places while not harming people, if you can, or maybe rescue them. It's a test of skills requires speed and caring and a touch of puzzle solving.
      I started the development a day after the live stream and had to git rid of my first 4 ideas (I can't even remember them now). Using assets from Market Place (apart from the main characters and music) made things easier to focus on game play and level design. I Managed to finish the game in three solid days then took the rest of the time to test it and made my family and friends test it and gave me feedback.
      I like Giant Selfie so much that I actually plan to take in production sometime soon. Leave you with some screen shots and hope you'll enjoy it.

      OH Allar, if you have time beat my records

      The photos are low quality but the actual game is not.

      And here's in game video.. SPOILAR ALLERT

      Last edited by Raed Abbas; 10-14-2015, 09:03 PM. Reason: miss spelling
      Raed Abbas
      Multiplayer Game System (MGS) | Nice Inventory System | Nice Lobby System
      Dynamic Shared Camera



        Journey to Mars

        Link to a download: 100MB archive (win64bit)
        Team: m2uk
        List of team members: Michael Nowicki
        Name of your submission: m2uk_JourneyToMars
        Did you make all your own assets? yes (and I used allowed Magic Sword music tracks)

        Standing on the shoulder of Neil Armstrong... or should I say Matt Damon
        Can you escape the Mars? Lets find out.
        Good Luck!
        Last edited by Michaelcrash; 10-14-2015, 09:19 AM. Reason: stupid google drive image links dont work


          KhenaB's team
          KhenaB's team_Earth Invasion Simulator
          Did you make all your own assets? No

          Some notes: This is my first game jam, i heard about this jam two days before the deadline and got tempted, so here is my entry after 24h of hard work, thanks to Luca Rodolfi for the free low poly house models and to Epic for this amazing engine.

          Recommended: GTX 670 & above

          Filesize: 454mb



            DownLoad Link


            Link Updated

            List of team members 1 x WarpSpasm
            Name Of Submission - WarpSpasm_SeriousTim
            Did you make all your own assets? (yes / no) - No

            left mouse-shoot
            right mouse-first person view
            f-weapon selection wheel
            left shift-run

            Since I used nearly all marketplace, learn tab assets i guess anything I did is "Standing On The Shoulders Of Giants", I thought ill just have as much fun with this as I can since ill probably only be eligible for one of the random prizes....I had a hell of alot of fun making this though, i had to kill alot of babies as allar puts it to get it submitted before real life got in the way.
            Last edited by WarpSpasm; 10-15-2015, 08:40 AM. Reason: updated link


              Relics and Ruins!



              Team Name: CorruptVertices ...... ( I miss spelled our name when I PM you "CorrupedVertex") sorry....

              Team Members: iangoold3d, Alex Wells

              Name of submission: CorruptVertices_RelicsAndRuins!

              Did we make all assets: (No) ......we made everything but the character

              Jump : Space bar
              Double Jump: Space bar
              Summon Ruin: left click
              Movement : WASD

              This was our first GameJam and wow was it a blast! learned so much in such little time! we have been in crunch over here at Sony Bend but we had to at least give it a shot! we were only able to put in about 10 hour each but still had an amazing time! we hope you enjoy it!





                150 mb archived Windows 32bit package


                Team name: Tiruu

                Team members: 1

                submission name: Tiruu_GiantLoot

                All original assets (I made the music yes but no i used the learn tabs,free Infinity Blade: Adversaries characters and the ship is from

                Controls are just using the mouse

                This was my first gamejam and it was just for fun and i learnt lots ! It took me about 3-4 days dunno how many hours i did

                lost track on that one. I only just started using the unreal editor to make games for a month now !
                Last edited by Tiruu; 10-14-2015, 03:31 PM.


                  Download Link (x64) (276 mb):

                  Team name: Homeless Passenger Living Under A Rock
                  List of team members:
                  1. ThePassenger
                  Name of submission: HomelessPassengerLivingUnderARock_EpicMegaJamGame
                  Did you make all your own assets? Of course not

                  - WSAD - Move
                  - Hold Left Mouse - Shoot
                  - Hold Right Mouse - Aim
                  - Space - Jump

                  Last edited by ThePassenger; 10-15-2015, 02:33 AM. Reason: Added screenshots :)
                  Angry Ginger Santa - 2D Physics Game, UMG, Blueprints only, Android

                  CPP Dialogue System with logic in blueprints
                  Particles Propagation, Blueprint only



                    Download 64-bit package (152 megs):

                    Team: Drektopia

                    Team member: Drekmonger

                    Game: Drektopia_Mister Moustache, Esquire

                    Did I make all my own assets? (no)
                    -Many of the textures are from the Starter Content. (the rest I drew. you'll be able to tell the difference.)
                    -The sound effects all come from PuzzleSFX, on the Marketplace.
                    -Two of the particle effects were ripped from the Infinity Blade collection. (i should have ripped more)
                    -The awesome Victory Fanfare comes from OpenGameArt, created by Johan Brodd. It is called "Open Surge."
                    -The title screen font is Ralphie Brown, by

                    Trigger Warning? (yes)
                    There is a picture of a ghost in this game. It is saying, "Boo!" Please consider yourselves warned.

                    I was going to spend some hours today sprucing up the title screen, improving the particle effects, adding music. But you know what? It's decent like it is. I had fun building it, except for the times when I wasn't having fun building it. Having a 98% finished game at the end of it all is worth it, I think. For a one moron shop, I did prutty gud. *pats self on back*

                    Theme wise, the point of the game is to play with the notion of scale. Hopefully the main character will seem gnat-like in some instances, and more Mario sized in others. This will be more apparent in levels 2 and 3 -- compared to level 1, which is like a tutorial.

                    (I've only managed to get a Flawless Victory on Level 1, by the way. I know for certain it's technically possible to do so in levels 2 and 3, but it may require Allar levels of video game playing skills to pull it off!)
                    Last edited by drekmonger; 10-14-2015, 05:01 PM.


                      Newest Version:

                      Team: InsaneByDesign
                      List of team members
                      Jay Webb
                      Name of Game: Joe vs the Zombie Giants
                      Did I make all the assets: No

                      Last edited by JayWebb; 10-15-2015, 01:04 AM. Reason: Added More Sound Effects and Changed Project Name to Proper Format


                        Don Quickote and the Giant

                        Download link:

                        Team name: Team Omega
                        List of team members: Maj Osolin, Žiga Osolin, Jan Kogoj and Andrej Kos (aka Dreyan)
                        Name of your submission: TeamOmega_ DonQuickoteAndTheGiant
                        Did you make all your own assets? yes

                        You play as an elderly Don Quickote with a penchant for delusions, torn between dreams of chivarly and rural reality.

                        Help him climb the giant/windmill to prove the greatness of his!

                        - A and D to circle around the tower
                        - SPACE to jump
                        - W and S to enter or exit the tower

                        Have fun!
                        Last edited by ziga.osolin; 10-14-2015, 05:18 PM.
                        Žiga Osolin
                        Available on Marketplace: Spell and Damage System



                          Robot Pilot
                          Download: (80 MB)
                          Gamepad/WASD+Mouse to move and interact/shoot, Start/Esc to open the pause menu

                          Team: starlit
                          Manuel Schmuki, Alessandro Esposito
                          Submission: starlit_RobotPilot

                          ~Guide the little pilot bear around the shoulders of the giant war-robot and defend him with the on-board guns while multitasking other things such as reloading your Ammo!~

                          Assets: Everything was created by us except:
                          • Skybox, Explosion-Particle (Standard Assets)
                          • Music by Steve O'Brien
                          • Font
                          • Sound Effects
                          Twitter (Dustb0)



                            Download link:
                            Team name: VRBoy
                            List of team members: Piotr Trochim, Lukasz Szczepankowski
                            Name of your submission: VRBoy_Ra
                            All original assets: yes

                            What's it about:
                            You play as Horus, the son of Ra, carrying upon his shoulder the weight of the crown jewel, which you must bring over to the sacred shrine.

                            Gamepad controls:
                            - Right thumbstick - tilt the arms of Ra
                            - Left thumbstick - speed up/slow down
                            - Start - Starts the game
                            - Back - Exits the game

                            Keyboard controls:
                            - Left arrow/Right arrow - tilt the arms of Ra
                            - A/D - speed up/slow down
                            - Spacebar - Starts the game
                            - Escape - Exits the game




                              Link to a download of your game:

                              Team name:

                              List of team members:

                              Name of your submission (Please format it with your team's name attached ex. TeamName_GameName):

                              Did you make all your own assets? (yes / no)

                              (made a version with Razer Hydra motion controls but had difficulty packaging with the experimental 4.9 plugin; now just keyboard/mouse or gamepad)
                              Last edited by muchcharles; 10-14-2015, 08:14 PM.