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Unreal Engine Livestream - Unreal Insights - August 29 - Live from HQ

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  • replied
    nevermind. Found my typo.

    -cpuprofiletrace was missing an "r".

    should be:
    -cpuprofilertrace

    /sigh/
    Sorry for the bother.

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  • replied
    This looks great. I've been trying to follow along with the live demo. When I capture data from the Infiltrator Demo, I see frame ticks and can activate a graph view and see loading time info. But I see no groupable cpu threads. I've tried this on the 4.24 binary via the launcher as well as source compiled exes from 4.23 and 4.25. Is there an extra flag I need to activate?

    I've got the following params set for the stand alone launch:
    -cpuprofiletrace -loadtimetrace -statnamedevents

    I believe those are all using the default macros and I shouldn't need to turn anything else "on". Is this correct?

    Is there a better forum where this tool is discussed?

    thanks in advance for any guidance!
    Last edited by POTWD; 03-31-2020, 12:24 PM.

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  • replied
    tmek https://answers.unrealengine.com/que...4055/view.html

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  • replied
    Originally posted by Two-faced View Post
    Doesn't work with editor apparently. Wow, very useful
    Yes, it works with the editor. That was one of the goals of developing it. You can use it to profile the editor itself, games being played inside the editor, or standalone games. Make sure to add the relevant command lines arguments to the editor or standalone exe you want to profile. See documentation for those: https://docs.unrealengine.com/en-US/...hts/index.html

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  • replied
    Doesn't work with editor apparently. Wow, very useful

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  • replied
    Will there be any way to use Insights from target devices (i.e. to catch data from a package then read it as with the profiler)?

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  • replied
    looking forward it

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  • replied
    SVR33 = excite. This is awesome.

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  • replied
    this looks Soooo.... much easier !! can't wait to see the details !! literally

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  • replied
    amazing stuff Epic! super excited for this

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  • replied
    I can rarely find anything in the profiler. Hopefully this works much better

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  • replied
    Originally posted by marineuac View Post
    is this a replacement to the profiler ?
    Judging by that screenshot, looks like it. Hopefully we'll be going from binoculars to a microscope in terms of tracking down performance issues.

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  • replied
    is this a replacement to the profiler ?

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  • replied
    Originally posted by facebook_labs View Post
    omg, this looks incredible!
    Is this going to be released in 4.23 or is it already available in 4.22?
    It's available in 4.23!

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  • replied
    omg, this looks incredible!
    Is this going to be released in 4.23 or is it already available in 4.22?

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