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A Boy and His Kite - Jun 11 & Jun 12

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    Working fine for me.
    Check out my fighting component https://forums.unrealengine.com/show...ting-Component

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      i have video driver crash during playing the demo in editor. i7-3770K 3.5GHz, 16 GB RAM, MSI 970 GTX, Win 8.1 x64

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        Works for me, had a hard crash because I ran out of RAM (I'm at 16GB) with all the assets loaded... but can't say I wasn't warned

        Downloading the pre-built one now to see how well that runs by comparison.

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          Works for me, had a hard crash because I ran out of RAM (I'm at 16GB) with all the assets loaded
          Had a bluescreen during PIE... But only once...
          I was surprised the project loaded very quickly and did not need to recompile a bazillion shaders

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            Sadly, I wasn't able to see the stream so I had no Idea that the Demo has been fully released.
            But: thank you @TheJamsh for your little video, it reminded me to check the thread again...(I did miss some "dumb" parts too...luckily that saved a few braincells phew /s)

            The specs are fairly surprising for a tech demo, at least for me, I actually expected them to be a bit (or a lot) higher. Can't wait to dig through the assets and see how things have been done.
            This is going to be fairly interesting, especially with all the videos accompanying the kite demo and the new features.

            Thank you Epic Games!

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              Originally posted by Chance Ivey View Post
              As many of you have found, it's out! Thanks everyone for tuning in to the livestreams. Really glad to have been able to get everyone on board to talk about its creation.
              Thanks, really enjoying it. Lots too study, as well as many questions.

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                Hmm my launcher is stuck at 'Syncing' and wont commence downloading. I've switched to different DNS's but no luck. other content still downloads.
                Visual Effects Artist, Weta Digital, Wellington New Zealand
                BLOG www.danielelliott.co.uk
                @danielelliott3d https://twitter.com/danielelliott3d
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                2015 Showreel: https://vimeo.com/116917817

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                  Still not deleted my account! DO IT! Throw me out! I do not want to be part this pathetic show!

                  Just to show you how numb Epic Games is:
                  2 years old...
                  https://www.youtube.com/watch?v=ZMVz3oUCagw

                  My machine runs any of the latest games, but not the stand-alone Kite Demo.
                  Do not do marketing stunts like this Epic! What you show has nothing to do with what can be run on customer hardware! And it even looks worse than latest game open worlds and the Valley Benchmark.
                  Pathetic Zombie Freaks!

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                    Originally posted by PolyPlant View Post
                    Still not deleted my account! DO IT! Throw me out! I do not want to be part this pathetic show!
                    You will have to write a mail to accounts@unrealengine.com -- https://www.unrealengine.com/contact
                    https://answers.unrealengine.com/que...y-account.html
                    Last edited by fighter5347; 06-14-2015, 05:46 AM.

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                      Originally posted by PolyPlant View Post
                      My machine runs any of the latest games, but not the stand-alone Kite Demo.
                      That's unfortunate. Check the hardware requirements. I doubt the Kite Demo was intended to be consumer-ready - it's a super high end tech Demo.

                      Pathetic Zombie Freaks!
                      Not sure I follow. How is this related to Kite Demo?

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                        Can someone who has the demo working in Editor do me a favour? Im still downloading on my hot spot wireless connection (day 2), but there's no way will work on my little system but never expected it too as Epic made clear before any release this was aimed at what Epic feels will me mainstream hardware in the short future, that was what it was made for.

                        But to make my life easier can one of you nice Chaps or Chapets make a short list for me of where the Main Terrain materials are located in file structure and all AI related stuff, then i can drill down to what i need to migrate to my project from the demo without taking me a week to find them.

                        Cheers
                        Last edited by KingBadger3D; 06-14-2015, 10:20 AM.

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                          It's all sorted how it should be. Landscape material and all textures are in landscape sub-folder, AI is under AI, character and Blueprints if I am correct for the second one.
                          Project Fantasiam

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                            I finally got to play with the demo and it's great. The performance is quite acceptable on my 970, running at around 40 fps with a few drops to 28fps at some points.
                            But it looks amazing and the wildlife is great as well. There a few issues like one deer decided to jump off a cliff, which I think shouldn't happen, and a few meshes which are too high so you can look through them at certain angles, but since the demo was built for a cinematic this is fine
                            It's going to be fun to inspect everything ^^

                            PS: Ignore PolyPlant. His posts are mainly there to waste your attention and time. He wants attention, his other posts/threads all go into this direction. You are better off teaching a goldfish Origami (too harsh?)

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                              Originally posted by PolyPlant View Post
                              Still not deleted my account! DO IT! Throw me out! I do not want to be part this pathetic show!

                              Just to show you how numb Epic Games is:
                              2 years old...
                              https://www.youtube.com/watch?v=ZMVz3oUCagw

                              My machine runs any of the latest games, but not the stand-alone Kite Demo.
                              Do not do marketing stunts like this Epic! What you show has nothing to do with what can be run on customer hardware! And it even looks worse than latest game open worlds and the Valley Benchmark.
                              Pathetic Zombie Freaks!
                              Dude, if you don't wanna be part of this then just stop using UE4 and stop visiting forums also. Nobody is forcing you.

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                                Sent the email. Hope they delete the account soon.

                                Remember, all you guys here, you will never make any bigger game with UE4 that is running any well performance-wise. You could as well switch engines if that is your plan.
                                UE4 is so poorly optimized compared to engines that power games on the AAA market, you can tell yourself your little UE4 world is made out of candy, but you will kiss the floor, unless you can go into the source code and optimize yourself, which I highly doubt looking at the audience here.

                                Look at 2:08 and see how petty UE4 is. To the other guy saying that the Kite-demo looks waayyyy better than this: Guy, where are your glasses?

                                Keep, ahem... 'developing' folks!

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