I'm going to be all over this one! no crappy egg balls this time!
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MAY #UE4JAM, May 14 - May 17, Theme: RAINING CATS AND DOGS
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This is probebly going to be one time I'm not going to be able to participate for the this jam (Probably. I might change my mind.)Unreal-Chan v1.2 is ready!
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Twitch:/jvthewanderer Twitter:@JvtheWanderer
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I'm going to try and make an entry this time.
My game is going to be called "Infinite Improbability" as Raining Cats and Dogs can mean an unlikely occurrence.
Focus is going to be on basic gameplay involving teleporting / seeing through walls / seeing other dimensions. (With rain of course)
Here is a screenshot of what will be the main menu - Menu Text on the left Title top leftish.
Last edited by Sw1fty; 05-14-2015, 06:19 PM.
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Any artists want to team up? I got this programming but art takes me a long time.iTween For UE4
Procedural pathed animation for actors, components & UMG - $0
Runtime DataTable
DataTables dynamically loaded from text or Google Sheets while your game is running!
easyCSV
Fast, cheap, and accurate CSV parsing at runtime!
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Surprise, surprise, I forgot about that thing called sleep -_- Too much fun with this game jam projectThat's what power naps are for right?
David Hache aka Mortusnyte - Youtube
Content Creator
-Match-3 Blueprint
-Simple Checkpoint System
-2D Character Engine - WIP
"Give me your best shot... If you're prepared for the void!" -Magus, 600 A.D.
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Broad Strokes | Jan Kaluza | Marketplace Release: 'Over 9000 Swords' Modular Melee Weapon System
Currently not available for freelance work
Dev Blog & Tutorials | Twitter
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