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2018 Epic MegaJam Thread - November 8-15 - THEME: REALITY IS OFTEN INACCURATE

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    #31
    Originally posted by AmphDev View Post

    1: You are not forced to do team through croudforge, you can do in any way as you want

    2:
    - You need to cook and package your build with executable of course.
    - You need to create an account on http://www.itch.io (one account is enough if you work with team, doesnt need to register account for every member)
    - When you finished and packaged/cooked your game -> compress to zip -> create "new game page" on http://www.itch.io (dont worry, your games page will be not live immediatly, will be live only when you publish your game... that means you can create your game's page right now and edit name and upload zip file later )
    - After you created your game's page you are able to fill basic informations and upload your zip file
    - If everything is allright you can publish your game (this will make your game's page live to everyone) and THEN you can submit your game to Epic's Megajam if you open megajam's page ( https://itch.io/jam/2018-epic-megajam ) you will see a submit button as i remember... then you can select your LIVE game and just press submit button..
    Then you need fill the "second" form which is mostly visible for Epic only.

    I think i did not forgot anything, have fun!
    Thanks man...and could anyone say where the livestream will take place?

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      #32
      We are very excited to announce gameDNA is a sponsor of 2018 Epic MegaJam!

      All finalists will receive the Realtime Database and Extended Facebook plugins. We chose them because they are for all platforms and are not genre specific so will be very useful for every type of game.

      Winners of special categories will also receive the Realtime Database plugin.


      Good luck for everyone!
      Realtime Database Firebase | Ultimate Mobile Kit Firebase | Extended Facebook | Universal Mobile Ads | Google Analytics

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        #33
        Thanks man...and could anyone say where the livestream will take place?


        https://forums.unrealengine.com/unre...e-from-epic-hq

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          #34
          hey I missed the theme live stream is there any way I can know the details

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            #35
            Originally posted by Hephaestus28 View Post
            hey I missed the theme live stream is there any way I can know the details
            You can rewatch the stream here, the theme is Reality is Often Inaccurate, and all the details are on the Itch.io page.

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              #36
              What do you understand with "Reality is often inaccurate" ?
              I don´t have a single idea...

              Do you mean unreal stuff?

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                #37
                Originally posted by Killerzwerg View Post
                What do you understand with "Reality is often inaccurate" ?
                I don´t have a single idea...

                Do you mean unreal stuff?
                I think they deliberately leave it open to interpretation so people aren't too restricted with genre and style. Personally I'm doing a cyberpunk horror centered around the concept of augmented reality, but there's a lot of other ways you could interpret it.

                You could have anything dealing with themes of travel between dimensions, piecing together a mystery, interpreting dreams, psychedelic hallucinations, unraveling illusions, correcting mistakes, alternative perspectives, warping reality, time travel... that's some ideas off the top of my head.

                Also it's very close to a Douglas Adams quote, "The guide is definitive. Reality is frequently inaccurate." So you could also focus on Hitchhiker's guide to the galaxy for inspiration. Maybe watch Dr Strange or play psychonauts if you're looking for inspiration about warping reality.

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                  #38
                  [Question] I've heard of contests in the past (not hosted by Epic Games, and not sure even if this is accurate in general) where submissions supposedly become the Intellectual Property of the company hosting the event. For this event, can you please elaborate on terms and conditions for submission as they pertain to IP rights? Thanks!

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                    #39
                    Can someone verify that the Quixel Megascan freelance subscription is working? I made an account, filled out the form in the link provided on the itchio page, but nothing happens. Im not getting any email confirmation or anything.

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                      #40
                      Is anybody here that signed up the form of quixel megascans but couldn't get the subscription?
                      because I already did but couldn't get the subscription :<

                      Comment


                        #41
                        Originally posted by Karretaros View Post
                        [Question] I've heard of contests in the past (not hosted by Epic Games, and not sure even if this is accurate in general) where submissions supposedly become the Intellectual Property of the company hosting the event. For this event, can you please elaborate on terms and conditions for submission as they pertain to IP rights? Thanks!
                        There's a link to the rules page on the itch.io page.
                        https://epicgames.box.com/s/jvivupkx...ux5ntzidpvqjw8

                        This seems like it'd be the relevant section in regards to your question (I can't speak for Epic, just helping you look up the answer).
                        "As a condition of entry, Contestants hereby provide a non-exclusive, irrevocable, perpetual, worldwide license to Sponsor to use the Submission in any and all media throughout the world for the purpose of promoting the Contest and future versions of the Contest and Sponsor’s Unreal Engine marketing, but for no other purpose, without any additional compensation, the term of which shall be the entire life of the copyright."

                        Originally posted by mcGreen View Post
                        Can someone verify that the Quixel Megascan freelance subscription is working? I made an account, filled out the form in the link provided on the itchio page, but nothing happens. Im not getting any email confirmation or anything.

                        Sorry, I've already got my own Quixel account, so I can't test it.

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                          #42
                          Originally posted by MKenner View Post
                          This seems like it'd be the relevant section in regards to your question (I can't speak for Epic, just helping you look up the answer).
                          "As a condition of entry, Contestants hereby provide a non-exclusive, irrevocable, perpetual, worldwide license to Sponsor to use the Submission in any and all media throughout the world for the purpose of promoting the Contest and future versions of the Contest and Sponsor’s Unreal Engine marketing, but for no other purpose, without any additional compensation, the term of which shall be the entire life of the copyright."
                          That's what I was looking for, thanks MKenner!

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                            #43
                            Hi, I'm having a problem with the Perforce account provided by Assemblia, and unfortunately Assemblia takes "hours" to respond/reply

                            Yesterday I was able to add a simple test file just fine however today my depot was filled with files from a user who is not in our "Space" and now my perforce client fails to connect to the server despite having the config file perfectly set up.

                            Who should I ask to help me with these problems?

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                              #44
                              We are looking for another artist to join our team. If interested leave a message.

                              Comment


                                #45
                                Were further details given about the lightsync challenge, I recall it being mentioned in the live stream but was any link given?

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