Announcement

Collapse
No announcement yet.

Training Livestream - Realtime Simulation and Volume Modelling Experiments - May 2 - Live from Epic!

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • replied
    Will project sample be included?

    Leave a comment:


  • replied
    No project sample for download? I have all necessary from my side to play it, even the VR equipment. Hoping to have some access to it at least.

    Leave a comment:


  • replied
    This is a godsend! Curious about the performance

    Leave a comment:


  • replied
    Ryan is always in the edge

    Leave a comment:


  • replied
    What is this Sorcery!

    Leave a comment:


  • Training Livestream - Realtime Simulation and Volume Modelling Experiments - May 2 - Live from Epic!


    WHAT

    Ryan Bruck returns to the livestream and this time he's got brand new content to show off. Ryan built a plugin through which he can paint velocity and model with volumes. He demonstrates this tech by manipulating and creating clouds in real time! Grab the plugin here and explore along with us. Check out a sneak preview here.

    WHEN
    Tuesday, May 2nd @ 2:00PM ET [Countdown]

    WHERE
    Twitch
    Facebook
    Youtube

    WHO
    Ryan Brucks - Principal Tech Artist - @shaderbits
    Alexander Paschall - Community Manager - @UnrealAlexander

    Feel free to ask any questions on the topic in the thread below, and remember, while we try to give attention to all inquiries, it's not always possible to answer everyone's questions as they come up. This is especially true for off-topic requests, as it's rather likely that we don't have the appropriate person around to answer. Thanks for understanding!

    Archive:

    Last edited by Alexander Paschall; 05-03-2017, 02:11 PM.
Working...
X