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Summer #UE4jam Submission Thread!

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    'Gold-Hat Gets a Book' Is a simple, 3 leveled game where you take on the role of Gold-Hat's Guardian Angel. You protect him on his journey by blocking his path with hindrances, such as falling scaffolding, to stop him arriving at a more ... final destination.

    Team: Tom Peacock Media
    Members: Tom Peacock

    Download Link:

    Controls: WASD - Movement
    Mouse - Possession
    R - Slow Time
    Q - Speed Time
    Music By Patrick de Arteaga[IMG]C:\Users\Tom\Documents\Unreal Projects\UE4Jam_V1\Files[/IMG]
    Last edited by tomthehuman2; 07-10-2017, 10:17 AM. Reason: Credit



      Wizards Curse
      Team Dead Deer
      Deck, ArbuzBudesh, DevilTiger

      WASD - Movement
      Space - Jump
      LMB - Attack
      Shift - Dash in direction you’re walking
      Ctrl - Lock target
      Q - Corrupt enemy onto your side
      E - Heal allies\harm enemies
      R - Kill ally for heal\mana return

      Story revolves around a hero with purest intentions trying to defeat an evil wizard, who cowardly put a curse on brave warrior to avoid direct confrontation and wait for him to die. But it turns out curse has some side effects which do help our protagonist as well.

      Assets used:
      Music from AmateurAnimator
      Main character animation from Mixamo (monster anims are custom)
      Last edited by deck57; 07-04-2017, 01:55 PM.


        UE4 Summer Jam Submission : Blessing In Dream

        Img Link :

        Link :
        Team Name: Roh Brothers.
        Team Members: Agust Van Roh, and my brother(Thomas Karl Roh
        Name of Submission: Blessing In Dream
        List of all assets that were created outside of the game jam period :+ UE4 Default Assets of ThirdPersonCharacter Project+ UE4 Default StarterPack
        Controls: - WASD : Movement - Mouse : View Control - Mouse Left Button : Attack - Mouse Right Button : Shield

        Description: You are in dream now. You have to prepare final battle with the dragon. Many traps will hurt you, but they will be a chance for you. It will help you to get resistance, and it will be protect you from attack of the dragon.
        ps : Oh My God I found miss spell in main HUD....
        Last edited by Agust Van; 07-04-2017, 02:00 PM.





          Our first jam is behind us and it was a blast.

          Team name:
          Peanut Rangers


          Panu Puurunen
          Sami Kimpimäki
          Riku Kettunen

          Character movement - WASD
          Camera movement - mouse
          Interact - E
          Esc - pause menu

          Pre-jam content:
          - All models use the default materials available in Substance Painter 2

          Spoilers and insight
          Last edited by Cyber_Karhu; 07-04-2017, 04:56 PM. Reason: Clearing possible misunderstandings of pre-jam content and adding banner



            If you downloaded it before July 4th at 5 PM ET please download again. There was a crash when joining an MP server!

            Team Name: Lone Artisan
            List of team members:
            • Chosker
            • Coes
            • Bastardi
            • vebski

            Name of the submission: DarkFrag
            Assets that were created outside of the game jam period: Only assets from ShooterGame

            DarkFrag is a Fast-paced Multiplayer Stealth Shooter, where you're only visible near lights or while shooting. Additionally you get 3 superhuman abilities that really crank up the action!
            While it works offline with Bots they can't use the abilities so it really hinders the gameplay. The fun really starts in a Multiplayer match!

            • WASD - Move
            • LMB - Shoot
            • Spacebar - Jump
            • Q/E/F - Use Abilities
            Last edited by Chosker; 07-04-2017, 06:11 PM.
            Follow me on Twitter!
            Developer of Elium - Prison Escape


              Link to a download of your game:
              Team name: ADsZ Team
              List of team members:
              • Dalton Nell
              • Zach Frye
              • Aaron Karras
              • Sean O'Connell

              Name of your submission: ADsZ_NarcolepsyBoy

              List of assets made during the game jam:

              Realized the list was assets made outside of the game jam, this is a list of things that were created during the game jam.
              Last edited by Naelstrof; 07-05-2017, 01:46 PM.


                Inspired Workshop
                Yadikaer Yasheng
                InspiredWorkshop_T2Virus:Consciousness Remains

                i can't even draw an apple. model are all from Mixamo. codes were all written during the jam


                  021 Studios
                  Eric Hontz, Trevor Hagerdorn, Eric Broe
                  All materials were either created with Substance Painter 2 or Adobe Photoshop.

                  Controls WASD, F for flashlight, and left shift for sprint. Mac version only.


                    Team Name: StormSmashEntertainment
                    Team Members:
                    Project Name: The Phantom Hand
                    Name of Submission: StormSmashEntertainment_ThePhantomHand
                    Items created outside the Jam
                    UE4 starter content
                    Water Planes


                      Don't Look Up

                      Download link Google Drive

                      Team Name: Succubi in Hats
                      Team Members: Handkor
                      Name of your submission: SuccubiinHats_DontLookUp

                      Your land has been plagued by a mysterious black slime that is melting everything. You we hit by the slime but were saved and wrapped in bandages to keep you from becoming a puddle. Since you are already melting you areno longer affected by this slime and can venture forth and same the world.

                      Music and sounds from marketplace

                      How to Play:

                      Collect the magical runes to activate the shrine a save the world.

                      WASD - Move around
                      Mouse - Look
                      Left Click - Throw pixel grenade to stop slime monsters
                      E - Interact with objects
                      Spacebar - Jump
                      ESC - Quit


                      Last edited by Handkor; 07-04-2017, 02:24 PM. Reason: Screenshots


                        Spirit of Perseus
                        Currently only Windows Build up:

                        Little Apple Creative

                        Kyle Brown


                        Everything was made during the game jam. All made from scratch. (Only the 3D Text, cube and sphere meshes from the default game engine).
                        Only the little outro harp sound on the victory scene was recorded earlier.(still did a little editing on it)

                        Play Notes:
                        Find the helmet of invisibility to dare stand a chance against Medusa who has turned the world to stone.
                        (no direct feedback when you get the helmet, just left click nearby it and you will have it)

                        EDIT 2:
                        I actually just played the build submitted and realized a few errors. On the first play-through if the character is initialized to 75 energy and no regeneration you have to go to the main menu, delete the save and then it should work.
                        Also if you do not save it before entering the boss fight you cannot kill the boss, and also the boss has a little too much health.
                        So after 5 minutes of fixes (just had to set default value for the player because it was incorrect, a save before entering final battle, and reducing the boss hp), a more playable working version.
                        Also added a control tool-tip in the main menu that P will pause the game.

                        So here's the link if anyone's interested in a more playable experience, but unchanged from the original submission.

                        Last edited by K_Biz; 07-05-2017, 06:07 PM. Reason: Play notes and image, 2: fixed build


                          Game : The Entropic Shop (HTC Vive game)

                          Requirements : HTC Vive

                          1st Link :!yB8C0KKA!HeKzmQLQ4...WFXMauFwCX6SmM (some material links are broken)
                          2nd Link:!bJcHmSqQ!ZDwLqpSBQ...kGbxYA1VN2Q4-U (no broken materials due to packaging)

                          Team name : Big Horn Studio

                          Members : Gobelin, Hinori, WirelessKiwi, Macawena

                          Submission name : BigHornStudio_EntropicShop

                          Nothing was created before the jam, except a basic VR pawn (trigger) and some functions to pick objects.

                          Description : "Hey you ! Yes you, owner of the Entropic Shop ! You laughed at me last time, remember ?
                          It's time to be punished !
                          I curse you and your shop ! Haha ! You'll never be rich again ! Oh and here is your friend, you know, the Inspector... Good luck to pay him in time ! Niark !"
                          Objectif : Pay the inspector with valuable items. You have 1:30.
                          Items change when you look away.

                          Controls :
                          PAD to Teleport
                          Trigger to grab object

                          Due to an input problem, only the Right Controller is able to pick up object...

                          PS : we have decided to finish the game so we can now provide a link of the fully working game.
                          Last edited by Macawena; 07-13-2017, 06:05 AM. Reason: 2nd link - anounce of a final version


                            The Lost Song VR 1 (Prologue): A True Artist

                            Synopsis: You're the blind son of a famous painter, scorned by your father for your disability - but artistry comes in many forms and yours in fact, shine brighter in the dark...

                            Requirements: Vive

                            Link to a download of your game

                            Updated version to fix loading streaming level nodes for those interested to play through all 3 levels (official entry above got stuck at beginning of level 2 w/ a slight dialogue carfuffle:P):

                            Team name
                            Artisans of Reality

                            List of team members
                            Anton Peishakov (all music and melodies, live cello piece)
                            Rune Berg (development, tech art, fx)
                            Ty Hegner (dialogues, 3d modelling)

                            Name of your submission

                            Assets from the marketplace & the public domain:
                            RunebergVR Plugin (
                            Hand (low poly) by Anura (
                            Low Poly Male by Gregory (
                            Low-poly base-meshes (male & female) by Julius (
                            Classic Sponza model by Marko Dabrovic
                            Panel Door Pack 1 free VR / AR / low-poly by LemonadeCG (

                            All other materials used in this submission are otherwise original and made exclusively for this jam.
                            Last edited by runeberg; 07-07-2017, 11:18 AM. Reason: updated tech requirements
                            VR Developer (C++ / BP), Room-scale specialist

                            Free VR Plugin:

                            Udacitty Unreal Nanodegree Mentor & Project Reviewer:


                              Team: Smarty Pants Games
                              Members: Daniel Stroup, Programmer; Jacob James, Lead Designer; Rebecca Stroup, Music.
                              Name: SmartyPantsGames_Mark's New Shoes
                              Assets created outside of game jam period: Floor and wall textures, main level song
                              Include a list of all assets that were created outside of the game jam period. Entries are scored based on what is made during the jam.


                                Download link :
                                Team Name : Hexeva
                                Members : HeXtion and Eva
                                Game Name: HeXeva_DesertMadness

                                We only used a couple plants, trees from forest set, Sheeps, Statues(all of them were manually edited during the Jam).
                                Also used few downloaded audio tracks.

                                All other objects, animations and textures were made by Eva during Jam. I made the whole project completely in Blueprints, and i voiced the main character myself .
                                Hopefully this is gonna work because we ran out of time D:

                                P.S , realised after Uploading.
                                Don't try to kill rats, they're immortal xD don't mind, checkpoints doesnt work :O

                                Heres a download link with fixed Checkpoints and saves THIS LINK IS NOT FOR THE JAM because it was fixed after the deadline! It's just for players who want to try it out.
                                Last edited by HeXtion; 07-05-2017, 06:50 AM.