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Unreal Engine Livestream - Chaos Fundamentals - August 22 - Live from HQ

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    #16
    Originally posted by SinkingShipEnt View Post
    VictorLerp Link for those who missed the stream
    The archived video is always added to the announcement post once it's live. You can find it on our twitch channel and under our "Livestreams" playlist on YouTube as soon as the livestream is over. Here's a handy link for you: https://youtu.be/hx9dHgcN0bE

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      #17
      How do we get the examples?

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        #18
        Originally posted by ShaunC2018 View Post
        How do we get the examples?
        They will be available once 4.23 comes out of preview. I'll update the thread with how to access them!

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          #19
          For the console had to change the default from 2000 fractures on screen at anytime to 1000. Wonder how performance Chaos will be compared to Physic X? Here is a video of some bricks in real time destruction the Unreal PhysicX. https://youtu.be/r7hKd4G2IYI?t=24 here is another example: https://youtu.be/xrNdoJ5B97Y?t=84 The interesting thing is the fracture is happening at real time and if you get to many then you will see a hitch as it calculates the fracture o the CPU. Will the fracture still be calculated in real time on the CPU or now using the GPU or the is fracture in Chaos calculated? The video from the bricks is from a game that is coming out on the PS4 September the 13th 2019. The squeal that is planned for the PS5 will be implementing your new Chaos system so we are very excited to start with with you.

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