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Spring #UE4jam Submission Thread!

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    Xtreme Pogo Deathmatch

    Xtreme Pogo Deathmatch! (A standing experience for HTC Vive)

    The year is 2001. Evil hackerz have infiltrated the mainframe. Use your sick pogo skills to dodge and destroy the enemy drone viruses. Bounce the pogo off of any surface, but be careful not to fall off the edge. Choose between your laser pistol or sword by switching hands. Are you enough of a GAME MASTER to survive?

    Team Name:
    Team Taco

    Team Members:
    Michael Sillitoe (Art)
    Ike Johnston (Programming)
    Line Bering (Art)

    Submission Name:

    How To Play
    • Grab the pogo by holding one of the triggers while your hand is over the handle.
    • Grab a handle with your other hand to free that hand and use its weapon.
    • Bounce off of any surface in order to stay on the platform as long as possible.
    • Destroy drones while avoiding their fire to earn points.

    The only premade content is as follows:
    • Music from incompetech: Voltaic
    • A few Sound effects from sonniss's GameAudioGDC Bundle Parts 2 & 3
    • Hand Mesh: From Unreal VR Template


    Last edited by spinsawsquad; 04-03-2017, 10:42 AM. Reason: Post was missing team name.



      Game Name: Spring journey
      Team name: Hot dogs
      Members: Wotrin,Batya

      Download Links x64:
      Made for VR: Oculus touch


      VR spring journey. For better gaming expirience please sit on the chair.
      PS:Please play till the end, there will be some surprise

      Third Party Assets:

      Sounds from

      PS: Cant PM you
      Last edited by Wotrin; 04-02-2017, 08:30 PM.



        Game Link:

        Game Name: Springshot
        Team Name: Lonesome
        Team Members: Scott

        How to play
        - Use mouse to aim
        - Left mouse button to fire
        - F key to use "Slow mo ability"

        Aim of the game
        Hit the enemies before they hit the water! simple enough? The best I got was to level 10

        Pre-Made assets
        All meshes weere pre-made (I am no modeller ) I.e. rocks from cave demo, water from water planes, tree from open world demo (I think), third person mesh.

        Some materials, textures, altered meshes and all custom gameplay made during the game jam.

        From what little time I had, there is no sound apart from gun shots.
        Last edited by Scottc91; 04-08-2017, 01:20 PM. Reason: Banner image wasn't displaying
        War Penguin Studios - Twitter



          D/L Link:
          Team name: N/A
          Team Members: 1x WarpSpasm
          Name of Submission: Springy Spring
          Controls:Hold screen to decompress spring release to jump, hit red block gameover

          I only had a few hours available but really wanted to do an android game being the first time that is allowed, used googleplay so its easier to install, could possibly be the worst game ever made

          Assets used:
          1x Spring Made In Blender with screw modifier
          1x Cube Mesh from engine content
          1x Free Font from fontspace


            Spring is in the Air

            Name of Submission:
            Spring is in the Air
            Download Link
            [Team Name]_[Project Name]


            Team Members:
            Art Lead and Float : Keith McNabb
            Coding Lead : Philip Zimmermann
            Project Mgmt/Design : Sebastian Scaini
            Sound Lead : Luigi Zaccagnini
            Level Design : Hosein Mohamady
            Team Name:[/U][/I][/B] Springy McSpringface and the Springs Sponsored by Spring Powered INC.

            Stats Card

            Intended to use as a balanced unit making up the meat of your army.
            Average stats.
            Medium grow time.
            Attack: 50
            Defense: 50
            Health: 50
            Weight: 50
            Harder to make than all the other units, but it pays off in the end.
            Low damage output, but high defense and health make it an invaluable tank unit.
            Long grow time.
            Attack: 25
            Defense: 75
            Health: 100
            Weight: 100
            Intended to be disposable and rapidly grows. Quantity over quality.
            Low stats in all areas, but can fly the farthest.
            Can turn the tides of battle by providing rapid reinforcements.
            Short grow time.
            Attack: 10
            Defense: 10
            Health: 25
            Weight: 10

            4 Phases

            Chose your Flower
            Harvest your Flower
            Shoot your Flower
            Fight your Flower

            Premade assets:
            kite grass - optimized for use during jam
            kite tree - optimized for use during jam
            animations - Mixamo
            water material
            fog particle

            Made for PC

            Objective of Game:Spring your flowers into the action! Defeat the other person Hot Spring

            Screen Shots:


            planting:left click on the arrows on the pot to choose your flower
            harvest:left click on pots to pick them up
            left click on Spring Launchers to load the pot up.

            shoot:move mouse around to aim, left click to fire

            view :mouse wheel to zoom in and out
            move: w a s d

            Tips and Tricks

            Spread your flowers out in each lane
            Pick a balanced approach when growing your flowers
            Your Hot Spring has 1000 health, if you do not lose all your health there will be another round
            Damage caps out in a lane, do not send all your flowers to 1 lane
            Shooting an empty flower pot add no value
            the rose's weight stops you from shooting it very far - use the stat cards for help
            Last edited by Htiek; 04-03-2017, 12:52 AM. Reason: Screenshots, video, forgot team members name :(



              2. AnaroGames
              3. Arghirescu Constantin
              4. AnaroGames_ShotIT

              Can't PM you!



                Game Name: Elementium
                Team Name Roman
                Team Members: Just me

                Download Link: (PC and Android)


                  Spring Step
                  Made by A Flying Potato

                  Download here

                  Bring some life back into a dead garden!

                  WASD+Space Bar for movement
                  Left click to grow roots
                  Right click to ignite flammable objects

                  All assets made by me (because I apparently felt like making this much harder than it had to be)

                  Any feedback is appreciated too!
                  Last edited by Dracophantom; 04-03-2017, 02:48 AM.


                    Springling VR

                    Click image for larger version

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                    A Vive VR Game by Rune Berg & Kevin Duell

                    Ensure that the Springling, the herald tree of Spring survives. Activate the 3 wellsprings that feeds this young tree by smashing ice towers atop the floating islands to bring about the advent of Spring- leap your way atop each one by:

                    (main leaping/springing mechanic):
                    1. Cross your swords (they will glow blue)
                    2. While swords crossed, press tboth triggers to activate (your swords will glow purple and sizzle with energy)
                    3. Uncross/Slash your swords downwards while still holding both triggers
                    4. When your hands are on your sides, release the trigger and SPRING UP TO ACTION!

                    Bonus: To make it easy, you can press the down (face) button on any controller while leaping to break the leap and fall down immediately. (Once you master the basics, try not using this too much to give yourself a challenge )

                    Avoid: falling rocks, they can drag you down to death - slash them to pieces and they will be ineffective.

                    Submission Details:

                    Rune Berg
                    • Game Development & Level design
                    • Gameplay & VR Mechanics concept

                    Kevin Duell
                    • Original score for this jam
                    • Gameplay concept

                    Third party / Pre-made
                    1. RunebergVR Pawn Components (UE4 Marketplace / GitHub)
                    2. Enchantment Swords VFX by Quantum (UE4 Marketplace)
                    3. SFX by
                    4. UE4 Starter & Sample Content
                    5. UE4 GDC KiteDemo
                    6. UE4 Particle Effects Project
                    7. UE Landscape Project
                    8. GDC Bundle + Bulk SFX Samples for Fruity Loops
                    9. Caspian sea satellite pic from NASA
                    Last edited by RuneBerg; 04-09-2017, 05:51 AM. Reason: added video and NASA credit
                    VR Developer (C++ / BP), Room-scale specialist

                    Free VR Plugin:

                    Udacitty Unreal Nanodegree Mentor & Project Reviewer:


                      Android Link:
                      PC Link

                      Team: ONEMANWOLF PACK
                      Team Members: BpAndrew
                      Name: Never Not Knight

                      Asset Disclosure

                      1 - Various Synty Studio 3d asset kits
                      2 - Audio Pack
                      3 - Icon Pack
                      4 - Dungeon Generator (WOW THIS IS GREAT)
                      5 - AI Behavior Tool Kit
                      6 - Used code from my main game + old game jam games
                      Last edited by BPANDREW; 04-02-2017, 10:21 PM.



                        Team: ROOT Games
                        Members: Josue, Neo, & Echo9Hotel
                        Project: ROOTGames_ROOT
                        Pre-made Content: Sounds & Music, Intro Video
                        Last edited by Echo9Hotel; 04-03-2017, 12:56 AM.



                          EDIT: I noticed my game was set on restricted for some reason and I've fixed the issue immediately. Forgive me for the troubles. Please download and give a try.

                          Team Name:
                          Néotl Empire

                          Team Members:
                          Franklin Iheanacho ('yours truly')

                          Game Name:
                          Man O' Spring



                          Pre-Made Content:
                          Sound Effects: Sound Bible - Tornado and 'swoosh' jumping.
                          Music: Kevin MacLeod - Happy Boy

                          Last edited by Lord Iheanacho; 04-03-2017, 06:22 PM.
                          Lord Iheanacho
                          - The Founder

                          Néotl Empire
                          Maze Qore
                          2D Top Down Shooter


                            Jarilojord - Seesaw Zenith

                            Jarilojord presents: Seesaw Zenith!

                            Here is a link to my submission that I have chosen to call "Seesaw Zenith" :

                            About the game: You play as a fruit that need to find its way into a bucket of water. You need to keep the fruit in the air since it will explode upon impact with almost anything, so it is a constant battle with gravity.
                            The setting is also during the spring, of course, so there might just be a small wasp-infestation.. you'll see.

                            Everything in the project was created from scratch within the game-jam period by me (including all assets, music & sound effects etc). No templates were used either

                            The game has also got a pretty decent "random-weather" system which varies lighting, fog-density & Rain between levels, but Lighting and Fog are changeable in the ESC-menu if that is preferred!

                            Controls - WASD to add velocity to the fruit, ESC to open the menu and NUM5 to toggle a small cheat menu.
                            PLEASE NOTE: The cheat menu might confuse some of the AIs in the game, so I have added a "debug" button in the ESC menu. When you click it, the game will reset, but it will remember which level you were on, and send you right back!
                            ALSO NOTE: In the last level, there is a wasp-nest right at the beginning which will send out several angry wasps which will follow you around. SOME TIMES the wasps won't be able to find you, but the debug-button in the ESC-menu will take care of it garuanteed!

                            General info:
                            • Team name: Jarilojord
                            • Team members: [1] - Felix Seljeseth
                            • Project name: Seesaw Zenith
                            • Name of submission: Jarilojord_SeesawZenith

                            (If you manage to beat the last level, there will be a small price that I hope some of you will aprechiate ♪)

                            Last edited by Doktor Plekter; 04-02-2017, 10:17 PM.



                              Download: Wonderbros

                              How to play:
                              Left, Right arrow (or A,D) to move
                              Up, W or Space to jump
                              S to stand still
                              Q to switch characters
                              E to spawn trampuline (if you have one), or pick one up

                              Team members:
                              Gordon Heiczman
                              Szatmári Bendegúz

                              Submission name: Flying Circus_Wonderbros

                              External content: carneval music by Slamboree


                                The Fi--- Moment

                                The Fi--- Moment

                                Download Link:
                                Team name: Reminisce
                                Team Member: Sig
                                Name of submission: Reminisce_The Fi--- Moment

                                As a baby of small animal, reach to safezone.
                                Snakes are looking for food, but they can't detect stationary things.
                                Keep silent, and hide from them.

                                Your death is not the end of your specie.
                                Beyond corpses of your family.

                                Pre-made content: grid materials
                                Last edited by Sig_Rem; 04-02-2017, 10:33 PM.