Thanks to all the folks who have dropped by our Twitch broadcasts so far! Following our format of Thursdays at 2pm ET, more info is below.
*Bumping upcoming stream to the top of the thread*
When: Thursday, May 8, 2pm ET (find your time zone here)
What: Future of UT! + UE4 Blueprint & VR update
Who:
UE4 Dev Community + Epic = The Future of Unreal Tournament
Joe "Dr. Sin" Wilcox, UT Sr. Programmer, Steve Polge, Sr. Programmer / UT Project Lead, Stacey "Flak" Conley, UT Community Manager
UE4 Blueprint, VR, Community Spotlight, Live Q&A
Mike Fricker, Technical Director, Michael Noland, Sr. Programmer; Nick Donaldson, Sr. Designer, Alan Noon, Dev Rel Tech Artist
Where: Twitch.tv/UnrealEngine
May 8th Agenda
Previous stream from May 1st
What: Unreal Engine 4 Tools Livestream
Who: Matt Kuhlenschmidt, Lead Engine Programmer; Nick Atamas, Sr. Engine Programmer; Nick Darnell, Tools Programmer
May 1st Agenda
As a reminder, broadcast recordings are posted at this YouTube playlist within a few days airing live. Please ask any questions here in this thread!
*Bumping upcoming stream to the top of the thread*
When: Thursday, May 8, 2pm ET (find your time zone here)
What: Future of UT! + UE4 Blueprint & VR update
Who:
UE4 Dev Community + Epic = The Future of Unreal Tournament
Joe "Dr. Sin" Wilcox, UT Sr. Programmer, Steve Polge, Sr. Programmer / UT Project Lead, Stacey "Flak" Conley, UT Community Manager
UE4 Blueprint, VR, Community Spotlight, Live Q&A
Mike Fricker, Technical Director, Michael Noland, Sr. Programmer; Nick Donaldson, Sr. Designer, Alan Noon, Dev Rel Tech Artist
Where: Twitch.tv/UnrealEngine
May 8th Agenda
- Welcome & news on the future of Unreal Tournament
- Blueprint Discussion
- VR Update - Oculus, Project Morpheus
- Community Spotlight
- Live Q&A
Previous stream from May 1st
What: Unreal Engine 4 Tools Livestream
Who: Matt Kuhlenschmidt, Lead Engine Programmer; Nick Atamas, Sr. Engine Programmer; Nick Darnell, Tools Programmer
May 1st Agenda
- Welcome & Latest News
- Tools Topics1. What makes a great tool?
2. How Epic works with the community on contributions, e.g., pull requests through GitHub
3. UMG (Slate UI) - Unreal Motion Graphics - Goals and status
4. Sequencer! Status and roadmap for the the successor to Unreal Matinee
5. Blender support - Update on progress & how folks can help
6. Additional features, e.g., Nick D.'s Blueprint copy/paste tool
- Community Spotlight
- Live Q&A
As a reminder, broadcast recordings are posted at this YouTube playlist within a few days airing live. Please ask any questions here in this thread!
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