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MARCH GAME JAM: Theme: SET IT FREE

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  • started a topic [GAME JAM] MARCH GAME JAM: Theme: SET IT FREE

    MARCH GAME JAM: Theme: SET IT FREE

    Your March Winners!

    Freedom Code by Niemiec&Szwed
    Mazed by Daelus
    CryptoCow by GotBeef



    Highlight Video



    THE RULES
    • Make the most amazing game by yourself or with a team (up to 5) around the given theme in Unreal Engine 4.
    • Submit a download link to this thread before midnight on the night of March 22nd / morning of March 23rd including the following:
      • Team Name
      • List of Team Members
      • Name of submission (Please format it with your team's name attached ex. TeamName_GameName)
        After you post your submission, PM me with the email addresses of your team members (up to 5), the name of your team and the name of your project. That makes it easier to get in contact with everyone, so make sure to send that info over!

    • We will announce the theme on the March 19th stream, when the jam will officially kick-off.
    • A small panel at Epic will judge entries on the following criteria:
      • Unique use of theme
      • Fun factor
      • Overall Visuals

    • Detailed Rules Available Here


    All submissions will be featured in a highlight reel posted to our youtube and shown on Twitch.

    The top 3 submissions will receive an Epic swag bag with all sorts of goodies, a "Game Jam Finalist" forum badge, a featured playthrough on the March 26th Twitch stream, as well as a highlight on Unreal Engine blog!

    Happy developing, and good luck!

    Theme Announce Countdown
    Submission Deadline Countdown

    Streaming your work on Twitch? Let us know so we can follow along!
    Are you on Twitter? Show off your work using the #ue4jam hashtag!

    Chance
    Attached Files
    Last edited by Chance Ivey; 04-14-2015, 04:22 PM.

  • replied
    Thanks for playing!

    Sorry for the slight thread necromancy, but I thought I'd share that we're carrying the game on further... https://twitter.com/SeanNoonan/statu...72288846303232

    Leave a comment:


  • replied
    I agree slot9, loved the effect they came off with

    reminded me of doom w/ men in black characters. the way things just popped up and was there, and the characters looked like 50-60s Government agents or something, great work.

    edit: btw... I changed the game mechanics as well in the revised game jam entry - check out GoodGuy*BadGuy2
    (especially for the ending-see post for more info)
    https://drive.google.com/uc?export=d...lRLcjhwTGlmUXM
    Last edited by ayretek; 03-29-2015, 01:26 PM.

    Leave a comment:


  • replied
    Re: Dangerous Days

    Re: Dangerous Days

    Great Job Guys! I LOVE the sprite graphics. The Music is great. I also like how you managed to get away with no environment textures and just use a 'film grain' screen effect. It looks sweet!!! Very Inspiring as far as making a 'simple' game that still plays fun.
    Last edited by slot9; 03-28-2015, 08:40 AM. Reason: forgot to mention who it's for

    Leave a comment:


  • replied
    hi all, was a great jam, great entries and congrats to the winners.

    about 2 days after the game jam, it started bothering me not having actually got my winning condition or the ending that I wanted in my project. since I can't seem to let things go, I made a more complete version.

    would like everyone to check it out, I put an easy mode and also a cheat key in to finish the game and make it easier to see the ending. (~20 sec matinee that applies to the theme - not a AAA production but good enough)

    Introduction:
    (Press 'Escape' to skip )

    You are a drone of the 'Collectors' a master race that collects specimens from different universes, they allow their drones to collect a few specimens for themselves. One of their favorite places to collect from is a small blue planet it's inhabitants call Earth. And your collection from Earth is your pride & enjoy in your dreary meaningless life span.
    You awake from recharging and see another drone leaving your cubicle and that your favorite specimen collection from Earth missing.
    You chase him and as he runs he grows tired and starts to drop your items which you collect as many as you can, while avoiding the negative charges he drops as well as the positive charges that help you build up enough charge to zap him and slow him down.

    please try out this version of GoodGuy/BadGuy:
    https://drive.google.com/uc?export=d...lRLcjhwTGlmUXM

    Cheat Key: 'G'
    (finishes game during game play so one can skip to matinee at the end)
    Movement: Left & Right Arrow Keys or 'A' & 'D' allows left & right movement
    Corners: Tap left or right movement keys once or twice to turn
    Fire Energy Charge: 'F' or 'Up' key to fire

    Also if you like try out the new 'Easy' Mode (shortens game to around 5 mins or so)

    ps: would like to thank Zak for the tutorial he did on the infinite runner, as well as all the other tutorials he as well as others have done, one word -> Epic!
    Last edited by ayretek; 03-27-2015, 10:59 AM.

    Leave a comment:


  • replied
    Originally posted by Havoc View Post
    I dig the combination of 2d and 3d! I gave it a go, and it definitely reminded me of some old school Rise of the Triad / Wolfenstein, good job!
    Thanks for playing!

    I'm looking forward to trying all of the other games in this thread over the next week

    Leave a comment:


  • replied
    Originally posted by ayretek View Post
    @ Kitatus - says the one that wanted to submit their game before the twitch stream announcing it was over! lol yeah - 'Hang on a Second'
    I did have a few things like the menu ready, but it wasn't submitted till the end of day #1, Unless the Twitch was a whole day long... 8]

    But yeah, I've given all of these games a little play and I'm yet to see a bad one (Apart from mine, But I'm unsure if that's developer self-dismorphia or if it just sucks, haha).

    I'm so glad Unreal went free, It's open the doors to a lot more creative and awesome games!

    Great job everyone, You all did super-awesome work!

    Leave a comment:


  • replied
    Lots of nice entries and lots of new people submitting games, glad to see it.
    Hope everyone's sanity has returned.
    Personally, I feared that they were going to come & lock me up yesterday, about went nuts.

    @ Kitatus - says the one that wanted to submit their game before the twitch stream announcing it was over! lol yeah - 'Hang on a Second'

    not the first time I'm sure, we can use any resources that are legally at our disposal so can't blame anyone for that. and it's all for fun, eh.

    overall a great learning experience, other than getting caught in my own trap, thinking my gameplay was ready and in place so I could finish the ending. etc. etc.
    it was a great Game Jam, of which, a huge thanks goes to Epic.
    Thanks for making it happen! Epic!

    ps: would love to see a video of the judging! that monkey must go nuts trying to judge all the entries to the game jams.

    Leave a comment:


  • replied
    Team Name: Team Orbis
    List Of Team Members: James Knight (Jaught)
    Download: TeamOrbis_FreeTheHearts

    *Probably late* still wanted to share <3.

    Check out the README.txt before playing for launching details. Had a lot of fun and any feedback would be awesome .

    Description: Simple 2 player networked competitive multiplayer game where players craft defenses to hide and defend their enemies hearts. The player to free all their hearts from the enemies base is the victor.




    First UE project Woo .
    Last edited by jaught; 03-23-2015, 09:34 AM.

    Leave a comment:


  • replied
    Originally posted by katanec View Post
    Greetings, this is our prototype.
    -Rest House-

    Html5 export version

    Play in your browser:
    http://tinyurl.com/ndwrb84

    Controls:
    WSAD



    Team Name: Studio Don Quixote
    Team Members: Marko and Doris Kacanski
    Submission: Marko Kacanski Studio Don Quixote


    Descripltion:

    “All wrong.”
    Game consists of five stories that are interconnected with mysterious characters and events.
    The main character is trying to discover the meaning each of them.
    He gets sucked in the events that will lead him to the strange places where he meets strange people,
    fairytale creatures and landscapes.

    visuals


    more info at:
    http://www.markokacanski.com/
    Hang on a second. You were making this WELL before the GameJam :P

    Leave a comment:


  • replied
    Greetings, this is our prototype.
    -Rest House-

    Html5 export version

    Site was overloaded
    must move the game here!!!
    Play in your browser:

    http://katanec.itch.io/rest-house


    Controls:
    WSAD



    Team Name: Studio Don Quixote
    Team Members: Marko and Doris Kacanski
    Submission: Marko Kacanski Studio Don Quixote


    Descripltion:

    “All wrong.”
    Game consists of five stories that are interconnected with mysterious characters and events.
    The main character is trying to discover the meaning each of them.
    He gets sucked in the events that will lead him to the strange places where he meets strange people,
    fairytale creatures and landscapes.

    visuals


    more info at:
    http://www.markokacanski.com/

    more visualsČ
    https://www.youtube.com/watch?v=0uAo...tHu1LW&index=5
    https://www.youtube.com/watch?v=Cq0u...tHu1LW&index=4
    https://www.youtube.com/watch?v=ahBO...tHu1LW&index=3
    https://www.youtube.com/watch?v=wYX2...tHu1LW&index=2
    https://www.youtube.com/watch?v=aEIf...gnfNm1W0tHu1LW
    Last edited by katanec; 03-25-2015, 08:15 AM.

    Leave a comment:


  • replied
    Team Name: Teradice
    Team Members: Felix Pereira, Gian Carlo
    Project Name: Wish of Freedom

    Download: https://dl.dropboxusercontent.com/u/...%20Freedom.rar

    Screenshot:

    Leave a comment:


  • replied
    [QUOTE=vortigaunt;254434]Team: Solux Games
    Team Members: Nickolay Polozov(vortigaunt), Dmitry Korniienko (haarer0), Artem Korniienko
    Name of submission: Down the stream

    UPDATE **Disclaimer - we think that only the version submitted before deadline should be judged as time pressure is a crucial part of game jam. Any updates are inteded only to bring requested features to the players.**
    - Added difficulty selector for Zen, Normal, and Hardcore. (Normal being standard 'New Game' in original and the intended experience).
    - Added crash and time counters for Normal and Hardcore difficulties.

    https://www.dropbox.com/s/looaxo3nfo...date1.zip?dl=0

    Leave a comment:


  • replied
    Balloon Animal

    Balloon Animal

    Game Name: Balloon Animal

    Description "You are the Balloon Animal, a lab experiment gone wrong. You are part man, part balloon, 100% insane. You awake in the middle of a park. All around you are small demons with what appear to be large protectors. You also see your brothers in string like shackles. You must release them from their bonds."

    Team Name: Neon Newt
    Team Members: Just me, Thomas Landry



    Download: https://drive.google.com/open?id=0B1...LUk&authuser=0

    Controls: WASD to move, ESC for main menu.

    Notes: This is my first game jam and in fact, my first game project ever. Thought I would give it a go and see how it turned out. While I was making this game, I learned far more than I expected. I made a 3D model (the balloon), menus, AI, and many other things. I had issues with materials (just take a look at the leaves :P) and with some physics issues that I had to work around. Overall, I thought the jam was a lot of fun and I am looking forward to the next one! By the way, all assets I used are provided by Epic or are CC 0.

    Leave a comment:


  • replied
    Team Name: Team One Man Experiment
    Team Members: randm989
    Game Name: Prison Break Run

    Description - Run as fast as you can to get the best prison break time you can!

    Download
    https://www.dropbox.com/s/72z5kl6ulw...akRun.zip?dl=0

    Controls
    W or Left to move character left
    D or Right to move character right
    Up or Space to make the character jump

    Gameplay:
    Character runs forward automatically. Navigate the level to reach the end where your score is recorded for as long as the game is kept running.

    Personal Note:
    Started out with grand ambitions, ended up learning a lot and toning down my design to fit a one man team, hah. Still better than what I did for january, where I didn't even finish in time to submit.
    Will want to look into lowering the asset size for next project. 175 megabytes is far too much for the 20 second game I made.

    Leave a comment:

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