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Unreal Engine Livestream - UE4 for Game Jams - Jan 3 - Live from HQ

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    [TWITCH] Unreal Engine Livestream - UE4 for Game Jams - Jan 3 - Live from HQ

    Click image for larger version  Name:	TW_GameJamTips_Promo.jpg Views:	1 Size:	84.1 KB ID:	1567670





    WHAT
    Learn how to harness UE4’s capabilities to jump-start your UE4 game jam games! Tom Shannon, Technical Artist at Epic Games will be discussing developing games with Unreal Engine 4 in a game jam. Get insight on how to get your team set up before the jam then see how to use Blueprints to create interesting input systems and game types such as split-screen, LAN and local multiplayer. Tom will also discuss how to work together as a team using UE4 and where you can get free content and learning resources to help you get your game jam game up and running.

    Slides from the livestream are available here.

    WHEN
    Thursday, Jan 3rd @ 2:00PM ET - Countdown

    WHERE
    Twitch
    Youtube
    Facebook

    WHO
    Tom Shannon - Technical Artist, Education - @TomShannon3D
    Amanda Bott - Community Manager - @amandambott


    COMMUNITY SPOTLIGHT


    The Vagrant
    https://store.steampowered.com/app/598700/The_Vagrant/

    Prefabricator - Open Source Prefab Plugin
    https://forums.unrealengine.com/comm...ogress/1567571

    Dungeon of Buddha
    https://www.artstation.com/artwork/GXv31d

    ARCHIVE

    Last edited by Kalvothe; 01-09-2019, 05:05 PM.

    #2
    Exciting stuff peoples!

    Comment


      #3
      Definitely going to check this out....

      Comment


        #4
        This is so cool!

        Comment


          #5
          Hell yeah!!

          Comment


            #6
            Who made the hamster art above? Amanda.Bott
            Last edited by mesterKG; 01-03-2019, 08:43 AM.

            Comment


              #7
              Tom Shannon awesome - always worth watching!

              Comment


                #8
                Oh cool!
                UE4 Development [TARTARUS | Object Inspection System | Pattern Lock]
                Let's Connect [Twitter]

                Comment


                  #9
                  Hello all. as I'm finalizing my presentation, I wanted to share some resources that I will be discussing today:
                  UE4 Specific

                  GameJam Toolkit
                  http://www.tomshannon3d.com/2018/01/...m-toolkit.html
                  A basic gameplay framework example along with a collection of useful content for prototyping your UE4 games. The toolkit also features a full UMG template with a Main Menu, an in-game HUD and Pause menu that can be added to any game in minutes.


                  BP Compendium
                  http://romeroblueprints.blogspot.com...-contents.htmlMarcos Romeros has spent the last 4 years creating detailed video and text tutorials in English and Spanish for hundreds of Blueprint nodes. If you’re new to programming, Blueprints or just want to learn more about Blueprints, this is a wonderful resource.


                  Free Marketplace Content
                  https://www.unrealengine.com/marketplace/free
                  From Paragon Characters, effects, animations and audio effects to permanent and monthly free offerings from the community, the Free Content on the Marketplace is essential for learning and using UE4. You will also find plugins that extend the capabilities of UE4 to include things like new scripting languages and input devices.


                  Elhoussine Mehnik’s Unreal Engine 4 Resources
                  https://ue4resources.com/
                  A fantastic collection of UE4 projects with tons of great examples for creating VR, 3D and 2D games in UE4.


                  Unreal Slackers
                  http://unrealslackers.org/
                  Join over 10,000 Unreal Engine 4 users in a live discussion. Topics include everything from C++ to Materials and Visual Effects.


                  Facebook Dev Group
                  https://www.facebook.com/groups/223137344551305/
                  Over 50,000 users from around the world sharing their projects and providing help and support to each other.


                  Mathew Wadstein’s Game Jam - Tips and Tricks videos
                  https://www.youtube.com/playlist?lis...fBml2DYnVfoSwY


                  Free Content Editors

                  Paint.net (image editor)
                  https://www.getpaint.net/index.html


                  Blender (3D Modelling)
                  https://www.blender.org/


                  Audacity (Audio editor)
                  http://www.audacityteam.org/


                  Bfxr (Sound effect maker)
                  https://www.bfxr.net/


                  Free Assets

                  FreeSound.org (Audio under various licenses)

                  Incompetech.com (Music tracks using CC-BY licensing)

                  OpenGameArt.org (3D Models, Textures and more under various licenses)

                  Comment


                    #10
                    Originally posted by mesterKG View Post
                    Who made the hamster art above? Amanda.Bott
                    The wonderful team behind the Hamsters Are Often Inaccurate Epic MegaJam submission

                    Comment


                      #11
                      Will the stream be available to watch on Youtube (or anywhere) for those who missed it?

                      Comment


                        #12
                        Originally posted by gustmes View Post
                        Will the stream be available to watch on Youtube (or anywhere) for those who missed it?
                        https://www.twitch.tv/videos/358323993

                        Comment


                          #13
                          Thanks you!!!!

                          Comment


                            #14
                            thank you!!!!

                            Comment


                              #15
                              I want to get a great forum badge, too.
                              When is it possible?

                              Comment

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