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Spring #UE4jam Submission Thread!

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    [GAME JAM] Spring #UE4jam Submission Thread!

    Welcome to the Spring UE4jam Submission thread!

    Submit your entry here with the following information:
    • Link to a download of your game
    • Team name
    • List of team members
    • Name of your submission (Please format it with your team's name attached ex. TeamName_GameName)
    • Please remember to rename your project to [Team Name]_[Project Name] ex. TheEpicTeam_AwesomeGame
    • I also recommend adding a banner image for your project, it just looks nice. Not a requirement.

    After posting here, PM me!

    Send me the following information:
    • Team Name
    • Project Name
    • Each Team Member's Real Name
    • Each Team Member's Email Address
    • Each Team Member's Mailing Address (Not a P.O. box)
    • Each Team Member's T-Shirt Size

    If the address is not in the United States, please also provide:
    Phone number for lost postage reclaim
    Tax or VAT number (if applicable)

    This information will not be shared publicly. I need all of that to give you prizes! Make sure you fill out your info thoroughly.
    Last edited by Alexander Paschall; 03-29-2017, 07:27 PM.
    Twitch /unrealalexander| Twitter @UnrealAlexander
    How to report a bug? | Installation & Setup issues?
    Call me to a thread by posting this: [MENTION]Alexander Paschall[/MENTION]

    Skate Into Action | Game Submission

    Watch Game Video Demo:

    Hay amazing community, i loved to share with you a video demo of a game i made to apply to the UE4 Game Jam for Spring 2017.
    As we all know Spring presents the beaty and that is represented by the nature landscape in this game, the action is the race with time and the ability to collect as much points as possible.
    This game is named "Skate Into Action", the game is recommended to be played by multiple players trying to compete to achieve a high score, i have developed a small algorithm to calculate the score
    based on coins and time to finish the lap, you can play while enjoying the amazing beauty of Spring, hope you like it.
    How to play:
    Use the AWSD Keys to skate around.
    Use SpaceBar to Jump, (Tip: when you turn while you're jumping the characters performs a cool tornado style rotation.
    Try to collect as much coins as possible, but be aware that you got a timer so do it quick, there is also a rare object to collect which is the sand timer, when you collect it you'll have - 3 seconds. HAVE FUN competing with your friends.
    Last edited by Walid Chekkouri; 04-01-2017, 10:14 AM.


      First time learner with the Unreal Engine 4 and my first ever GameJam. Really enjoyed the learning experience and putting together a simple spring themed game. My main effort was getting a basic concept in place, spring mechanic for travelling, win & lose condition, scoring system and very basic material/level design. Going to put some extra time and effort into it tomorrow and see if i can get it looking a bit more interesting!

      Link to a download of your game:!SdcigTgY!1I7f2sBes...AdbLGSZV2S_sEc
      Team name: Atrox_Productions
      Team Members: GeneralAtrox

      Name of your submission: Atrox_Productions_SIA_Springers

      Last edited by GeneralAtrox; 04-02-2017, 10:13 AM.



        Download link

        Hey guys, little early submission but I have to sleep due to timezones so I figured I'd upload now rather than scramble in the morning. Decided to aim for the <100mb target and hit it with 40mb to spare. I guess I didn't need to be quite that frugal, but it's my first time doing something like that. I was originally going to include multiplayer and AI's that you would be competing with, but midway through day 2 I cut all that when it was clear that I wasn't going to have near enough time. It's a little content lacking, but good for 5 minutes of fun.

        Anyway, the game is a series of simple mini-games vaguely season themed. You have to spring into action (see what I did there?) otherwise you will lose the minigame. Use the arrow keys, WSAD, or a controller if you're into that sort of thing, and occasionally enter. Oh and hard mode is really hard. If you clear more than 3 rounds I would be surprised. I never got through more than two. And regular mode switches over to hard mode if you pass 10 rounds. So there's that. Have fun!

        Team name: Actually Autumn
        Members: Daelus(me!)

        Extra notes: If the game doesn't run, I'm sorry. It runs on both the computers I tested it on, but it wouldn't shock me if it didn't for you. I kinda went overboard stripping things out of packaging, and it only runs when I package it in shipping mode, so no console either. I included a little widget on the main menu so you can still enter console commands, but I'm not sure how well that works. It's hard to test.



          Android version:

          Bonus Windows version:

          Team name : UmkaApps
          List of team members :1
          Name of submission: UmkaApps_Spring

          List any content that was created before the jam:
          SkyBox,BG music: Happy Ending

          How to play:
          android: left joystic - rotate the plane. Button with cloud - wind (speed)
          windows: WASD - rotate the plane. T - add wind (speed)

          Gameplay:Collect 50 flowers and planes. Have fun
          I've tested performance landscape map on android. It's need good device with mali T800+ gpu. Not enough time for optimization, sorry
          Last edited by DUUM32; 04-02-2017, 10:30 AM.
          Photo Arch Mode - Real Digital Camera Simulation
          Lut Browser


            Link to Game: CLICK HERE

            Team name : itsame
            List of team members : just me
            Name of submission: itsame_springclean (or: "Spring clean dungeon - Wrath of the dirt ghosts" but that's too long )

            All assets made for the jam except for the normal map for the floor tiles was generated from a texture found on

            How to play:

            Left click a tile to move there
            Right click to clean the tile (if it's dirty)
            Power-ups are generated after every 5 tiles - but generating can fail so don't rely on power-ups too much.

            Try to clean as many tiles as possible before the timer runs out. If more tiles are clean than dirty then you win. Easy, right?

            Have fun
            follow me on Twitter if you like!

            My UDK game Figure 8 on



              Link Download: Windows64BIT

              Team: Unicorns Developers
              Members: Jean Cássio Sardinha
              Name Of Submission: UnicornsDevelopers_PurifyTheSpring

              HOW TO PLAY
              A and D for Walk
              Space For Jump
              ESC for Menu

              List any content that was created before the jam:
              Spring Landscape (Marketplace Unreal)
              Urban city (trees) (Marketplace Unreal)
              Song: LDUK - Game Over ( ) (No Copyright)

              ps:Post editing made for URL correction
              Last edited by kirarp; 04-02-2017, 04:11 PM.


                Team: sleepingdragon
                Members: solo
                Name Of Submission: sleepingdragon_JUMPBUG


                Go to the goal.

                Last edited by sleepingdragon; 04-02-2017, 02:26 PM.



                  "A Spring's Journey"

                  Download here: or here.

                  Team Name: Matt Woelk
                  List of team members: Matt Woelk
                  Name of submission: MattWoelk_ASpringsJourney

                  Last edited by MattWoelk; 04-02-2017, 03:16 PM.


                    Team: 1guy
                    Member : Akhil V S
                    Name of submission : 1guy_Spring
                    Download link : Link

                    I have used the following third party assets:
                    Third person template
                    Unreal Starter content(Some material,sound effects and Particle system)
                    glass break and energy sound from cc0)
                    this music (cc0)

                    also I made tree with treeIT and Character with Mixamo fuse during the Jam period.
                    Last edited by UnrealCGs; 04-02-2017, 03:17 PM.



                      Team Name: Proton Nuker Labs
                      Number of members: 1
                      Name of Member: Siddhante N.

                      Name of submission: ProtonNukerLabs_Water That Tree

                      Download Link:

                      How to Play: Help the trees usher into spring by leaping from platform to platform and aiming at them to fire a ball of water. A tree successfully hit will turn from yellow to green. If you fall in the water, it’s game over. Can you water all the trees before the timer runs out?
                      WASD Controls the movement.
                      Fire using left mouse button and zoom using right mouse button
                      Assets used:
                      Low poly trees, landscape and all other assets designed during the jam
                      Sounds sourced from
                      Low poly water shader from Steve Harrington (
                      Last edited by XanderWraik; 04-02-2017, 03:31 PM.



                        Link to a download of your game:!hM4RgAjR!z03Pxjv33...W4LRCfFmX3gR60
                        Team name: Ryada
                        List of team members: Roderick S.
                        Name of your submission: Ryada_Snowman

                        How to play:
                        Defeat the snowman and make spring return once again.
                        Dodge or destroy the iceballs the snowmans shoot at you, and watch out for the small snowmans.

                        WASD to move around
                        right mouse button to aim
                        left mouse button to shoot

                        Assets used:
                        3rd person template
                        Prototype weapons market place
                        Animation Starter pack from the market place
                        Last edited by Ryada; 04-02-2017, 04:58 PM.



                          Team Name: Seven Slash ( 7/ )
                          Number of Members: 5

                          Team Members: Balázs Bakon, Márk Székely, Máté Neumann, Máté Makra, Bálint Surman

                          Name of Submission: SevenSlash_Springify

                          Download Link:

                          How to Play:

                          Help the first ray of the sun fullfill it’s destiny and bring us spring!


                          Read Tutorials

                          Assets used:
                          Some tree from Free Tree Library. (
                          Some rock from bought rock builder pack from Mawi. (

                          Everything else was made for this gamejam..

                          Last edited by AmphDev; 04-04-2017, 12:38 PM. Reason: gameplay video and typo


                            You find the game HERE. (Windows version)
                            Team name: JK5000
                            List of team members: JK5000
                            Name of your submission: JK5000_JustAnotherHeroGame

                            Four of the world greatest heroes is fighting about who is the best hero. To figure this out, they decided to make a small competition.

                            The game is a simple digital board game for one to four players.

                            - The game is controlled with the mouse.
                            - Escape: Quit
                            - R: Restart

                            Used Software:
                            - Unreal engine 4
                            - Blender
                            - GIMP 2
                            - Inkscape
                            - Audacity
                            - LMMS

                            I have made everything doing the jam, this includes all the sound effects, music and graphics.

                            Good luck and have fun



                              Team Name: Team Freaking Exhausted

                              Team Members: Dan Wad, Loh Wai Yong, Yeo Chuan Tong, David Burrows

                              Name of Submission: TeamFreakingExhausted_DeathSpringBattlefield

                              Best to wait to after deadline to download as I will update this as it gets closer and closer to deadline.
                              Download Link: google drive link

                              How to Play:
                              First you have to set your name and character before you can play in the main menu!

                              Host a server or join one (its boring to play alone since it's a multiplayer game without ai ).
                              The server list only shows lan servers! But, you can write your ip on the right side of the join server.
                              I will try to keep the server on the already written ip up after deadline for you all to test!

                              Use WASD to move around and space to jump. R to ready up before a match and escape to leave the game and go back to main menu!

                              If using XBox game pad: (this only works in the arena).
                              Left stick to move, right stick to look the sides, bottom button to jump, start to ready up and back to go back to main menu.

                              Jump on other players to kill them and get the highest score each round to win!

                              Assets used:
                              Only thing we used was the polycount smiley face that is free to use and was to sculp in the logo into one side of some boxes...

                              I had an project already done before the theme reveal that had a few standard ue starter objects that was removed as we swapped things out.
                              Also the project had already the most standard items that isn't needed blacklisted and I had set it up to use the least amount of space possible.

                              We had a really tough time in this jam. Not only was it our first jam. But, my graphics card fried itself so I had to go with an old back up Nvidia 9800 gtx 512 mb vram!
                              (The excellent speed and crashy enjoyments it brought with it was in every way... superb...)
                              One of the artists lost his internet the same day the jam started. So he had to transfer everything by mobile data and he has only seen the game by gifs and screenshots..
                              In every way this was a great experience and we had a lot of fun even with these issues!
                              We cannot wait for the next UE4Jam! Now, I am going to sleep for a very long time... So, freaking exhausted...
                              Last edited by Papa Chaos; 04-02-2017, 11:28 PM. Reason: Updated game still over 3 hours left to deadline...
                              My work: