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NOVEMBER GAME JAM: Win Subscription Time! Theme Announced on Thursday's Twitch Stream

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  • replied
    Originally posted by Kuro1n View Post
    Team Name:
    The random dudes [...].

    List of Team Members:
    Dissonanceint - Sebastian Villarroel (Technical artist)
    Kuro1n - Maximilian Mellhage - (Artist)
    skylerWithAnE - Skyler Evans - (The magic guy (Programmer))
    ReckLess - Ron Seaman (Artist)

    Name of submission:
    Rock paper bird!
    Impressive visual guys! Congrats!!

    Leave a comment:


  • replied
    Thank you guys for hosting the event!

    Leave a comment:


  • replied
    Thanks again to everyone who participated! We're looking forward to the next one!

    Leave a comment:


  • replied
    Originally posted by Kuro1n View Post
    Cool, thanks!

    Just wondering as well, when will the t-shirts be sent out and will we have to write down shipping details or something?
    I'll be reaching out to all the teams for that info as soon as theyre ready to head out

    Leave a comment:


  • replied
    Originally posted by Chance Ivey View Post
    Hey everyone - sending subscription codes out today!
    Cool, thanks!

    Just wondering as well, when will the t-shirts be sent out and will we have to write down shipping details or something?

    Leave a comment:


  • replied
    Originally posted by maortega View Post
    Hello,

    It was really fun participating on the game jam, when will we receive the code redeemable for the 30 day subscription?

    Thank you very much.
    Hey everyone - sending subscription codes out today!

    Leave a comment:


  • replied
    Originally posted by fighter5347 View Post
    I think they have already added the 30 days to your account
    I just got a email about money being taken from my account to pay for unreal so that is not correct.
    Last edited by Kuro1n; 11-24-2014, 09:16 AM.

    Leave a comment:


  • replied
    Originally posted by maortega View Post
    Hello,

    It was really fun participating on the game jam, when will we receive the code redeemable for the 30 day subscription?

    Thank you very much.
    I think they have already added the 30 days to your account

    Leave a comment:


  • replied
    Hello,

    It was really fun participating on the game jam, when will we receive the code redeemable for the 30 day subscription?

    Thank you very much.

    Leave a comment:


  • replied
    Excellent work everyone! We've had a blast with playing them around the office

    Leave a comment:


  • replied
    I don't know what that was, but I LIKED IT ! lol

    thanks for sharing, BlayTheNinth & the blog post was very enlightening and with all those words flashing around I felt like I really learned something too.

    ps: I tried deleting the starter content & it had references inside it, even to stuff I'm not using, so had to leave it for now. again... amazing video & game
    note: successfully deleted content folder, had to delete effects folder at the same time, so the references wouldn't show up, pay attention to references to track them down & if not in use just delete all at once.
    Last edited by ayretek; 11-27-2014, 08:28 PM.

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  • replied
    I wrote a blog post about the experiences I had in this jam and recorded a gameplay video for my entry:



    And yes, I'm also among the people who packaged all the starter content with their game, bringing the file size up.
    Didn't think of it when I panicly packaged it during the last jam hour, sorry about that.

    Leave a comment:


  • replied
    Keep working on it gizmosan, it's a great learning experience & it looks really good. By the way, I know what you mean by time issues. lol

    If dropping a stone doesn't make sense for a regular game you would like to play normally, try to still use the concept. Just from the way it looks, I'd say it'd make a great strategy game.

    I hate using event ticks but sometimes you have to, try what fighter mentioned and tick it if you have to, for smooth movement. Ideally do events when you can to do what figher mentioned.

    None the less, keep up the good work, I wouldn't totally scrap this idea. good luck

    Leave a comment:


  • replied
    Nice idea Make sure to post a download link when it is finished.

    For the movement -> you could do it with a move to actor/location node. Everytime when the player presses A he adds 100 to the x axis and when you press D he removes 100 from x.

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  • replied
    it a 2 player game, where the stone would drop, and as the birds would move over their colored cube, these pillars would rise and push the stone to the goal. kind of like Foosball I just couldn't get the bird to move left and right, even when I made it a actor or pawn

    Leave a comment:

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