WHAT
GDC 2019 is over and we're back at Epic HQ, ready to bring you another Unreal Engine livestream! With the announcement of Epic MegaGrants, our new physics engine Chaos, ray tracing and our new audio mixer, there's a lot to discuss. Aaron McLeran and Juan Canada are joining us to talk about what they've been working on and what the future holds.
We'll be focusing on Q&A, so prepare your questions!
WHEN
Thursday, March 28 @ 2:00PM ET - Countdown
WHERE
Twitch
Youtube
WHO
Aaron McLeran - Lead Audio Programmer - @minuskelvin
Juan Canada - Sr. Rendering Programmer @jcanadagarcia
Amanda Bott - Community Manager - @amandambott
Victor Brodin - Community Manager - @victor1erp
RELEVANT INFO
A Hands-on Look at Using Ray Tracing in Games with UE 4.22
Order from Chaos - Destruction in UE4
Building Effects with Niagara and Blueprint
Enhancing Animation with Control Rig
Learning to Make Games with UE4 and Action RPG
Epic MegaGrants
COMMUNITY SPOTLIGHT
Dreadful Bond
https://www.kickstarter.com/projects...-dreadful-bond
Passion
https://forums.unrealengine.com/community/released-projects/1596562
King of Retail
https://forums.unrealengine.com/community/released-projects/1599442
ARCHIVE
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