Sjokoboll Studios - Hinupolis
Feverdream studios are proud to present:

In Hinuopolis, you take on the role as a city-planner trying to ride our a severe electrical storm by using careful tactics, but also sharp reflexes! Your goal is to build & maintain a series of lightning-diverters across the 3 parts of the city, and in the end, you might be able to grant the various parts of the city 100 % immunity to lightning strikes! Maybe this storm could be a blessing in disguise!
All programming as well as all the 3D-models, textures, graphic design & sound effects were done from scratch by Felix and Mikkel during the game-jam period! All the particle effects are very modified versions of Unreals "Explosion" particle effect, the point lightning particle-effect, and one of the cloud-particles form the shooter demo =)
(All the buildings are procedural placed at the start of each round, so every game will feel kinda fresh)
We were also very happy to get permission from the awesome canadian producer "Billboard" to use some of his tracks from his new EP as our soundtrack! His music is awesome, and it has been a great source of inspiration in the making of this game! Link to his soundcloud: https://soundcloud.com/billboardmatt
DOWNLOAD LINK TO THE GAME: https://drive.google.com/open?id=0B0...Ws0blNDdnFqSUE
Controls:

Team Name: Feverdream Studios
Members: 2 (Felix Seljeseth, Mikkel Engeset)
Name of submission: FeverdreamStudios_Hinupolis
Feverdream studios are proud to present:

In Hinuopolis, you take on the role as a city-planner trying to ride our a severe electrical storm by using careful tactics, but also sharp reflexes! Your goal is to build & maintain a series of lightning-diverters across the 3 parts of the city, and in the end, you might be able to grant the various parts of the city 100 % immunity to lightning strikes! Maybe this storm could be a blessing in disguise!
All programming as well as all the 3D-models, textures, graphic design & sound effects were done from scratch by Felix and Mikkel during the game-jam period! All the particle effects are very modified versions of Unreals "Explosion" particle effect, the point lightning particle-effect, and one of the cloud-particles form the shooter demo =)
(All the buildings are procedural placed at the start of each round, so every game will feel kinda fresh)
We were also very happy to get permission from the awesome canadian producer "Billboard" to use some of his tracks from his new EP as our soundtrack! His music is awesome, and it has been a great source of inspiration in the making of this game! Link to his soundcloud: https://soundcloud.com/billboardmatt
DOWNLOAD LINK TO THE GAME: https://drive.google.com/open?id=0B0...Ws0blNDdnFqSUE
Controls:

Team Name: Feverdream Studios
Members: 2 (Felix Seljeseth, Mikkel Engeset)
Name of submission: FeverdreamStudios_Hinupolis
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