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Unreal Engine Livestream - Developing with Blueprints and Marketplace assets - May 16 - Live from HQ

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    [LIVESTREAM] Unreal Engine Livestream - Developing with Blueprints and Marketplace assets - May 16 - Live from HQ

    Click image for larger version  Name:	HS_1920x1080_1_lowerRes.jpg Views:	1 Size:	402.6 KB ID:	1618801


    WHAT
    On this week's livestream, Christian Allen will present ParaChess, a project created entirely in Blueprints with Marketplace assets. Christian will give an overview of the Blueprints used to create the project, as well as lessons and tips learned using Marketplace assets, such as content organization, rapid gameplay prototyping, and performance optimization.

    WHEN
    Thursday, May 16 @ 2:00PM ET - Countdown

    WHERE
    Twitch
    Youtube
    Twitter

    WHO
    Christian Allen - Evangelist, North America - @Serellan
    Victor Brodin - Community Manager - @victor1erp

    NEWS

    Virtual production: motion control and real-time preview at Stiller Studios
    https://www.unrealengine.com/en-US/s...tiller-studios

    New Unreal Engine learning portal preview released
    https://www.unrealengine.com/en-US/b...eview-released

    Epic and Twinmotion join forces to offer easy, high-quality real-time visualization
    https://www.unrealengine.com/en-US/b...-visualization

    Storm in a Teacup invites players ‘Close to the Sun’ in its new horror adventure title
    https://www.unrealengine.com/en-US/d...dventure-title

    COMMUNITY SPOTLIGHTS

    Koral
    https://store.steampowered.com/app/896750/Koral/

    Jump
    https://forums.unrealengine.com/comm...ojects/1616990

    Embark Studios - Photogrammetry in UE4
    https://medium.com/embarkstudios/fro...ts-23c2f5e5d08

    ARCHIVE
    Last edited by VictorLerp; 05-17-2019, 05:24 PM.

    #2
    Chess AI also in Blueprints?

    Comment


      #3
      Originally posted by FerlinDev View Post
      Chess AI also in Blueprints?
      Yes the entire project is built in Blueprints!

      Comment


        #4
        Thats awesome

        Comment


          #5
          I made chess recently but played with Unreal.js. What decision algorithm did that person use?

          Comment


            #6
            + I also thought about Paragon assets as Chess pieces but due to SingleThreaded nature of NodeJS I had to stick to static meshes

            Comment


              #7
              I will do the shameless plug and put it here:
              https://ferlindev.itch.io/chess-ai-m...ject-done-epic

              Comment


                #8
                Min - Max algorithm with alpha - beta pruning

                Comment


                  #9
                  I am doing a BP chess logic based puzzle (slow progress) so I will be keen to check it out. And FerlinDev's one as well, cheers.

                  I am curious to see what you do with camera angle/s, and how you approach square selection and piece movement.
                  Last edited by Loucsam; 05-15-2019, 03:01 AM.

                  Comment


                    #10
                    Awesome can't wait for the livestream!

                    Comment


                      #11
                      Hahaha what of the chances!! This spring jam I did chess too. What I learned is to not ever try again making a chess game in three days!! https://itch.io/jam/2019-spring-ue4j...er/rate/419300
                      Game Ready Footprint System - On the Unreal Marketplace. -|- 2018 Spring #ue4jam Finalist Perkerakia - Rapatu.

                      Comment


                        #12
                        Paragon assets would be perfect for Autochess, Autochess has a pretty big market. Autochess would also work extremely well in VR, I already had a small glimpse with it, but Valve completely made their VR implementation unusable so deadend there.

                        What I'm trying to say is, make an autochess game for VR using paragon assets and eventually bring it to the Oculus Quest.
                        There's a market, the assets and animations exist.

                        Comment


                          #13
                          Is it LAN/internet implementation present?

                          Comment


                            #14
                            Awesome, can't wait. I wish there was a fan project to resurrect Paragon. I'd host a 24/7 server on my at-home server.

                            Comment


                              #15
                              is it for sale? I would like to buy it on steam.

                              Comment

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