Announcement

Collapse
No announcement yet.

Training Stream - Getting Started with Landscape Materials and Foliage - Feb 14 - Live from Epic HQ!

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    #16
    I would have a few questions, guys. Are static meshes (and their LODs) placed by using the Foliage tool always Hierarchical Instanced Static Meshes (with their LODs) by default ? Do static meshes placed with the Foliage tool have some attributes preset (attributes that are not set when placing the meshes just as static mesh instances or hierarchical mesh instances inside a blueprint) ? And the last question combines the first two question into an example - if I wanted to make a pier area, with large number of shipping containers and barrels scattered around (after explosion), is it wise to use the Foliage tool for this ? Thanks.
    Last edited by Indyjo; 02-14-2017, 04:31 PM.

    Comment


      #17
      Any suggestions for grass at high altitudes so it doesn't "pop" into the scene?

      Comment


        #18
        My questions:

        Can the landscape grass node update on runtime? Last time I tried it, it didn't update the placed grass.

        How efficient are baking lightmaps for foliage? I'd imagine you'd need alot of texture memory for them to look somewhat decent. Any tips for optimization here?

        Comment


          #19
          What was the velvet shader mentioned?

          Comment


            #20
            Hi! Thanks for the nice stream, but I have a question. What's up with the project files?

            Comment


              #21
              Originally posted by Ashh111 View Post
              Hi! Thanks for the nice stream, but I have a question. What's up with the project files?
              We used assets that were purchased in this stream, so we didn't share the project. It was just to show off what high-density foliage can do to your levels performance/quality wise.
              Twitch /unrealalexander| Twitter @UnrealAlexander
              How to report a bug? | Installation & Setup issues?
              Call me to a thread by posting this: [MENTION]Alexander Paschall[/MENTION]

              Comment


                #22
                hi [MENTION=8]Alexander Paschall[/MENTION]
                would be nice to find this live tutorial on the archive youtube by this weekend
                do you think its possible?
                thank you and regards
                Last edited by davidmsimoes; 02-16-2017, 12:20 PM.

                Comment


                  #23
                  It's not up on youtube yet (at least when I checked), but you can watch the archived version from the twitch channel if you click on the 'videos' tab.

                  Comment


                    #24
                    Originally posted by davidmsimoes View Post
                    hi [MENTION=8]Alexander Paschall[/MENTION]
                    would be nice to find this live tutorial on the archive youtube by this weekend
                    do you think its possible?
                    thank you and regards
                    don't wait for youtube anymore
                    https://github.com/Franiac/TwitchLeecher

                    Comment


                      #25
                      yeah, i know, but i like youtube videoplayer. learn experience is better. player commands are better and i can stop and fast forward if i want and go back 5sec like a boss
                      thank you anyway

                      Comment


                        #26
                        hi [MENTION=349175]issam1975[/MENTION]

                        will give it a try. thank you

                        Comment


                          #27
                          Hey all,

                          We are aware it is not up on Youtube yet, we are working to have that resolved

                          Thanks for your patience!
                          Andrew Hurley
                          Engine Support Technician

                          Wiki Tutorials Page

                          Comment


                            #28
                            Hello Guys I know that the last link I posted was Animated Tree now I have started a series on foliage maybe this might help some people out.... if they post this live training session it would work out even nicer for every one... any way I take textures made in Gimp build meshes with blender import them into unreal engine 4.15 ... oh yeah and did I mention I show create LOD's for the foliage as well cheers every one. https://youtu.be/Vt7Yk6IJWGg

                            Comment


                              #29
                              Ok, archive is up, sorry for the delay!
                              Twitch /unrealalexander| Twitter @UnrealAlexander
                              How to report a bug? | Installation & Setup issues?
                              Call me to a thread by posting this: [MENTION]Alexander Paschall[/MENTION]

                              Comment


                                #30
                                I am trying figure out how the material he shows 31:25 works, is it available to download anywhere, he says he was going to share it but i could not find it, i understand that he was using assets he could not share, but the material looked really complicated to me and i was hoping he would go into more detail on how to set it up, the approach he used to texture and fill the landscape with grass and trees looked very useful and i was hoping to use it in my own scene.

                                Comment

                                Working...
                                X