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[Twitch] Hourences visits Epic! - Sept. 11, 2014

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    [Twitch] Hourences visits Epic! - Sept. 11, 2014

    Long time Unreal Engine developer and close friend of Epic's - Sjoerd "Hourences" De Jong - joins us on this week's stream to discuss UE4, his project Solus, and give us a look at an upcoming tutorial! Hourences has been working in the Unreal Engine for over 14 years with multiple game credits and has trained thousands through lectures, presentations, and video tutorials. Come hang out with us!

    Thursday, Sept 11th @ 2PM ET - [Countdown]


    Dana Cowley - Sr. Marketing Manager
    Sjoerd "Hourences" de Jong - Teotl Studios
    Chance Ivey - Community Manager, Epic Games

    Drop your questions for Hourences and Epic right here!


    EDIT: Video now live on YouTube
    Last edited by Ivey; 10-13-2014, 05:14 PM.
    Let's Connect [Twitter]

    Not really a question, just excited to see an old buddy on the lifestream
    Chance, give Sjoerd a hug for me

    Ooh, that could be my question
    Can Sjoerd be hugged?


      Yes, I have a question.

      [[QUESTION]]: Could you look into future improvements of properly handling IK targetting to, for example, handle the placement of feet on slopes more accurately? The current system seems to have problems because of how the character collision capsule works in combination with IK targets.

      (Taken from: )
      (The AnswerHub issue that spawned this question: )


        I hope you are having fun at Epic, Hourences!

        I can't wait to back and hang out too!

        Everyone at Epic is so much fun to be around!

        You rock, Epic!

        UE4 Marketplace: Melee Weapon Plugin & Compressed Binary Save System Plugin | Rama's C++ AI Jumping Videos | Vertex Snap Editor Plugin

        ♥ Rama


          Hourences -

          Will you be updating your UDK Expert Classes for Unreal Engine 4?

          Will there be more training based off of your upcoming game Solus?

          What advice would you give to those making their first games right now with Unreal 4?

          When will Solus be out and where can I buy It? Can I buy Solus on GOG instead of Steam?


            Looking forward to this. =)

            Caldera Entertainment | Twitter | ArtStation


              For anyone learning the engine and looking for tutorials I Highly suggest Hourences...
              any of them...ALL of them...
              I've done Eat3d, Digital Tutors, books, random online vidoes, and in a Distant First Place is the tutorials by Hourences...
              Thanks, Hourences... I look forward to Solus and the Twitch Stream....



                Questions for Hourences;
                What do you think is the most exciting feature of UE4?
                Do you think running entire large scale games though Blueprint is realistic, or will there always been the need for some C++?
                If you could add one major feature to Blueprint, what would it be?
                Last edited by NATO_chrisjm; 09-10-2014, 11:06 AM.


                  Would it be possible via blueprint to read the time and date from the system clock and simulate the sky and sun lighting based on the actual time?

                  Also, thanks for all the tutorials Hourences! I've been reading them since I started working in UDK and I've always found them to be a great help in my efforts.


                    Since Hourences is a blueprint expert I'd like to ask:

                    Is it possible to create a FPS(i.e. Counter Strike: Global Offensive) with only blueprint?
                    TOUR of DUTY


                      First a quick question, in the next Unreal Engine release, will it be possible to build non-Universal iOS apps; i.e., an iPad only app?

                      And, my studio just launched our first game using Unreal Engine 4! We'd really appreciate a shout out in the community spotlight section of the broadcast.

                      The game's name is Mattie Math Bot. It is an educational game that is designed to help kids practice their multiplication and division skills. The game is available now on the Apple App Store:

                      I also posted in the Released Projects section of the forums here:!

                      Here's the launch trailer for the game:



                        I hope all of these gets picked to be answered.. else I would have to spam Chance's mail

                        1. Do you think Epic Games could play a big role in publicising / marketting your product, Solus in this case, and to what extent do you see that reach out to?

                        2. In what all ways do you think Epic can help independent developers working with Unreal Engine 4 in terms of both development and promotions?

                        3. If Tim Sweeny told you that he would want to help develop / publish Solus, why would you think that would be ?

                        4. Do you think that Epic should hold a community contest like the IGDF for games solely made on UE4 so that it could win a chance to be promoted by Epic for the next GDC or any such big shows at no expense from the developer ?

                        5. Epic is developing Dota3. Would you believe this or not ?

                        6. Who among the following do you find more attractive - Chance Ivey , Dana Cowley

                        Thank you


                        P.S - I'm Nevermore from Facebook aka The Joker on Skype
                        Twitter - EyeOfScar



                          Is the solus 100% blueprints or includes c++ too?

                          Is the solus 100% blueprints or includes c++ too?


                            Originally posted by Vikhyat Singh View Post
                            Is the solus 100% blueprints or includes c++ too?
                            I'am not Hourences but i think they moved from Blueprints to a more C++ based Project. ;-)
                            Wannabe Artist & Developer @DizcoDev


                              Hi everyone!

                              Sorry I did not make it onto the twitch stream chat in time, I watched the whole thing though!

                              That Get Real World System Time BP node is available to everyone in my Victory Plugin!


                              UE4 Marketplace: Melee Weapon Plugin & Compressed Binary Save System Plugin | Rama's C++ AI Jumping Videos | Vertex Snap Editor Plugin

                              ♥ Rama