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Inside Unreal: Unreal Engine 4.25 Release Highlights - April 30

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    #16
    Count down is wrong by the way

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    • Amanda.Schade commented
      Editing a comment
      Updated it - thanks!

    #17
    is it finished? or not star yet?

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      #18
      Would love to hear about the state of chaos.
      ArtStation - Portfolio

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        #19
        Это обновление чисто для NVidia. А пользователи АМД как говорится делайте с артефактами

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          #20
          Excited to see the work being put into the mesh editing tools. I do wish there was more documentation about Epic's goals with the tools, what they've implemented and what they want to do with it. Currently its mostly a matter of blindly testing each release to see how the tools improve since there is usually no place to track progress.

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            #21
            Originally posted by quantxm ツ View Post
            Who thinks that UE 4.25 is going to change Fortnite?
            Why do you think 4.25 is going to change Fortnite?

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              #22
              Originally posted by quantxm ツ View Post
              Who thinks that UE 4.25 is going to change Fortnite?
              Why do you think 4.25 is going to change Fortnite?

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                #23
                My game always crashes. Why ??

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                  #24
                  This is so Awesome
                  Finally My game will get more Features !!
                  I can't Wait

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                    #25
                    With Niagara going out of Beta, does that mean the Instanced Stereo bug is fixed?

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                      #26
                      Is the slide deck from the stream available?

                      Thank you

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                        #27
                        I suppose what I'm most wondering about is whether some of the datasmith tools such as the variant manager and the asset preparation stuff can be used for games as well? Like if we have NPC characters that have a dozen variations, could we use the variant manager to set those up for game use?

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                          #28
                          This is exciting. I am wondering about variation manager as well for asset preparation for games.

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