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Summer #UE4jam Submission Thread!

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    game broke. yeah
    Last edited by Htiek; 07-05-2017, 07:23 PM.

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    Sneak Street 2

    Project Link:
    Team Name: Aristonaut
    Team Members: Jeff Stapleton, Dallin Beutler, Cory Beutler, Brandon Leishman
    Project Name: Aristonaut_SneakStreet2
    Pre-Jam Assets:
    Title screen image
    Last edited by Janyx; 07-05-2017, 11:51 AM.

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    Hi everyone,

    here is our entry for the jam!

    Download link (Win 64 Bit build):

    Team Name: Digital Spirit Games
    List of Team Members (2): TheR1989, Malthus

    The Game
    Name: "Ghost" (working title)
    Genre: Puzzle / Platformer
    You're a ghost who isn't able to interact with the physical world. So you have to possess NPCs to use switches, which will trigger doors or elevators in the level.
    The goal is to reach the target point as fast as possible.
    But be aware: Light is your enemy and you can't stay long in your ghost form!

    WASD - Movement
    F - Possess / Unpossess NPC
    G - Use switches
    R - Restart level

    Pre Jam Content
    The game is based on the Side Scroller Template and we used the engines built-in meshes, except the NPC mesh. Game mechanics were coded during the jam.

    We used some pre-made SFX and one texture:
    - Flare Ignition SFX:
    - Spell SFX:
    - Switch SFX:
    - Stone Texture:

    Have fun and kind regards!

    R & Malthus

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    Download Link for Manic D. Kahn:

    Team Name: MDK

    Team Member: 2


    Name of submission: MDK_Manic D. Kahn

    Outside Assets:

    StainedGlass Texture : by JoJo -

    All textures came from starter content and GT Free Materials (some materials made during Jam used textures from GT Free Materials)

    The Skull mesh is from the UE 4 Elemental Demo. Lava Knight (faces from Lava Knight model were copied and imported during the game jam)

    We used a Boulder and its Materials from the UE 4 Kite Demo.

    First person arms and animations were used. (main character)

    Third person mannequin and animations were used. (boss character)

    A modified UE 4 Template gun model was used.

    Fire and Smoke particle systems came from starter content.

    Music by:


    Main Menu: infinite realm
    Cinematic: bad timing
    Game Play: Shades

    Dev Notes:

    Game Play Map was made using UE 4 Geometry tools.

    Was made with blueprints

    Summary of Game:

    You are the hero. De-Feet the bad guy. Nuff said.

    Press "T" to bring up welcome message. It goes a little quick.

    Thank you for Playing
    Last edited by T'Nalac; 07-04-2017, 01:42 PM.

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    Blessed Soul

    Blessed Soul

    Download here
    Team name: Shaunathon6
    List of team members: Shaunathon6
    Name of your submission shaunathon6_BlessedSoul

    Team up with your faithful squire and fight back against an army of invading knights.

    Supports Keyboard & Mouse or Controller, see pause menu for controls.

    Assets Used:
    Castle Fortress on the UE4 Marketplace
    Customisable Medieval Knight on the UE4 Marketplace
    Medieval Props Pack 2 on the UE4 Marketplace
    Sword Animset Pro on the UE4 Marketplace
    Hit sounds fro
    Music from Purple Planet
    Last edited by shaunathon6; 07-04-2017, 12:37 PM.

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    Link to a download our game:

    Team name: Screwdriver Entertainment

    List of team members: Isamidinov Nikolay, Leontev Peter, Kolesnik Andrey, Zinnatov Ainur, Voronin Alexey

    Project name: ScrewdriverEntertainment_PostworldScavenger

    Description: You play as a survivor in postapocalyptic world. Not everything you do is good or bad. It is just blessing in disguise.

    Pre-jam Assets: Fog Of War (

    Controls: <Left Mouse Button> - position to move, <Space> - start/stop time, <Esc> - Quit
    Last edited by raianlp; 07-04-2017, 12:30 PM.

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    Download link:

    GrEnAdIfY, voransoy
    All of the sound effects came from, and all other stuff is just me or starter content.

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    Overgrown Dreams

    Download 32bit:
    Download 64bit:

    Team Name: Broken Palace
    Team Members: Jack Pilley, Morgan Fudge
    Submission Name: BrokenPalace_OvergrownDreams

    Pre-Jam assets: All sound files, Text font

    Backup Download Link:
    Last edited by AardvarkInDisguise; 07-04-2017, 09:26 PM. Reason: Missed a pre-jam asset

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    Team Name: Warp Studios
    Team Member: JohDav
    Project: Warp Studios_Lights and Shadows

    WASD - Movement
    E - Interact
    I - Inventory

    Game Summary: Lights and Shadow's is a small adventure/sneaking game in a haunted hotel. Keep in the dark to stay away from ghosts and other creatures and solve the mystery.

    Previously built assets: Most archtectural assets from

    Characters built in Mixamo during Jam.
    Music composed and recorded during Jam.

    Last edited by JohDav; 07-05-2017, 02:44 PM. Reason: Updated pre-built assets text

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    Download Link:

    Team Name: MadTitans

    Submission Name: MadTitans_WandererVR

    Team Members : Ankit , Akshay and Aditya

    How to Play: Start the Game , Strap on your Google Cardboard Gear and Just Gaze at Sphere above your head once to Walk/Stop and Sphere below your FOV to Jump. and Keep an Eye out for your Oxygen Meter and fill them by Colliding with Green Statues placed by other lifeforms on this planet. If dead , wait for 5 seconds to respawn at beginning of map.

    Platform : Android with Google Cardboard support.

    Game Summary: Earth is in ruins as usual and you were set off on an inter-planetary quest to find something that will help to survive humanity. During One mission , due to unfortunate circumstances during your space journey , you were stranded on an unidentified planet. Now you have limited oxygen supply , Only goal is to somehow wait for your teammates to pick you up and in mean time explore the planet and secrets hidden in it.

    Previously build assets: Created Specific usage VR Controller for Google CardBoard using Third person Template given in UE4 3 days before announcement of themes , 1 Alien Skeletal Mesh imported from Mixamo.
    Last edited by AnkitPassi; 07-04-2017, 12:56 PM.

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    Spoopy Jr. Is Done With Spooping
    Only me, Bardia Nikfarjam (Burt for short)
    1056 Hemphill Street, Atlanta, GA 30318
    Size Medium

    Burtfire_Spoopy Jr Is Done Spooping
    Used some starter content materials, a free font and one rock from the open world pack, the rest I made from scratch in the time (including the spooky song ). It's time for bed now, happy fourth everyone! Thank you!

    Spoopy Jr. is tired of spooking people, so he's changing it up by helping the neighborhood while it sleeps. Otherwise known as... the Blessing in Disguise!

    WASD/Left Stick - Move
    Space/A Button - Jump/ Double Jump
    CTRL/B/B Button - Interact

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    Requires VR headset with motion controllers

    Team Name: Degenerate Vertices
    Team Members: Adam Graham, Stephen Cameron
    Submission Name: Blessing In Disguise
    Basically all assets were made before the time frame of the jam except the soldier model. All animations, sounds, other models and textures were made previously.

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  • replied
    UE4 Summer Jam Submission Agent Blessing

    Agent Blessing

    Project Link: Agent Blessing

    Team Name: Bladekyle.

    Team Members: Bladekyle.

    Project Name: Bladekyle_Agent Blessing.

    Pre-jam Assets: Simple characters pack [Marketplace] (This includes all characters and their textures and materials).

    Description: You play an agent working for an organisation, you recently lost part of you memories and are slung into action without much knowledge of story.

    Controls: WASD - Movement | Mouse - Screen movement | E - Interact | 1 - Equip weapon | F - Equip silencer |

    Additional images:
    Last edited by Bladekyle; 07-04-2017, 12:18 PM.

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    Team Name: Dot Info
    Team Members: Max Ritchey and Chris Boutin
    Name of Submission: DotInfo_TheLich

    Every asset in this game was created within the game jam with the exception of the music which was leftover from a personal project a year ago.

    Controls: Mouse, Escape/P: Pauses

    Description: Play as Flank and the Cool Summer Knight and defeat the evil Lich. How does that apply to "Blessing in disguise"? Play the game and find out!
    Last edited by Maxamus2k; 07-04-2017, 11:46 AM.

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  • replied

    Download link:

    Team Name: Event Horizon
    Team Members: me
    name of Submission: EventHorizon_Reunion

    Controls: WASD to move, F for flashlight, E to drop Flare Q to pick them back up, RMB to zoom, LMB to fire

    Content that was created outside the Jam:

    Some assets from starter content
    Water planes from the learn tab
    glass material from automotive material pack

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