No announcement yet.

Brazil Gets Unreal: Brasília

  • Filter
  • Time
  • Show
Clear All
new posts

    Brazil Gets Unreal: Brasília

    Epic Games is excited to announce Brazil Gets Unreal: Brasília, a series of lectures showcasing the use of Unreal Engine in a partnership with Instituto de Educação Superior de Brasília - IESB.

    When: August 20, 2015. From 2:00PM to 6:00PM at IESB auditorium (Campus Sul).

    In this tutorial you'll see exactly how to build a twin-stick shooter for mobile deployment - completely from scratch - using the UE4 Blueprint visual scripting system. Since Blueprints are easily leveraged by all game development disciplines, artists, designers, and programmers are all welcome.

    Topics we'll cover include: project setup, controller setup, importing assets, building materials, creating character classes, creating AI, navigation, blending animation, spawning enemies, maintaining game state, and configuring in-game UI.

    This tutorial assumes you have 3D game development experience, but have not yet gotten started with Unreal.

    Register here:

    13:30PM – Doors open
    14:00PM – Lecture begins
    16:00PM – Break
    16:30PM – Lecture continues
    18:00PM – Lecture concludes

    IESB – Campus Sul
    Asa Sul - SGAS Quadra 613/614 – Lotes 97 e 98 L2 Sul
    Brasília - DF

    Em Português: